Leviathan Ultimate States :
Limit one use per battle. Take control of the enemy Capital Ship, reset its cooldowns, and grant it a bonus turn. While controlled, you can't use Call Reinforcement and the cooldown of the Ultimate ability is set to max at the start of each turn. Allies recover 50% Health and have their cooldowns reset, and all enemies are inflicted with Fear for 1 turn, which can't be evaded, dispelled, or resisted. This ability starts on cooldown. The first time Sith allies are inflicted with 50 debuffs, reduce the cooldown by 1.
Executor Second Special States :
Bounty Hunter allies gain Potency Up for 1 turn.
Dispel Outmaneuver and Stealth from all enemies, and dispel all debuffs from Bounty Hunter allies.
Target ally recovers 100% Health and Protection. If the target ally is a Bounty Hunter, they gain Foresight for 2 turns, and if they are also a Tank they gain Taunt for 2 turns.
On the attached picture "Exe.png" you can see, i took a screenshot as the AI was using Executor 2nd Special on AUTO.
No healing whatsoever happens at all or the animation of it which should happen even if you are at 100% health and protection.
You can see the animation on Executor but the animation on the selected target ally does not happen.
If you play manually the healing and the animation happens as it should but the AI can't handle the targeting ? I'm not really sure whats wrong but it is a bug.
Recreation :
Play the Leviathan vs Executor battle as one does
Capture the capital
Use the first special so for the next turn AI has no choice but to use the Second Special
Executor takes a turn press AUTO and see the bug happen