Ideas

JaVCn's avatar
JaVCn
Rising Scout
11 days ago
Status:
Confirmed

Dark Side Rey unique persists after death

Dark Side Rey first unique states :

If Rey defeats an enemy (excluding summoned units), all allies defeated by that enemy are revived with 100% Health. Whenever an enemy without 100% Turn Meter gains bonus Turn Meter, reduce their Max Protection by 5% (10% if it was a bonus turn; excluding Galactic Legends and Raid Bosses) for the rest of the encounter and persists through defeat.

Dark Side Rey second unique states :

If all allies are First Order at the start of battle, Rey gains 100% Max Health. At the start of the encounter, if the ally in the leader slot is any version of Kylo Ren, Rey is untargetable until all enemies have taken a turn or are defeated. Whenever an enemy is defeated, all characters lose 100% Turn Meter and all First Order allies gain Advantage for 2 turns.

Enemies with less than full Health have -200% Critical Avoidance. Whenever an enemy with less than 100% Health recovers to full Health they dispel all buffs on themselves.

BUG

Right now you can confirm both of her uniques persisting after Rey's death in 2 ways,


  • Blue skull icon indicating the enemy that killed someone from your side ( first unique )
  • Whenever an enemy is defeated after Rey HERSELF is defeated, rey unique triggers and removes 100% turn meter from ALL ( second unique )

Bug Reproduction


Fight a full first order SLKR that has Rey with a team that allows TM manipulation
Kill Rey and don't kill their SLKR
SLKR will kill someone by that point since he ramps so much
Observe the TM of your remaining allies

You can see it happening on squad arena, i attached a video of it.

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