Superstar mode not working
So for about a month I’ve been trying to play superstar mode when I create a player it’s all good but when I get to the combine interview it kinda freezes but my guy still sways an the model was a different person then what i created an some how I was the only one in the draft an I was doing qb drills as a db anyone know how I can fix it101Views0likes1CommentManage Roster Bug
When Releasing Players in Regular Manage Roster Causes a Massive Negative Hit to a Team’s Cap Room. Effectively, Making it Impossible to Sign and Release Players from a Certain Team Due to “Cap Room Limitations.” Releasing Certain Players on Select Teams, For Instance (Cincinnati Bengals) makes the Cap Go Negative (-$700 Million Dollars.) In no Scenario should a Player have to deal with Not being able to make Roster Moves because of a Salary Cap Issue that you can’t fix on Regular, Manage Roster mode.51Views4likes2CommentsAccessibility Filters Not Applying Online + Limited HUD Color Customization
Platform: PC Modes affected: Ranked, Franchise (online) Issue type: Accessibility / Visual Settings Not Applying There are two separate technical problems with the current accessibility implementation. 1) Accessibility filters do not consistently apply in online modes. Colorblind filters function in offline play, but in online modes (Ranked and Franchise), the filters either: - Do not apply at all, or - Apply inconsistently between sessions If an accessibility setting exists in the global menu, it should apply at the engine level across all modes. There should not be a separate rendering path that bypasses accessibility filters during online play. This appears to be a mode-specific rendering override rather than a user configuration issue. 2) The current accessibility implementation lacks targeted control. The existing presets apply a global color shift to the entire rendered frame. This does not address the specific UI and gameplay elements that create visibility conflicts. There is currently no way to independently adjust: - Passing reticle color - Route colors - User indicator color - Catch indicator color - HUD highlight colors - Contrast levels for gameplay-critical UI The visibility problems are element-specific, not global color issues. Examples: - Yellow landing reticle blending into green turf - Red uniforms blending into stadium lighting - Blue-on-blue matchups lacking separation - White UI text becoming unreadable depending on background These are contrast mapping problems that require UI-layer color control, not full-frame hue adjustments. Suggested technical improvements: - Move accessibility filters to apply at a universal rendering stage so they function in all modes. - Add per-element HUD color customization similar to Battlefield’s system (reticle, indicators, UI highlights). - Implement adjustable high-contrast mode for UI elements only. - Allow local uniform overrides for visibility (display-side only, not gameplay-affecting). Other EA titles already support more advanced accessibility systems. Madden should not rely solely on global preset filters. Accessibility settings should function consistently across all modes and provide element-level control rather than full-screen color shifts.Why the hell is there no defensive passenger interference in this game???
I really don’t understand it because I’m pretty sure I’ve played well over 100+ games and it doesn’t make any sense why I can still count on one hand there’s no passenger appearance on the defensive side and only offensive passenger interference when you can have your blocking all the way conservative or catching anything conservative that makes absolutely no sense. You wanna make this game so competitive but you don’t even give the proper rules People bumping and running 40 yards on the field having to go through 45 defenders on goal line or just is blatantly I was obvious with a referee right in front of him. I’m sorry guys but this sucks. You guys drop the ball on this **bleep** and it makes the game not fun For those that are really competitors. They really know the game. It makes it whack as **bleep** and you guys need to correct that **bleep** bro seriously, it’s so disappointing to play people hard and get cheated because the game itself is cheating. You and your opponent wants to play in on that. Yeah I’ll wait. It’s **bleep** and I really want my money back.41Views0likes1Comment