Jedi Temple guardian captive is coded to expire on enemy death but not their own.
This can lead to a situation where if JTG dies before taking their second turn enemies can be captive perpetually.
Ideas
Captive
3 Comments
- EA_Gunner1 year ago
EA QV Team
Status changed:NewtoConfirmedFlagged it to studio
- EA_Gunner1 year ago
EA QV Team
Status changed:ConfirmedtoConfirmed - EA_Gunner1 year ago
EA QV Team
Status changed:ConfirmedtoResolved
Featured Places
SWGOH Bug Reports
Report bugs in STAR WARS™: Galaxy of Heroes and see what other players are talking about.Latest Activity: 52 minutes agoCommunity Highlights
- EA_Lanna3 months ago
Community Manager