#0111 Error
Hello hope everyone is well, So I recently installed Battlefield 3 from Steam and started playing the game and everything was normal up until multiplayer, I was suddenly kicked by punkbuster. And so I installed the PB setup and tried to update it but I always get the #0111 error. And I tried to search for answers but to no avail. Can someone instruct me on how I can fix it?A difficult but forced decision: No BF6 purchase for me...
Hey folks, I've been a Battlefield player since the early days, and like many of you, I have an immense amount of love and nostalgia for games like BF3 and BF4 (peak battlefield!). The scale, the destruction, the teamwork—it was a truly special experience that kept me coming back for years. I'm in my late 30s now, and while my gaming habits have changed, my passion for the franchise has always remained. However, after a lot of thought, I've come to the tough decision that I won't be buying Battlefield 6, because I simply won't be able to play it. Lately, I've grown increasingly tired of some of the decisions being made by major software companies. I'm talking about things like the constant advertising and data collection in Windows, the "heavy" and sluggish feeling of my system, the forced Microsoft account sign-in, and the general feeling that I'm not in control of my own system anymore. It's a sentiment I've seen echoed by many people online, and for me, it was the final straw. After years on Windows, I made the switch to Arch Linux. While it was initially a challenge (I'm quite technically proficient though!), the experience has been fantastic. I have control over my system, and the performance and stability are exactly what I was looking for. Yes, I lost access to some great games like Destiny 2 (played this with my step dad) which was frustrating, but I've discovered a new world of great games that support Linux, either natively or through Proton. I've been having a blast with titles like Warframe, Enshrouded, Valheim, Monster hunter Wilds and Expedition 33. And that's where my disappointment with DICE comes in. It's truly a letdown that a company I've supported for so long, and a franchise I've loved for so many years, doesn't seem to care about supporting the growing number of players who have made the move to Linux. The gaming landscape is changing (Thanks unix devs, valve, and others!), and it feels like DICE and EA are being left behind by not embracing it. I'm a loyal fan, but this is a line I can't cross. I hope that in the future, the Battlefield franchise will change its stance and open its doors to all players, regardless of their OS. Until then, I'll be cheering for the franchise from the sidelines, but I won't be buying the game.All Hype, No Substance (So Far)
Hey everyone, Not trying to be the fun police here, but is anyone else feeling déjà vu with all this Battlefield 6 hype? Sure, the trailers look impressive, with explosions everywhere, jets doing aerobatics, chaos in spades, and frankly, some great sound design. But once you scratch the surface… what exactly are they showing us that matters? Because we’ve been burned before (looking at you, 2042), and right now it feels like they’re going big on cinematic flair, but quiet on the stuff that actually keeps a Battlefield game alive. Where are the Battlefield staples? Server Browser: One of the most essential features, and still no confirmation. Matchmaking-only kills community building and long-term engagement. I'm not talking about portal mode, I mean a true server browser. Private Server Hosting: The backbone of BF communities. We need the ability to host and customise games, not rely on whatever matchmaking gives us. Give me private servers, and I'll give you my money, EA. Commander Mode: The tactical layer that made squad play meaningful in BF2 and BF4. Why does it keep getting left out? Sure, it's not for everyone - but it had its place and was something I enjoyed thoroughly when I felt like flexing my strategy skills. Open VoIP: Launching without basic team communication (again) would be ridiculous. Open VoIP by default, with the option to opt out, lobbies have gone soft, and as a result, the communication died. Clans/Platoons: You keep saying "you and your squad". I don't just want to play with my squad, I want to bring the whole platoon. Again, enable community features and players will come. Destruction: What Are We Getting? They’re hyping up destruction like it’s brand new tech. But let’s be honest true destruction peaked in Bad Company 2. Entire buildings could collapse, walls could be blown open dynamically, and it was different every time based on what you and your team did. From what’s being reported so far, this new destruction in BF6 is mostly: Pre-modelled Repetitive Looks impressive, but plays predictably That’s great for visual consistency, sure, but it’s not the same as having unique, unscripted destruction that changes how a round plays out. It looks like we’re getting style over substance again. Give me the kind of chaos where every match feels different, not “press C4 here to open the same wall every time.” This won't kill the experience, and I understand there are technical hurdles here. But why do I feel like game development has regressed. DICE, Have You Learned Anything? 2042 launched missing half the features it needed to function. It took over a year to almost fix, and many players never came back. We don’t want a hero shooter. We don’t want more fluff. We want Battlefield to feel like Battlefield again. Server browser Persistent, private servers Commander mode Fully dynamic destruction Meaningful squad roles Proper comms Community tools that last longer than launch week Until we see confirmation of any of this, I’m not buying into the hype. Explosions and trailer music are cool, but we’ve seen what happens when they lead with marketing and forget the core. I see the streamers and content creators playing what appears to be a polished vertical slice of the game. They're all saying the same things; it's uncanny, as though it were a script to read from. I remain cautiously optimistic. We've been burned too many times. The gameplay looks good, but if that's all Battlefield 6 brings to the table, what else is there? What do you reckon — anyone else waiting for real answers?[PC] Battlefield 6 requirements [VBS\HVCI Capable]
O.K., while we still have got time untill August 4 when pre-load should start it's might be important to clear another question to eliminate problems even before they occur. Official image with minimum and recommended requirements to run Battlefield 6 on your PC have got this: TPM 2.0 Enabled; UEFI Secure Boot Enabled; HVCI Capable; VBS Capable. And Win10 users also need to Enable "Hardware Accelerated GPU Sheduling". So, what this "Capable" mean? I personally have got both of this "Disabled" simply because it ate performance and resources.Battlefield lost its unique DNA and became a mixed product(COD influence)
I’m a Battlefield veteran and have played BF2, BF3, and BF4 for thousands of hours. After watching the bf6 playtest video, what I found is that the game lost its unique DNA. #Sound: The sound design is nowhere near BF4’s sound quality. It has more of a cheap, crispy sound. In BF4, the weapon sound effects are more unique and well-pronounced. They also have a strong and noticeable sound difference depending on where the player is firing (thanks to a good sound engine). Also, in BF3 and BF4, when you hit or kill a target, no feedback sound (hit marker) is played — which adds to the immersion.(another COD influnce) #Gun Recoils: From the BF6 gameplay, all guns seem to have very similar recoil patterns (less recoil and very easy to hit targets). But in BF3 and BF4, guns are harder to control and have more realistic recoil. BF6 leans more toward an arcade shooter and has lost some of the realism.(another COD influnce) #Weapon and Overall Gameplay Movements/Feels: In BF4, when you throw a grenade, your character uses two hands (like in real life) instead of one hand. The body movements feels more lifelike and smooth in BF4(because how human body works) when you fall or jump the camera got that bouncing effect, but in BF6, it feels very rigid and snappy — like a robot with camera stabilizer on. Weapons in BF4 moves more naturally and feel more relaxed when looking around, which feels more realistic and was unique to the BF series. In BF6, the weapon and overall movement feel more like a fast-paced, modern tactical shooter.(another COD influnce) #UI: The UI is just copying from COD, like intro from the the beginning of the match(even the intro itself!) and loadout & customization and also the victory or defeat in the end of the match(very cheap looking funky designs), but in bf4 its got that ending intro and the epic music nothing is from the COD, more minimalistic and without messy UI design and icons.(another COD influnce) Why BF4 loadout and customization is the GOAT: https://www.youtube.com/watch?v=FQGGRM5Z8fo (No COD influnce pure bf stuff) #Camera: Jet camera switching in BF4 is instant — cleaner and with less motion sickness. In BF6, the camera moves around when switching views, which can be disorienting. #Overall: The new Battlefield has lost many of its original realistic traits. It’s less minimalistic and leans more toward fast-paced shooters like COD. It's more like a product that is trying to lure and please COD players but don't want to upset the battlefield players too(the original big open sandbox maps are gone), but its not excelling at becoming any game mentioned before because its not overly unique but more of a mixed game, Why CS-GO still is a very good and popular game because they don't change the games original formula when developing the next game, so the die hard players won't be split and upset over changes.263Views1like11Comments[INFO] BF6 Beta Code Redemption Questions – Check Here First
Hi everyone, Thanks for reaching out and sharing your concerns about code redemption for the upcoming Battlefield 6 Beta, which launches next week. *The previous code redemption issues should now be resolved, and you should be able to redeem your BF6 Beta code without any problems. However, please note that the system may still require some time to process all requests. Before you begin, make sure to... Link your EA Account to your platform account. Check this article if you're having trouble logging into your EA Account: EA Help – Can’t log in How to redeem the BF6 Beta code: 👉 https://www.ea.com/games/battlefield/battlefield-6/redeem 👉 Or https://myaccount.ea.com/am/ui/payment-wallet/product-code For more details on how to access and participate in the beta, check out the official info page: 👉 Lock and Load for the Open Beta – How to Play 👉 Or our forums post: Lock and Load for the Battlefield 6 Open Beta | EA Forums - 12396772. Issues? Receiving a redemption error with your code? EA Support is unable to assist with third-party codes. For codes that have already been used or that return errors during redemption, please contact the moderators of the channel where you watched the reveal stream. Redeemed your BF6 Beta code, but don’t see it in your library? It should appear closer to the beta’s launch. Pre-loads begin on August 4 at 15:00 UTC / 8 AM PT. Thanks again for your enthusiasm and support. See you on the Battlefield! 🫡SolvedWhat is EA and Battlefield going to do about cheating?
Can we have an honest discussion about cheating or at least a real solution? It’s going to happen, it’s been happening since BF4. It’s the plague in COD! Even with the mass amounts of bans constantly it’s a stupid problem that is honestly ruining modern gaming! I would like to discuss or open space for ideas to actually combat this! Is there either a game mode or perhaps an overall system where we can verify players so that if they get caught cheating that verification process eliminates them from ever playing again? Instagram, X, Facebook Book and TikTok have verification processes to verify people are who they say they are. Can this or a similar system be brought to Battlefield to separate the real players from the fake ones?Flight Stick Support
I have noticed that since after BF4, there was no support for flight sticks. They have kept the controller or keyboard for flying only. Since the talks of BF going back to their roots of the older games, I would like to see support of Flight sticks brought back as well. Is there a possibility to bring that back as well?? Nothing like getting into a heated air combat and being able to pull some amazing maneuvers...256Views6likes9CommentsWhich mechanics do you want and which not?
So we're closing in on the multiplayer reveal. Let's start the discussion on what mechanics from previous titles you would like to see return in Battlefield 6 and which absolutely not? Here's my list. Interested to see what others think. YES Server Browser with persistent servers Rental servers Scoreboard (shouldn´t have to list this but BF2042 taught us otherwise) Limited ammo on vehicles, combined with re-supply stations Jets and helicopters should spawn at base, not mid-air Soldier leaning Squad revive Hardcore mode Basic militaristic cosmetics Class locked weapons 64 players max Modes: Conquest, Breakthrough, Rush, TDM, Frontlines, Operations Maps: good variety between AOW and Close Quarters, Naval maps, Night maps 1st person takedown animation Destruction Dynamic weather Realistic movement DLC with 4 new maps, new modes and vehicles every quarter Premium pass NO Specialists Goofy cosmetics Cringe voicelines Excessive spotting In-game wallhack abilities/gadgets Crossplay on by default XL chaos modes 3rd person animations, it should be a proper FPS No excessive sliding, bunny hopping, dolphin diving or sprinting with a heavy LMG That's it for now, but I might add to this list by means of editing the OP.447Views19likes30Comments