Ideas

Error Code 132:147c52b7:588bd5b4- save won't launch

I was building a home on one of the new lots in Royalty and Legacy, and after finishing my build and returning to live mode, the game crashed and I could no longer open that save. I had MC Command Centre installed at the time and the issue persisted after removing my mods folder, and repairing the game. I then made a new save, which worked fine- but then crashed after I re-placed the lot I built. Any other lot I place doesn't cause an issue, so I'm stumped on what I've done to break the game with this build.

I had no custom content furniture in my folder, as well as limited plants and clutter in the build itself.

2 Comments

  • crinrict's avatar
    crinrict
    Hero+
    2 months ago

    Hi welshhunni​ 

    Do you have any LastException files in Documents\Electronic Arts\The Sims 4 ?

    • Delete the ones you have
    • Trigger the error again
    • Check if new ones are created
    • If that is the case, please copy/paste the content here. You can open the file with any text editor.

    Deleting the file won't fix your issue. Posting the info is meant for troubleshooting. 

     

    Do you have any ladders on the lot ?

  • welshhunni's avatar
    welshhunni
    New Spectator
    2 months ago

    There was a pool ladder, which i'd deleted before coming here.

    This is the newest LastException after following your instructions. (sorry if this is not how I was supposed to post it, i'm new here)

    <?xml version="1.0" ?><root>

    <report><version>2</version><sessionid>2919eac2e68fa21169960f30</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-02-18 19:13:53</createtime><buildsignature>Local.Unknown.Unknown.1.121.361.1020-1.300.000.233.Release</buildsignature><categoryid>build_ladders_mixin.py:91</categoryid><desyncid>2919eac2e68fa21169960f30</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: Unable to acquire ladder data for objID 975616563822985588. (RuntimeError: Unable to acquire ladder data for objID 975616563822985588.)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 612, in do_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1881, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 195, in on_enter&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 184, in finalize_portals&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 192, in _refresh_portals&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 311, in _add_portals&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 330, in _add_portal_internal&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 538, in get_portal_instances&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_build_ladders.py", line 30, in get_portal_locations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\portals\build_ladders_mixin.py", line 100, in _get_ladder_portal_locations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\portals\build_ladders_mixin.py", line 91, in _get_blocked_alignment_flags&#13;&#10;RuntimeError: Unable to acquire ladder data for objID 975616563822985588.rtim=0&#13;&#10;Client Session Time: 16.58&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,639,0,6152&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 3060 32.0.15.6094, GUID: 1231F224-A10C-11ED-83A6-806E6F6E6963&#13; &#10;</desyncdata></report>

    </root>

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