UNIQUE 2: Focused and Determined
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1. Whenever CX-2 uses an ability against the same targeted enemy that he did in the previous turn, he gains 50% Critical Chance and Potency (stacking, max 100%) and all Empire allies recover 15% Health and Protection until he uses an ability on his turn against a different target.
2. Whenever CX-2 uses an ability against the same targeted enemy 3 times in a row, inflict Order 66 on that enemy for 2 turns, which can't be copied, dispelled, evaded or resisted.
Both clauses are drill conditions, as long as he is using abilities against the same target he attacked in the previous turn the bonuses should apply.
Another character with the same conditions of "X uses an ability against condition = bonus"
0-0-0
Interrogation Protocol:
Whenever a Dark Side ally uses an ability on an enemy with Torture, grant that ally 1 stack of Translation for 3 turns.
Clause 2 mirrors 0-0-0's unique in the format "whenever X uses an ability against condition, inflict/grant bonus"
Clause 1 should be tagging an enemy he damages in his previous turn for these bonuses, and "using an ability on his turn against a different target" should be changing his target for trigger.
If both of these clauses are intended to only be from CX-2's on turn attacks it should be specified, especially when there are some neat ways to give CX-2 some use outside of LV with a unique worded as it currently is.
Image 1 shows the trigger occurring on his turn with the team recovery. Image 2 shows no triggered team heal for using an ability on the same target he did on his previous turn.