This is from memory so may not be exactly how the bug works. I do have a screenshot which helps explain the end result. This is during a raid run. Jocasta ransformed to gun mode. I fired at target. Animations did not work properly. It may have been trying to do the final shot a la the bug that had been "fixed". Jocasta got additional turns and fired again. End result is the remaining clones died but did not get removed from the board. LV is the only enemy targetable but took no hits so could not cycle to the next phase (see attached screenshot). I basically attacked LV with every character two or three times before I quit the run. Oddly Jocasta behaved and fired normally in the second run.