Jedi Temple guardian captive is coded to expire on enemy death but not their own.
This can lead to a situation where if JTG dies before taking their second turn enemies can be captive perpetually.
Ideas
Captive
3 Comments
- EA_Gunner7 months ago
EA QV Team
Status changed:NewtoConfirmedFlagged it to studio
- EA_Gunner7 months ago
EA QV Team
Status changed:ConfirmedtoConfirmed - EA_Gunner7 months ago
EA QV Team
Status changed:ConfirmedtoResolved