Future Game Suggestions
So I’ve been playing the NHL games for a very long time (2009) I got into the be a pro game mode around 2015 and I’ve seen it get to where it is now, but unfortunately it’s gotten pretty rinsed and repeat for the past couple of years. Somethings id love to see are: New cutscenes/Interviews. For example maybe Warrior or Bauer want to create a pro stick for you, Different dialogue for player type (Conerstone, Rebel, etc;). My next suggestion is hard to explain, but I notice that if you choose your NHL team at the start rather than being drafted and you do really really good your rookie season you become captain the next season leaving the previous captain to be traded. I don’t like that at all. I think that instead of automatically becoming a captain the slot should open up when say one of the captain’s retire. For the things you can buy with your players salary, I’d love to see specific benefits outside of the ice, for example if I buy the perk for the stock market you should make more money, if you donate to a charity there should be a cutscene. In more casual minor things I’d love to see the implementation of the winter classic games. I think it would also be cool to incorporate an accurate original 6 fanbase like say its Bruins vs The Avalanche, and the game is in Colorado. As a Bruins fan living in Colorado at those games the fanbase is split 50/50 so I think it would be a cool yet subtle detail to incorporate. For creating teams I would love to see more customization specifically for the logos. I think it would be really cool to design your own logo rather than presets that have been more or less the same for years. For creating characters I can’t speak for everyone but me and my friends all make our funny characters with maxed out stats and Abilities and assign them to our created team. The issue that’s comes from this is when you play be a pro or franchise mode now you have all these maxed out players getting assigned to teams which sucks. I think that created players assigned to any team especially created teams should stay there. Example if I create a maxed out players getting assigned and assign him to the Halifax Highlanders, I should not see him in be a pro playing for the Oilers. And some final thoughts and suggestions: I know it would be difficult and or not budget friendly but I think it would be really cool to have the actual announcers from each team announce the game. And for the final silly suggestion, when picking the song list for the game I think it would be really cool to put take polls from fans and players. Overall I’m not expecting everything I suggested to be added, but there’s just some ideas.15Views0likes0CommentsSuggestions for Career and Franchise Mode Improvements in NHL 26
The Career mode in NHL 25 lacks several key elements to make the experience more immersive and realistic. It would be beneficial to add richer interactions between the player, the coach, the managers, and the team. Currently, the training sessions are too limited and could be much more realistic and impactful on player development. Additionally, allowing players to start very young, at age 14, in summer camps or junior leagues, would add a deeper dimension to a player's career. Furthermore, the Franchise mode could be improved by allowing players to start in any league, including those not currently available in the game. This would provide more diversity and strategic choices, allowing players to build a career at their own pace and create new dynamics for each team. These improvements would greatly enrich the overall experience of the game, offering more flexibility and opportunities to shape the player's journey. While it may be too late for NHL 25, these suggestions could be considered for NHL 26 if the developers are open to them. I hope a dev will answer my message or not :D23Views0likes0CommentsThe State of EANHL
As a staple elite rank player in WOC for about 5 years now & a big user of the offline modes I have a good understanding of how genuinely bad this game is. Offline modes are shoved to the side so EA can prioritize HUT. All gaming companies focus on what makes them additional money, understood, but there are bugs in these offline modes that are game breaking. There’s a bug in BAP for the past 3 games now where the entire game freezes during a coach interaction. And that’s it. Your be a pro is officially ended. I discovered this bug in both NHL 23 and 24. Reported it to the EA forums with video evidence. The reply I received was “this will continue to happen and hopefully we can fix it next game but for now, make sure to avoid quick closing/resuming your game” and when I told them that simply wasn’t good enough for the price point & people agreed, the community managers locked the post to stop further dialogue between the players. EANHL absolutely loves to take features out of games then add it back a few years later. Not only does this distract from other issues that need to be talked about, they commonly promote these things as being new, which is false advertisement, as is the promotion of the conversation system in be a pro, as when it first came out they marketed it as creating a way more diverse experience. Instead, my coach is telling me to go out there and swing momentum. After the game is done and I’m walking down the tunnel… There has been a cosmetic bug in the game for 4 (maybe 5) years now, where in WOC dressing room you will have on the teams uniform that you just played or are about to play. This is not a big deal but also shows the genuine carelessness and “doesn’t matter, they’ll give us their money anyways” attitude that is very readable. Repeated face off bug in WOC has also been in the game for 4-5 years now, where the game starts, resets to the faceoff seconds later, and does that 5 times before ending the game. Similar to the cosmetic bug (but obviously worse as it affects the playing of the game directly) this shows how EANHL really does not care about the product they’re putting in the store. Name a sports game that wouldn’t have this bug removed by the next game update, or AT LEAST the next game. I’ll wait… The menu is OVERWHELMINGLY slow for a game released in 2024. The loading times have improved. But navigating the menu itself, ESPECIALLY in franchise mode I’ve noticed is VERY slow and buggy. I click on a player to see their stats and have to wait 5 seconds before I can even start to move to the stats tab. They only change the menu & general game layout every 3 years when they release annually. Don’t need to elaborate there. The gameplay itself is below average. And it’s very easy to tell why as someone that’s played at a high level for a very long time - this game is aiming to be casual friendly, which is a HORRIBLE direction for almost any game to take as the dedicated players are usually the really good players. This argument is easily supported by the release of total control, as it makes moves that are supposed to take SKILL and IQ to set up & execute & makes it easy and accessible for anyone to do, even if you just loaded up an EANHL game for the first time. You dumb down the ceiling for skill, which means you allow luck to play more of a factor in the game. I have read a study that hockey is indeed the luckiest sport, but how many times in real life do you see teams out shoot their opponents by 15-20 shots and spend the entire game in the offensive zone and still lose by 2-3 goals? There are simple things that can be implemented to stop major issues. Picking up pucks requires skill IRL, especially when contested. You don’t have some magnet in your blade. Yet, in EANHL it seems like one game you do and the next game you wouldn’t be able to pick up a soccer ball with your blade if you tried. A dead by daylight styled skill check to all players within reach of the puck would be an amazing add. It doesn’t take a genius to know that just putting your player in position and HOPING that the game gets the puck for you isn’t sustainable and simply isn’t good enough. Again, price point. Franchise mode power play roles are still bugged after multiple years NEW BUGS: Player can’t line change in BAP and just skates into the boards & is penalized for a poor line change. Shot clock commonly reads the incorrect shots in all modes. The game commonly fully crashes in BAP mid game after simming to your next shift. I will add more new bugs to this post in the comments as I discover them, that’s if community managers don’t lock my post to stop meaningful dialogue between the players who have been ripped off. I’m sure there are a lot more problems in HUT as well even though they prioritize it so heavily, but I refuse to play that mode as it only encourages the company to not care about the rest of the game WHILE promoting gambling to children in a very cruel way (having them buy packs in hopes of drawing idols). In conclusion, if you genuinely support EANHL and their products, you’re either a HUT main with not much experience in other modes, or a mid/below mid player that benefits from EA’s constant pursuit of a casual friendly game. Thanks for the read!Solved417Views13likes22CommentsNHL 25 Skating problem
Playing NHL 25 in BAP and my player will automatically back skate even with auto backskate off and I’m not pressing the L2 trigger. Is there a fix for this so it stops happening? It’s happening with other controllers as well and it’s not happening in NHL 24.261Views1like15CommentsAn idea for an update for nhl 25
It would be cool if your club could pay nhl 50 dollars to be able to use your own logo in your club that way not very many people who add bad stuff would want to waist 50 dollars and that way they will be able to manage what logos go into it since there won’t be as many people uploading images for there club it would be very cool if they let you do that since I already have a very cool logo for my club that actually matches my club name but no logos that are there match the club logo46Views1like2Commentsprogramming brackets
EA_Aljo I was wondering what you could tell us about ability scores, if anything. is there an actual difference between a score of 82 and 83? or do both of them fall into the 80-84 bracket or something similar? It would be useful to know when upgrading players. If you aren't going to be able to improve a score to the next bracket then there is no reason to improve it at all. Another question: if two players have the exact same scores, but one is a forward and one is a defenseman does the defenseman defend better than the forward? I ask because it seems that forwards develop faster and if there is no difference then I will just draft forwards and make them play defense. Thanks for your time143Views0likes9Comments