Ideas

Kryler's avatar
Kryler
New Spectator
7 hours ago

Impossible's trigger too soon, at 180 degrees flick NOT 360 like the graphic

Sorry for the hard to understand title, but this has been bugging me in game for a while, since Impossible's were added to the game. I've been talking about this on Discord with a few people and we all kept feeling we were accidentally doing Impossible's out of grinds when intending to do shuvs.

Accidentally triggering an Impossible and saying to myself "there's no way my stick did a full circle like the graphic says".

The answer simple was, I wasn't doing it... the game fires it too soon.

I turned on the visual indicator in the Hud to track it, and you can see in the video - Impossible's very clearly get executed after a 180 degree flick. Not a 360 like the graphic says to do.

As soon as the stick passes 180 degrees in rotation the Impossible fires off.

1 Comment

  • Kryler's avatar
    Kryler
    New Spectator
    6 hours ago

    I made a quick mock in excalidraw of what I feel is going on. It's like the Pop Shuv graphic, and actual catch-zone of the trick has a gap at the end that lets you "over shoot" the actual graphic and still do the move so it doesn't feel so rigid.

    The issue is it falls right into the trigger zone of the Impossible. So you end up feel like you've slightly overshot a pop-shuv, but fallen into a REALLY early trigger of an Impossible.

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