I miss the BF3 style of playing . . . .
BF3 IMHO was so fun to play. You had Capture The flag games. Conquest was were also fun. I played as Support. I had a ammo box, nades and choice of Claymores or C4. The maps were awesome and 90% of the maps were 100% better than any BF6 maps. The weapons for support were awesome. I used the SAW ( M249 ). The weapons were easier to get in BF3 than BF6, Support for BF6 IMHO sucks. I rather have my BF3 setup. The Portals worked great. I ran a BF3 Server for 3 years on a Game Hosting Server Service for $30 a month. You had full Admin controls on your server like: Switch teams, Kick users, Ban User's, Restart Server, setup what maps you want to lay in you own maps rotation and Map voting. Side Note: BF 2142 was also a blast to play! Like I said I really miss the BF3 days. Sniff....... SniffRequest: Full Gyroscope Aiming Support and Auto-Calibration Toggle
Dear Dev team, I’m a PlayStation player and a big fan of first-person shooters. I truly appreciate developers who implement gyroscope aiming — it’s a modern, precise, and comfortable mechanic that significantly enhances controller gameplay, especially for players who are physically disabled. I’d like to share a suggestion regarding future gyroscope support in your game. In Battlefield, for example, gyroscope aiming is technically present in the latest alpha versions (such as BF6), but it’s currently non-functional. I’d love to see a fully developed and customizable implementation of gyroscope aiming — similar to how it works in Fortnite, THE FINALS, or Call of Duty. Most importantly, I’d love to see: An option to disable gyroscope auto-calibration. This system is built into PlayStation controllers and often interferes with small, precise movements — such as when using sniper rifles or trying to control recoil. While it can’t be disabled at the system level, some games successfully disable it within their own engine (e.g., Fortnite). Comprehensive customization options — sensitivity, acceleration, input threshold, inversion, and more — just like in the titles mentioned above. Features like these show care for detail and greatly improve the controller experience for many players. Thank you for your work — I hope this feedback is useful! Sincerely, Artem Rolar Horun P.S. I played the BF alpha and it was awesome.1.8KViews42likes33CommentsThe only way I can enjoy this game is to limit map choice and weapon choice
That's if matchmaking doesn't ruin the session of course and I am being pummelled for 5 maps in a row. I prefer infantry maps but I really don't like any BF6 map, just play the best of the worst in my opinion. I loved almost every BF3 map including the largest ones and most of the DLC. Play recon because I love satchels and destroying tanks and I feel so satisfied when someone knee slides into my claymore. I make sure I lay a claymore every time I respawn :D If the classes weren't messed up I would be playing support with satchels and ammo box. Limit maps to: Seige of Cairo Empire State Iberian Offensive Limit weapons to: LMGs Feel like I am cheating if I use TR-7 (instakill gun) or M4A41 (laser gun), don't even want to bother with the ridiculous SMGs. At least when I kill up close with an LMG I feel like I acheived something. I've actually been revived on a few occasions and given a different gun and it's like having a laser weapon LOL. It was the M4 and **bleep** that gun is insane, no recoil and doesn't really matter about the distance, just hold the trigger. I remember the M16A3 in BF3, it was lethal as well but you had to use burst fire. Loved BF3 as support and using the MP7, it was lethal at close range but 30m+ pretty much useless and you'd have to take a different route if you saw someone with an assault rifle. But it seems all BF6 guns are just lethal at any range, there doesn't seem to be a lot of tactical play and no time to hide behind a rock and exchange fire, within a few seconds you've usually been sniped (and sniping is so easy in BF6, absolutely no skill involved). Honestly think this game was made for kids, it has no depth, no teamplay, and the hit reg is a disgrace. Who really is enjoying running and gunning as assault with the noob tube and laser SMG?You forgot to fix something developers from all the things in real life
In the old days there was no high speed internet or unlimited internet and debate has to adhere to fixing their games and insuring no bugs and things that should of been implemented were. Also in the old days parents taught their children not to be idiots and when they did something stupid, they would ask why and correct that by researching what they got wrong so here it is, the foul language I am going to use which these days your not aloweed to use even when something is a stupid idea, Bungie and d2 is a great example of that and if this generation was smart I wouldnt have to. Hey **bleep** developers, yes I called you **bleep** a because that is what an ignorant person is who doesn't do he's research and do something properly instead of doing something stupidly. Main example of this is grenades in the game and challenges. Call of duty let's you cook the grenades which makes their challenges with grenades and getting kills under them easy. And I just looked up grenades to see if I might be wrong like a smart person and not a **bleep** like you devs. Urs all grenades can be cooked though discouraged. Because grenades can't be cooked, trying to do your stupid **bleep** challenges with kills under grenade effects makes it impossible and not done with skill but most times by dumb luck and just tossing grenades where ever and hoping for the best. If your not gonna give is the ability to make the grenades useful. Then fickin don't put a stupid challenge in cause I have a **bleep** life, which you seem to think none of your customers **bleep** do and think all your customers have money trees because it seems like all you **bleep** head developers think we will complete and purchase season passes and items it it has time limit on it which has **bleep** ruined games. We live in a cap I lost society you stupid **bleep** and if it doesn't cost you to create content each time after it has been created then removing it after a time limit is what business schools would call lost profit and possible revenue but it seems like you devs and the **bleep** a who run gaming companies didn't go to school for business to understand this **bleep** that is common sense. It's a shame I live in Australia and as one of our petitions rightly said, we are the **bleep** end of the world, we are slow and do **bleep** after everyone else is 10 years ahead or I would have become a game developers like I wanted and like the game Warframe who have smart devs and business sense, I would have burriee you company and every other one to the ground cuz I would make games revolve around a persons lives not the other way around like it **bleep** used to be. I payed $150 for this game so I am rightly entitles to call you the worst **bleep** under the sun when you **bleep** up, especially when I bought your previous game which by the **bleep** way, you are still require and must adhere to fixing all the **bleep** you did wrong in that game as people payed for it no matter how old it is or if it's beeen discontinued like you did in the old days when you released patches for 5 years for NFS Porsche challenge. In my **bleep** games cuz I'm not a greedly lazy piece of **bleep** who doesn't give a **bleep** about the hard work people do to earn the money they used on my product, when I make something limited it doesn't **bleep** keen it won't return it means it's just **bleep** limited for that time and will be again and every **bleep** thing on all my games will always be in the store purchasable no **bleep** matter how old the game is. Oh also forgot to tell you another one of your **bleep** ups you haven't fixed. When a **bleep** grenade lands near you and blows up, you are seriously **bleep**, when a shell from a tank land s 5 metres possibly 10 metres from you, you are **bleep** up. When a large calliber bullet hits you from artillery vehicles near your foot or in your chest, you are really **bleep** up and only need 2 or three of those bullets to kill you or 1 or 2 to drop you and know ballistic vest is going to save you so fix the **bleep** damage of those in the game and area of damage. Your valued customer Peace outRPK needs adjustment (tiny buff)
The RPK compared to M240L is just weaker in the most important aspects My biggest issue is the combination between the sluggish rpm and the strange decision to give it a carbine damage fall-off model. The M240L maintains its damage for further, naturally has a higher round count due to being belt fed, and has a higher rpm. So how would I like the RPK re-balanced/adjusted, well I see 2 options. 1. fix the damage fall-off model to not be that of a carbine for whatever reason they did that, Or 2. if its gonna be treated as basically the carbine of the LMG weapon class (automatic rifle) ACTUALLY TREAT IT LIKE THAT keep everything the same even the terrible damage fall-off model but increase its rpm to at least 600 or even just slightly higher like how it is in reality. As of right now there's really no reason to chose the RPK the galil is just a lighter more agile version with a similar or possibly exact damage fall-off model or if you want something more heavy and automatic just use the M240L its its just better for that role. The RPK just feels like its in between 2 options that do its role better than it does. The option 2 rpm buff would actually help it work like a heavier automatic focused version for the galil filling that role nicely while being more agile than the M240L allowing it to actually have a place and not being a strange middle option.Battlefield 6
At this point feel like the console players have it lightly too be banned for “enhancement gameplay” why is it that pc players are the only ones too be detected with Anti cheat, and too get it rough for cheating, when it should be across the board. I can’t play a single match without a console players cheating on the game and I feel like they are mostly in a match when I play team deathmatch for some reason at this point I wish there was a report button in game match I feel it just be added so everyone can report the exploiting so we can get people too play the game the right way we spend alots of money on this game too get players too exploiting the game so unfair😡😡SolvedThis Notion....
That a FPS Game has to be a non-stop, high octane movement shooter is really annoying. The overall battlefield 6 experience caters to a playstyle that is honestly obnoxious and nauseous 🤢 🤮 I cant even watch YouTube and Twitch streamers of this game because its literally the same playstyle across them all. The maps being Itty bitty doesn't help when everyone can zip around the maps at light speed. I also have this theory that the reason the audio is so bad is directly because how fast things are going on. Anyways... thats all for now. Might edit this later. Happy Sunday!