After the relic delta update, enemy units in journey guide are showing in a higher relic, they are now relic 7 when before they were at relic 0 and level 90.
I attached an image for bo katan event tier 1 and regardless of mods event is unbeatable.
After the relic delta update, enemy units in journey guide are showing in a higher relic, they are now relic 7 when before they were at relic 0 and level 90.
I attached an image for bo katan event tier 1 and regardless of mods event is unbeatable.
They show a higher relic level because after relic delta you'd smash them if they were R0. So, they changed it. And they probably have done it wrong, as many other things in this update. It shold be easier to just keep everything as it was and deactivate relic delta in journeys (just as current Conquest).
Running into same problem. KB with zeta on unique, 297 speed, and 143k protection and still can’t beat tier 1 of BKM after days of trying.CG_Meathead Is it possible that the update when changing the events enemies from relic 0 to relic 7 (to essentially deactivate relic delta) did not account for the enemies stat increase from relic 0 to relic 7? This event has become 7 relic levels harder by stat increases alone.
I’ve been trying with a bit over 130k protection and 300 speed without any luck, so the events got different units, if they remained relic 0 we’ll just destroy them and the tier would be too easy, but those are good questions, the enemies are just way too hard to defeat
Agreed. There’s got to be a balance.
Same here.
Tried it at least 20 times with a R7 Kelleran, both zetas, 147k protection and 295 speed. Managed to get rid of the veteran and sometimes also of the clone captain, but was never close to winning in the end.
In another post EA_Gunner claimed, that this problem had been solved, but obviously it is not!!!
This change is intended
EA_Gunner but are the units having the relic changes also have the same stats as before? Tier is just unbeatable
The change has made it unbeatable at the required relic level, all zetas, and with god mods. How is this intended?
Can we get an answer to this question? We aren’t asking if the relic number change is intended - we are asking about the stat changes that generally come with the relic change. You’ve made it 7 relic levels harder through stats alone (not a question of relic delta).EA_Gunner CG_Meathead
Sorry, but that's a bad joke, isn't it?
To increase the difficulty of an event without saying so is poor communication.
But that was certainly also intended!
Can we at least get now the information, what requirements will REALLY be needed to pass this event? Because it's obviously not R7, even if that's still in the description. EA_Gunner CG_Meathead