[COL] [HR] All animals dying at the same time (aging on, rotational play)
Previously archived (x3 plus times?) bug not still not resolved.
I just finished a huge project creating a farm, added all my animals, then moved onto another family for a bit of a break (rotational gameplay). I have aging set that I have full control, so that it will only occur when I'm controlling the household, or so I thought.
I've just returned to start playing my farm, and the grim reaper is now doing the rounds reaping ALL of the BRAND NEW farm animals!
Note: The family had been playing in the interim was on a different map altogether. While I did have 'animal aging' on (which I see others have reported was turned off), I do not believe this makes any sense for my entire farm to die off when it has gone un-played.
My settings are as follows: