[W] Werewolf eyes/ears/face glitching out
You guys really need to fix the occult packs, specifically the werewolf pack. Not only have you not fixed the nose colours which are still glitched by the way but now there’s another glitch which I just discovered yesterday. After having my sim get bitten by a werewolf and this is what happened during her first transformation. All the other townie werewolf’s are fine, but this happened in game and also in CAS. Please fix the werewolf pack, it’s been bugged out for way too long. I play on PS5 and don’t use mods or cc obviously but I’m not the only person this has happened to. Edit By Crinrict: Adjusted Title fit migrated bug report: [ARCHIVED] [W] Werewolf eyes/ears glitching out | EA Forums - 11577289 Archived thread had around 65 me toos2KViews79likes44CommentsGhost children
Ghost sim pregnancy It would be cool if a ghost sim or just a sim would be able to have children with each other if the ghost got pregnant u would see a ball of light in the baby bump and when born It would be born as a wisp u can level up the wisp and help them be born again threw a sim Sim if pregnant by ghost And if a sim got pregnant by a ghost u would see like a light glow from the baby bump and have little animations like the light leaving the belly in the same freaking out the sim then it goes back in the belly Baby or children ghost sims When the baby ghost is born the baby is still alive and we'll have a little bit of a ghost abilities nothing for us to use though like when the baby throws a tantrum it'll make the electricity of the house start going crazy or if it's playing with blocks it can make the blocks levitate in the air but once the child starts getting older he will start losing his ghost abilities and once he hits that young adult age he has to choose to be sim or a ghost Let me know what u guys thinkSolved93Views4likes2CommentsCan we have a school pack based on children? (outdated)
we're getting a school pack based on teens but i also want a school pack based on kids and it's definitely a expansion pack because i have lot of things on my mind that needs to be added in a new world -library for kids so they can work on something either on the computer or the books based on their projects or something -playplaces for kids with an already existing stuff and new stuff✅ (comes with "Adventure Awaits") -a tree where your sims can build an house and other things so you can use it✅ (came with "Growing Together") -a school for kids (either elementary school or middle school or even both of it) -swimmingpool with watersliders in it✅ (maybe even trains how to swim) (comes with "Adventure Awaits") -more outdoor games activities✅ (like hide and seek, tag your it, rock, paper, scissors, cops and robbers and more) -more kids aspirations (like exploring aspiration to name something, or *when i'm older i want to become an ""* aspiration) -after school activities (like joining the club for kids only, doing group activities for kids only, forming a group friendships) -sport activities (gyms or fitness or even both of them, eventually update it in a basegame or even ballet) -a gym lot for kids only -nature parks places -summer camp lot✅ (comes with "Adventure Awaits") -limonade stands and/or bake sales -school parties and/or parties for kids in general -play houses and/or garden houses -more interractions for kids in general -skate parks (where everything is skate related) -more personality traits (like timid/insecure trait for examble or even a bully trait) -a secret world for kids only (kinda kind of like oasis springs expect this time only kids are allowed to go in) -a new culture based on kids with the kids pack -more mean interractions -having competitions -attraction/fairground park lot (or even carnival lot) -theatre lot where kids can play the roles with other kids and practice it or something -a museum lot -go for field trips -dress ups -children games✅ (mostly came with "Growing Together") -british based world basegame related to kids: -bikes for kids✅ (came with "Growing Together") -trampolines -sleepovers✅ (came with "Growing Together") -more skills options for kids -kids playing instruments -toy ovens -football/soccer for kids -art skills like teens, young adults, adults and elder sims can -programming skills -homework club or working on a project WITH your schoolmates -fashion design -photography -gardening (like taking care of the plants and other interractions older sims can) -chess skills -science skills -dance skills -cheerleading -handy skills (not everything though just some of them) -more unique hairstyles for kids only -more siblings rivalry options✅ (came with "Growing Together") -jump in bed and couches for fun (kinda like they did with the sims 2) -car toys options (everything you can think of it) -sport likes/dislike option i guess that's all for now but i definitely want a kids school pack since we are getting teen school pack soon, most ideas came from others i wanted to add just a few came from mine, as long as kids have more interractions and stuff, i don't mind having things in the game for kids only i want to add something based on kids in an already existing packs in the sims 4 too but i'll seperate them in an another topic update: i edited or rather edited an existing idea to a complete kind of list by doing✅ since it's in the game (9 out of the 52 lists are completed)891Views6likes9Comments[EBN] Certain Hats break Hair (ymHair_EP19Mullet)
One of the masculine hairs partially breaks with some hats. Pictures above are taken with no mods enabled/installed. Edit By Crinrict: Added Tag to Title, Adjusted Title, also added missing thread tags for own test but please make sure to provide all the proper info going forward. You can find more info here: [PLEASE READ] Information/Questions about the bug forum | EA Forums - 11850203 Assets that break the hair [MHSP] yuHat_SP05BrimWideFlat [GT] yuHat_EP02StrawBrim [DO] yuHat_GP03Chef [HCHSP] yuHat_SP46Cupcake [FR] yfHat_EP15BrimTie [SACK] yuHat_SP64CK006BeretBow [S] yuHat_EP05Santa [S] yuHat_EP05StrawFlowers [S] yuHat_EP05BeaniePom [S] yfHat_EP05CapKnitBrim [GF] yuHat_EP06HeadphonesBeanie [GF] yuHat_EP06HatVeil [GF] yuHat_EP06HeadphonesCapPuffy [GF] yuHat_EP06HeadphonesArmyCap [GF] yuHat_EP06HeadphonesBaseballBackwards [ECO] yuHat_EP09Country [SE] yuHat_EP10BeanieGoggles [PSP] yuHat_SP18FedoraFeather [COL] yfHat_EP11Bow [HSY] ymHat_EP12BucketCrotchet [GRK] yfHat_SP42BeanieLogo [BH] yfHat_EP18Beret [GYK] ymHat_SP66Toupee [JA] yuHat_GP06ExplorerFedora ymHat_DODTopFlowers yuHat_ArmyCap ymHat_EF18KnittedKufi yuHat_SDX037BbCap yfHat_Bowler yuHat_EP01BeanieSlouchy yfHat_CapPuffy yuHat_EP02TopHatGlitter yuHat_Cowboy ymHat_BaseballBackwards Untested: Locked assets79Views8likes3CommentsFlower beard from Enchanted By Nature keeps disappearing off my sim's face.
I don't know what triggers it but the flower beard from Enchanted By Nature will vanish from my sim's face. When I go into CAS to add it back it is no longer equipped. It has happened twice now. I don't use the Hair Growth option from High School Years on my sims. My sim doesn't have a Moodlet from shaving either so I don't think that's it. I downloaded the update released yesterday on 9/4/25 so my game is the current version. I don't use mods. I play on PC through the EA App.8Views0likes0Comments[V] Dark Form eye selection resets in live mode
I'm seeing a resurgence of this old, fixed bug. When eye swatches are selected in CAS for a sim's vampire form, which differ from their regular form, they are never actually seen on the vampire in live mode when they alter into dark form. If I return to CAS, the regular form's eyes are always the swatch for both forms. It seems to revert. Worth noting: the last bug was impacting all facial assets of vampire dark form (eyes, fangs, ears, skin details). This time around, and in my save at least, everything is working properly with the exception of the dark form eye swatch. If there's a helpful order of screen grabs you'd like, I'm happy to capture them; but have no clue how I'd share my file as a console player. Edit By Crinrict: Added pack tag to title.19Views0likes0CommentsPhotos/Paintings turning black/blank (1.102.190/1.82)
My pictures are black after I load back into my game on console. Edit By Crinrict: Adjusted Title fit migrated bug report: [ARCHIVED] Photos/Paintings turning black (1.102.190/1.82) | EA Forums - 11628056 Archived thread had around 37 me toos EDIT by crinrict The photos get removed from your save game with this bug. There is NO way to recover them other than loading a backup. Even if Maxis fixes the bug that they disappear you will not have them back as the information is just not there anymore. Instructions on how to recover a backup can be found here: https://sims4.crinrict.com/eng/2014/09/recover-backup-save-game/ Instructions how to fix your photos if the screenshot still existing (not for console) https://sims4.crinrict.com/eng/2025/04/custom-photos-in-game-fix-for-black-photos/ Make sure your photos are safe If you take photos you really care about, put them in a room and upload that to the gallery/library. They should stay save that way although there are also mixed reports for those After you took pictures you really care about, save your game. To me it looks like that the pictures aren't properly saved to your game if you click save & Exit. Click save first, then exit without saving.19KViews589likes307CommentsEyes/Eyelids Issues (Patch 1.110.265/2.01)
Hello, Since my bug report been archived and lost in the deep mountain, I restart a new one with all the updated ressources. TESTED WITH AND WITHOUT MODS/CLEAN SAVE, THIS BUG OCCURS ALL THE TIME. I am a modder and an animator and it seems that the eyelids doesn't translate correctly in the game like it used to be since this bug was introduced, and it's still there with the new patch. When the sim looks downside, the bottom eyelids don't move at all, making sims looks creepy (the eyes go inside the eyelid). I did some animations with the eyelids moving down while the eyes are looking down, and the animation from the eyelids doesn't translate correctly in the game at all. It affects any animations in the game right now. This is an example using CAS with maxis animations, where the eyes aren't closing completely due to the eyelids animations not translating correctly in the game. Before the eyelashes patch, they were closing just fine. Gifs with the bug : This is a gif from 2022, so without the bug : Maxis animations : Custom animation : For developpers/animators : I did another test, just to show you how terrible this thing is. For this test, I did a simple sleeping pose I will use to demonstrate the bug, because unfortunately it's the only way to explain the issue more properly, by comparing in an animating program and then how it translates in the game. To achieve this result in the game with the eyes being closed like this : In a posing/animating program, I had to do this : There is clearly an error of how the eyelids translate in the game since the lovestruck patch. I'd like to know if maxis is aware of this issue and if they will fix this, as it affect every animations in the game. If I'm closing the eyes as usual in the program, this is the result I get in the game : And no, it's not the program fault. This happens since the lovestruck patch and again, it affects all the animations from the game, even the vanilla ones. I believe a data from the eyelids or something similar has been touched and it needs to be reverted back. Edit By Crinrict: Adjusted Title fit migrated bug report: [ARCHIVED] Eyes/Eyelids Issues (Patch 1.110.265/2.01) | EA Forums - 11719135 Generally it's not necessary to re-report issues in the archive. They are still active. Please refer to [PLEASE READ] Information/Questions about the bug forum | EA Forums - 11850203 for more info Archived thread had around 179 me toos13KViews563likes158Comments