Solitaire Home Story
Hello for over 6 months now I have been having trouble with Solitaire Home Story I have reported it on here and other places and it still has not been fixed. I have 430 stars and it will not let me get past Chapter 3 give Kate a tour. It just freezes up and won't do anything else. I am really thinking about cancelling my club pogo subscription if I can't get this issue fixed. I don't think I should be paying monthly if I can't even move up in the games.Sims 3 Dragon Valley und Welten Bundle
Ich habe mir Sims 3 Dragon Valley und das Welten Bundle im Angebot gekauft. Zwar erscheint auf meiner EA Seite, dass ich die Inhalte im Besitz habe, aber spielen kann ich damit nicht. Die Codes wären entweder ungültig oder ich hätte Sie schon eingelöst. Hab den Support Kontaktiert und 3 Stunden damit verbracht. Im Store konnte ich den Code ebenfalls nicht einlösen und wenn ich den Code bei EA selbst einlösen wollte, komme ich zum Store.... Laut Support scheint das ein Zusammenführungsfehler zu sein.... Na super.2Views0likes0CommentsSoftlock MEGA THREAD
we've seen a lot of reports on getting softlocked in various points - the Isle of Grom Tutorial, various Missions and/or Challenges. the Full Circle team are working to indentify the cause of the issues and get a fix out as soon as possible, but we need some info. please reply to this thread if you're softlocked (can't complete a Mission, Challenge, or the tutorial) with the following info: Platform What MIssion/Challenge? If Mission, what step in the Mission? Username you're playing with (Gamertag, PSN ID, or EA ID - no emails. We'll assume it's the account you're posting with as well.) thanks for your patience - we're on it. the skate. team126KViews1586likes8983CommentsStickers now invisible
There is a bug with board stickers that has arrived with Season 2 and (possibly) the new PS+ content pack. They are now invisible and do not appear on the board either when looking at the shop, scrolling through my inventory, or applying them. This affects all three spaces on the board For context, I loaded the game shortly after S2 launched yesterday then, realising there was a new PS+ pack, I paused Skate. to download the content from the external store, then switched back to the still running game. The new board graphics and trucks worked, but the stickers did not - nor did any others that I owned. I believe stickers had appeared prior to this unlock, as I had already reviewed the season pass content without noticing any issues. I would be interested to hear if anyone else has had this problem and if they have had any success with workarounds. Input from devs would be welcome, too.479Views13likes11CommentsIdeas and Bug Fixes for Update 1.6.0
Here I want to talk about bugs that need to be fixed and things that could be added in the future. Bugs: - Fix the sound of the sign (Player profile) dropping. When the player clicks the button after loading on the title screen, this sound plays while the game menu is loading. As a result, the sign drops without sound. And if you don't press the button but just click with the mouse, there will be no sound at all. - Fix the intro. It has incorrect timing, the flash is incorrect, and there is no sound. - Remove the sound of the car from Dave's store when selecting levels in the Adventure menu. - Fix the bug where plants turn gray even though they are not Imitators. - Fix the bug where you have to click before scrolling on the level selection screen in Adventure. It's annoying. - Make it so that Zombies with poles take damage from planted spikes after hitting a Wallnut. - Add a smooth effect for zombies to fade out after death from original - Remove the on-screen effect in RIP Mode. Fix the textures of the night and fog backgrounds. (There are some graphic artifacts in the shadows from the fence.) - Add a pause button to the seed selection screen - Make Starfruit projectile damage the same as in the original - Fixed a bug with Sea-shroom's eyes closed and Squash's eyes open when landing on a zombie - Make it so that the Headcrab Zombie and Retro Zombie options change the appearance of zombies immediately after activation, as is the case with other cosmetic settings. - Fix dancing zombies for 500ft tall tree doesn't appear in the skins menu - Fix the fade out effect when the level ends. - Add a flickering effect when when projectiles (especially burning peas) hit the door or stairs - Remove dynamic music in the Zombiquarium mini-game - Make it so that the Zombie Yeti gives diamonds after death if he leaves and the player manages to kill him. This bug definitely exists on levels 3-5, where there are small zombies. The Yeti did not give diamonds after death. Ideas: - Add Ice Level. Since different versions of Endless Survival have been added, why not add Ice Level now? It's very strange that the game includes all of the canceled mini-games except for the Ice Level, whose concepts are present in the game. - Add the canceled mini-game with the squirrel search. - Increase the maximum amount of food purchased for the Tree of Wisdom. Instead of 10, for example, 20 or 50. - Add a zombie hand reaching out and laughter after the player selects a level in Adventure. This should only happen the first time. - Add a button on the keyboard to select a shovel. - Add control setting - Add the ability to move pause or warning windows as in the original. Moving windows are one of the features of the original. - Add check marks for completing bonus levels - Make Sunny Day and the mini-game with large plants more unique. - Allow the player to replay any level of the Adventure if the player has completed the game twice. - Add Zombatar from GOTY edition - Add different versions of Cloudy Days endless survival - Add an arrow to switch gardens to the left in the Zen garden. This will make it easier to select gardens. - Make the credits scene full screen. Recreate it instead of the poor-quality video from the console version in the TV frame. - Add rare zombie death from allergies as in the console version - Make Retro Pea Shooter unlockable at some point in the game for those who did not pre-order the game. - Remove concept art unrelated to the original PvP 1 from the Archive menu in the Almanac. - Making the spawn rate and zombie composition more difficult on each level is harder in RIP Mode. There are too few strong zombies, and they don't appear right away.87Views2likes0CommentsSims 2 (2025 remastered/re-released version) Bon Voyage is broken
I recently discovered this bug where I was stuck on an infinite loading screen only when loading into my sim family on vacation. Unfortunately, I found a thread with a solution (which was to delete the vacation neighborhood to get my family back) that dated back to February 2025 - so, this bug (causing you to get stuck on loading screens only in vacation neighborhoods) hasn't been resolved? Is anyone else having this issue?Major Service Bug - New Player Gameplay Hindered
I am reporting a critical bug that is halting my city's progression just a few days after starting. I am experiencing the "Major Service Bug": water and sewage icons show as missing despite having more than enough capacity. When I move an affected building, the problem moves with it. All my buildings were placed in the last three days and all are affected. As an experienced player starting a new city, this completely blocks my ability to grow and progress. I have attached two screenshots showing the service overcapacity and the persistent error icons on my buildings. I expect this issue to be fixed. If a core gameplay bug like this remains unresolved, I will request a refund for my in-game purchases or start a formal dispute of the credit card charges.7Views0likes0Comments