I just got his unique 7. The one when he is suppose to taunt if the generator takes 2 or more hits and it doesn't work. It can be destroyed and he doesn't taunt once.. I tested it in the last mod bat...
Ideas
Gungan phalanx
03568aiws8it
1 month agoSeasoned Adventurer
Last one. I tested the easy way with just boss and phalanx to make sure there was plenty of attacks on the generator. I didn't even use the basic on boss to make sure they could attack. Every time the generator took 10 hits between the waves and died
And I tried a few times with all four gungans with no difference
- DarjeloSalas1 month agoSeasoned Ace
I just ran t4 of the JarJar event and it worked fine. It also worked fine in a TB battle earlier. I agree, it didn’t work in the mod battle though.
Must be something crummy in the PvE coding.
- 03568aiws8it1 month agoSeasoned Adventurer
Thanks for the info. The mod battle doesn't matter to me was just an area to test it. I'm glad you confirmed that it works during the jar jar event. Now I just need to hope it works in arena and gac. Thanks for testing
Edit- I'm going to run gungans on offense tomorrow to test gac
- 03568aiws8it1 month agoSeasoned Adventurer
Tested it in squad and it doesn't work. Can a rep comment on this thread. Without the taunt when the generator is attacked makes the team worthless and makes the time and money I spent worthless
You honestly need to give me 4 lightspeed tokens so I can get a usable team or fixed your bug
Featured Places
SWGOH Bug Reports
Report bugs in Star Wars: Galaxy of Heroes and see what other players are talking about.Latest Activity: 43 minutes agoCommunity Highlights
- EA_Lanna1 month ago
Community Manager