CAREER MODE EMAILS
I was playing in career mode and my team finished with a 1-2. I went back to the headquarters and opened the email screen to find 2 emails. One said that the team got a 1-2 in the race, but the other said I got 1st and 3rd in that exact same race. Why is it sending me that email. Please EA can you fix this it is quite annoying to have to deal with every time my team gets a 1-2.Career Mode lost progress
I have looked online for this and seen references to the 'Mid-save bug' which obviously no one would ever think to research until the bug has already occurred. I digress. I downloaded F1 25 and started a career mode as a new team. I've done every practice session and really spent a lot of time and effort on building up my team. I was on to Round 10 in Montreal and quit out of the game. I went back on a few hours later and imagine my horror when my save is showing as the first practice session in China, Round 2. This ridiculous game has wiped out over 8 entire race weekends worth of progress, development, tinkering and general time and effort which is completely wasted. I wasn't even trying to do something like quit mid-session. It was in the free days between Catalunya and Montreal that I left the game. Now I genuinely cannot bring myself to start again. Why the hell should I invest time and effort in a game with such game-breaking issues that haven't even been fixed a year after launch?? It's always EA games as well, I get the same frustration with EA FC, even if it's the free download version. EA must be the only company that can put games on the PS Store for free and somehow still leave people feeling like they still got a bad deal.Team Radio Issues (PS5)
I am running into loads of bugs with the team radio on PS5. I don’t know if these are mode specific, as I’ve only really played Driver Career, but I suspect they are present throughout the game. Some of the issues include: The names of drivers being given incorrect. The engineer constantly refers to Norris as Piastri, ie “Piastri the car ahead” when it’s Norris. And referring to Piastri as “the McLaren driver”. Ocon and Bearman are referred to as “The Aston Martin driver” which is neither their name or the correct team. Telling me my team mate is in the pits when they aren’t. Incorrect reports on vehicle damage. Such as my DRS stopped working but it told me there was a problem with the engine. Incorrect timings. For example telling me the car ahead is 3 seconds away when it’s closer to 1 second. The lap after a pit stop I get a message that my lap times are too erratic and to try have more consistent laps. Obviously there’s going to be a big difference after a pit stop. Radio silence. This has only happened a few times but there are times where I have no Race Engineer at all and only saving and reloading mid race fixes this. There are several other bugs as well but these have been the most common that I’ve come across.crossplay online lobbies
I play on ps5 i am trying to join anyone online lobby while having crossplay enabled it keeps giving me an error code PP65539 and says failed to join session this is only happens to crossplay allowed lobbies and if i try to join a non crossplay lobby i am able to join i have all my settings the same as last time i played an online crossplay enabled lobby but this issue came out of nothing i have also contacted my internet provider and tried multiple internets it isn’t working and f1 is the only game that has a bug all the other games there aren’t any issues. hope anyone has a fix plz share your suggestions below and i hope ea are able to fix this issue if it’s from the games side thanks a lotF1 2026 Multiplayer Cars: Technical Level Missing in Realistic Performance
There appears to be an issue with the F1 2026 Multiplayer Cars when using Realistic Performance in an online multiplayer lobby. When I create an online multiplayer lobby using the F1 25 Multiplayer Cars and set car performance to Realistic, the technical level of each player's multiplayer car is displayed above the driver's name. This allows the lobby host to check the technical level of every participant before starting the session. However, when I create the same type of multiplayer lobby using the F1 2026 Multiplayer Cars from the 2026 Season Pack and set car performance to Realistic, the technical level is no longer displayed above the players. As a result, there is currently no way for the lobby host to verify the technical level of each player's F1 2026 Multiplayer Car. This is particularly problematic for organised leagues and multiplayer championships where realistic car performance is used and technical levels need to be monitored to ensure that all drivers comply with the championship rules. Steps to reproduce: 1 - Create an online multiplayer lobby. 2 - Select F1 25 Multiplayer Cars. 3 - Set Car Performance to Realistic. 4 - Join the lobby with multiple players. 5 - The technical level of each player's car is displayed above the driver. 6 - Create another online multiplayer lobby. 7 - Select F1 2026 Multiplayer Cars. 8 - Set Car Performance to Realistic. 9 - Join the lobby with multiple players. 10 - The technical level of the players' cars is not displayed. Expected result: The technical level of every F1 2026 Multiplayer Car should be displayed above each player, in the same way it is displayed when using F1 25 Multiplayer Cars with Realistic Performance. Actual result: When using F1 2026 Multiplayer Cars with Realistic Performance, the technical level is not displayed anywhere in the lobby, making it impossible for the host to check the technical level of the participants. Platform: [INSERT PLATFORM] Game version: F1 25 - 2026 Season Pack Game mode: Online Multiplayer Lobby Car type affected: F1 2026 Multiplayer Cars Car Performance setting: Realistic Report Code: VCVM-TDBX-MZHC-KSMG I can provide screenshots or video showing the difference between an F1 25 Multiplayer Car lobby and an F1 2026 Multiplayer Car lobby if required.Crash to desktop (CTD) without error code after Patch 1.26 (Win 11 26H2)
Product: F1 25 (2026 Season Pack) Platform: PC (Windows 11, version 26H2) Game Version: Patch 1.26 Description: Since the latest 1.26 update, the game crashes directly to the desktop at completely random moments during gameplay. There is no freeze, no warning message, and no error code generated - the game process simply closes instantly.Telemetry FFB & pedal haptic feedback vibrating violently while idle and in menu
Hi EA team, When I use F1 25 with MOZA's telemetry-based force feedback and pedal haptics, the vibration works correctly while driving. As soon as the game is not actively simulating (pause, replay, or main menu), the vibration does not stop. It gets stronger the longer I leave it. My setup Platform: PC (Windows 11 Pro) Wheel base: MOZA R12 with MOZA Pit House software Pedals: MOZA CRP2 with MOZA pedal haptic feedback kit What happens Driving: everything works as expected. Pause: wheel and pedals keep vibrating, and the intensity keeps rising while I do nothing. Replay: vibration does not stop. It keeps ramping up for as long as the replay is open. Quit to the main menu mid-session: vibration continues in the menu. 5It seems to get worse after each pause or replay I enter. What I expected Vibration should stop completely, or drop to zero, whenever the car is not being driven. That includes pause, replay and menus. I am also reporting this to MOZA, since their software processes the data Thanks!Vibrations turning off on controller
Randomly in online races, usually when someone in the lobby is lagging, all vibrations either reduce to a low setting or completely stop on PS5 and it makes the car extremely difficult to drive. A quick fix is to pause and un-pause the game, bringing back vibrations momentarily until they break again, usually within a lap. An easy fix would be to make vibrations client side if possible to avoid lag breaking them. This has been happening for the whole of F1 25, but since the 2026 DLC released it seems to have gotten worse. As far as I know this only affects PS5.