Some quality of Life improvements
I would like to suggest a few improvements in Sims 4 Ability to bulldoze lots directly from world map Possibility to toggle basic cheats like MOO, CAS-fulledit, autopaybillls, unlocked careere rewards Preview in different seasons while building a lot (just like we can see different parts of the day) Skip CAS in new saves More columns in CAS Being able to transfer calendar events in new saves separate wants/fears toggle10Views1like0CommentsNew base game swatches
Do you have any suggestion of BASE GAME items (create a sim or build/buy) that should get new color swatches? Drop it here. Add the cardigan top color swatches to the cardigan dress and vice-versa. Add the male varsity jacket color swatches to the female varsity jackets and vice-versa. It would be pretty useful for these items have new swatches that included solid/no prints and monochromatic versions. We really need to have at least the 7 rainbow colors, bit we shouod also have pink, brown, black, white and grey, for every clothing and accesory in base game. Exactly like what the swimsuits update brought us.111Views7likes2CommentsAge
I understand that The Sims already has designated life stages such as infant, toddler, child, teen, young adult, adult, and elder. I also realize that age is more of a descriptive range rather than an exact number (for example, “child” typically being ages 5–12). However, I wanted to suggest a feature that could add a bit more personalization—especially for console players. What if, when selecting a life stage, players could also choose a specific numerical age within that category? For example, if you choose “adult,” you could set your Sim’s age to something like 34. I’m not sure if this would defeat the purpose of the current life-stage system, but I think it could add an extra layer of realism and customization. This would be especially helpful for players who create Sims based on real people or specific storylines, where an exact age matters. It wouldn’t change how aging works overall, but it could give players more control over their Sim’s identity and backstory. I think something like this would be a really cool optional feature.55Views3likes1CommentCAS kits ideas
I found out those discarded concept arts from the game and i really fell in love with them and i think they could definetly come back with kits. Femme(+Homme) Fatale Old Hollywood ✅ Red Carpet Harness fashion: This kind of fashion is quite popular between famous people and is becoming regular and beloved by fans on current games that have romance simulation and i think they'd look amazing on occults too so why not bring it in a kit? Beach party/Mermaidcore: This could be a great opportunity to add more outfit options for sims that loves beach and also mermaids.219Views2likes5CommentsNew Voice Types, Accents, and Improved Singing Voice
If a band-themed or music-focused pack is in development for The Sims 4, it would be a great opportunity to improve and expand the voice system for sims in base game. Currently, adult sims only have 3 voice types, and they tend to sound repetitive over time. I’d like to suggest the following additions to enhance immersion and variety: New Voice Types – Add at least 2–3 new voice options for both male and female adult sims to increase diversity and reduce repetition in sim interactions. Accents – Introduce 2–3 distinct accents (e.g., British, Afro-American, Australian, etc.) that players can apply to their sims’ voices, making each character feel more unique. Singing Voice Matching – Currently, all Sims use the same singing voice regardless of their actual speaking voice, which breaks immersion. It would be amazing if singing voices could reflect or at least better match the Sim’s chosen voice type.444Views16likes5CommentsFED UP with SIMS 4 bugs
So on Jan 13 we received a great gift so they said and it would fix the big problem of photos turning black and painting for reference turning white. With great anticipation I checked it out. Here's the rub: Not only were the previously black photos and white paintings by reference unchanged, but those photos and paintings that were ok before the update suddenly were all black or white. All those years of game play history down the tube. I've had this game since it came out and those photos and paintings were a place where memories of early story telling were held. Additionally another old bug crept back in - the event squares in San Myshino were suddenly filled with detritus from previous events. A fix should not do the opposite of the problem. When updates to the game or new kits, expansions, etc are added they should not ruin the work that took place before the update or installation. Some bugs continue on for years and there are so many it is hard to keep track, I just don't use those features anymore, but this latest debacle is over the top. EA games and the team at SIMS 4 needs to hear from all of us all the time that we are not satisfied with this state of the game. (The problem with the black photos and white paintings had come up before and was fixed for me but I had to painstakingly go back to old games, save households and lots (or rooms in the case of apartments) to my gallery and rebuild the worlds. Sometimes old paintings and photos would come back. But friendships and relationships had to restart in the new games. When I spend more time troubleshooting (which should be in the job description of EA employees not customers), rebuilding worlds or lots, even finding old enough saves to start again from, than I do playing, then perhaps it is me who is crazy for continuing with this product. And to the EA SIMS staff, I do not, nor have I used any mods or custom content in the game. I sought to play only with Maxis content to lessen the possibility of bugs and corruption to the game. I think EA Games and the SIMS team owe us customers more than a verbal apology and they should start living up to their Values which they prominently displayed along with the Jan 13 update and I include below. They should also better playtest their updates and new creations, go back to the various add-ons that seem to have triggered these issues and correct them so they don't occur again. Thank GOD EA Games does not design airplanes. Creativity: The Sims is a canvas for imagination. yet that imagination is discouraged and destroyed by bugs We build tools that awaken the artist, architect, and storyteller in everyone. We celebrate ideas from the bold to the mundane and the wildly imaginative space in between that make our world shine. Play: The Sims thrives on play. yet we spend more time on repairs and troubleshooting, rebuilding and adjusting our play to account for repeated buts. That experience is not protected and has consequences. We embrace the surprises, the plot twists, the happy accidents and the small moments that snowball into epic stories. We protect experimentation without consequence, because some of the best stories come from turning mistakes into moments of magical delight. Choice: The Sims is defined by decisions. I seem not to have control of details including big ones if EA games keeps taking the results away We create systems that give players meaningful control over every detail, big or small. We empower players to steer lives and worlds in any direction they imagine. Inclusivity: The Sims is for everyone. The game is not for anyone who tries to build stories and preserve details along the way of those stories through pictures and paintings, carefully built lots, etc. We reflect the wide, colorful spectrum of identity and self-expression so every player feels seen and celebrated. We build features that let all players create the Sims they feel connected to, and explore their identities, without judgement. This work never ends; we continue learning, growing, and finding new ways to make every player feel seen. Community: The Sims is a community-driven game. individual creativity is thwarted when bugs destroy the work. We support the players who shape our worlds through their stories and creations, building a shared culture. Together, individual creativity becomes something shared and spectacular. That’s what makes The Sims community the best community in games. As we continue building the future of The Sims, our team's creative control, guided by our values of inclusivity, choice, creativity, community, and play, has not changed. And at its core, The Sims will always be life, your way. I doubt that many of us really feel Sims supports this based on the frequency and seriousness of the bugs that seem to be increasing exponentially.139Views4likes7CommentsMore style preference options
I want to be able to make an enby androgynous sim but right now there are only the two options for clothing preference: masculine and feminine. Whenever I choose one or the other and then use the opposite clothing styles on my sims they become tense and angry until I change it to their preferences. I feel like there should be a third option: Neutral/Neither. I really appreciate the added pronouns option, but the clothing preference is still an issue.69Views2likes3Comments