BF6 perma ban after previous false positive – CM escalation?
Title: BF6 permanent ban (Aug 31) after an overturned April false positive — asking for CM escalation, case #253794920 Hi all. I'm posting this here after three appeal denials because the webform isn't giving me anything beyond the standard template. I'm not looking to argue with EA's decision in public, just hoping a community manager can flag this for a closer look. Timeline: - EA account since 2007, no penalty history before this year. - April 19, 2026: 7-day BF6 suspension for "competitive advantage." I appealed, EA agreed it was wrong and lifted it. - Aug 31, 2026: permanent BF6 ban, same category, same PC, same setup. - Three appeals (Aug 31, Sep 1, Sep 4), all denied with the template response. What I've done: - Pulled my EA data export. Every login since 2022 is from my own home IPs, no account changes I didn't make. So this isn't a compromised account, and I said so in my last appeal. - Audited my PC. I had MSI Afterburner/RivaTuner, HWiNFO64, and MSI Center running alongside the game, which load kernel drivers (RTCore64, CPUID, NTIOLib) that I've since learned are on Microsoft's vulnerable-driver blocklist. I also used a Switch Pro Controller through Steam Input. All of it is removed now and I have before/after driver inventories. I have never used a cheat, macro, or modified file in any game, and I've reported plenty of cheaters in BF6 myself. My ask is simple: given that the April detection in the same category was already found to be wrong, could someone with the ability to escalate ask the ToS team to compare the two? If the detection was something other than the software above, I'd address it if I knew even the category. Happy to share the driver screenshots or my data export with a CM by DM. Thanks for reading.135Views2likes10CommentsAttack Helicopter — Killing Machine. Mobile Anti-Aircraft Unit That Never Gets
Dear DICE Team, I am writing this because it is painful to keep playing like this. The Attack Helicopter is a true killing machine — powerful radar, strong weapons, can strike and retreat, and always receives attention and adjustments patch after patch. Meanwhile, the Mobile Anti-Air vehicle is left behind, forgotten, and placed at a clear disadvantage every single match. The imbalance is obvious: - Missiles lock-on too slowly while helicopters attack and leave before we can respond - Missiles sometimes fly straight into the ground instead of climbing toward the helicopter - Thermal smoke blocks OUR vision completely — we lose sight of the very targets we are supposed to stop - Helicopters have "below radar" protection, flares, and countermeasures that reload fast — we barely have anything to reliably counter them - We send videos, screenshots, and detailed feedback over and over — yet nothing truly changes Infantry gets updates. Helicopters get fine-tuning. Every other vehicle gets looked at and improved. But Mobile Anti-Air? It stays broken, weak, and neglected. I have to ask — why is it like this? Why does everyone else get balance love and improvements, while Mobile Anti-Air players are just ignored? Do DICE truly hate this vehicle and the players who choose to use it? Is it so hard to give us the same fairness you give to pilots? We don't ask to overpower everything — we ask for equality. We ask to be able to defend our team without being an easy target from above. Please stop leaving Mobile Anti-Air behind. Respectfully,A year later changes are unacceptable…
You change sights but yet we can’t customize them.. your devs are idiots stg i cant with yall.. you do not make such drastic changes to a game year later… the only thing that needed to be added with any gun and gadget sights is them being customizable to players preference… like i dont try to spread negativity i want this game to be great but yall are so dumb for this.M320A1 new sight? Like wtf are you idiots doing
You make every gun sight smaller but yet you make this thing. Huge **bleep** reticle like just give me more reasons to stop playing this game… stg you guys have no clue what your doing.. my favorite gadget and you absolutely destroy the sight why in the absolute fk do you wait almost a whole year to change the sight on this stop destroying things… like i do not understand yall devs.. games been out a year for starters… second why make everything else smaller but the gadgets get way bigger .., ill even attach this for you clowns. Like wtf are yall doing. its horrible.. either leave like it was considered this gd game has been out a year or make it the same as the guns which yall decreased their size smh but hey let's make this one huge.., 🤦🏻♂️ i find myself losing so much interest in this game .. yall are rly killing this game since the start….. stgIf there was an option to play without your updates i would
… i just man what. .. where did you get these devs? Cod.. like stg i cant play this pile of crap anymore… this game has been out a whole year you dont wait to change everything a year later…, i dont get yall if this was something you was gonna do which alot of guns needed it.. but not gd year later are you serious? I just cant with this title anymore.. your last two updates = 🗑️Breakthrough on CAIRO BAZAR Is Completely One‑Sided — Defenders Need Help
I honestly don’t understand how this map made it into Breakthrough in its current state. The attackers get a tank, the defenders get nothing, and the entire layout forces everyone into two narrow hallways with basically zero flanking options. It feels like the defenders are set up to fail from the start. If the attackers have even a halfway coordinated squad repairing the tank, the round is basically over. There’s no way to get behind it, no way to reach the people repairing it, and no room to maneuver. You’re stuck eating shells until the sector falls. Unless the defending team is dramatically better, the attackers win by default just because they have a tank. It’s frustrating because the map itself is great on other modes, but Breakthrough turns it into a one‑way stomp. It doesn’t feel competitive or fun for the defending side at all. Some fixes that would actually help: Give defenders a tank or some kind of heavy vehicle so they aren’t helpless Add real flanking routes instead of two straight corridors Open up one lane or add destructible cover to create angles on the repair crew Adjust the map specifically for Breakthrough so defenders aren’t stuck in a meat grinder Right now, the attackers’ tank decides the entire match. It shouldn’t be this lopsided. This needs a balance pass — badly.Bring Back South American REDSEC Ranked Servers
Please, we really need South American servers for REDSEC Ranked. There are clearly enough active players in South America to support regional ranked servers. I don’t understand why the South American ranked servers were removed. Please bring them back. Playing with 120–190 ms ping puts South American players at a huge disadvantage. Please reconsider this decision. Thank you.Every known fix for crashing/freezing during gameplay OR on launch
I’ve never seen a “broken game” (crashing or freezing) technical issue where it wasn’t fixable client side, and needing to actually wait for a game update to fix it. For those of you who are more determined to play, I wanted to put every client side fix (aside from OS / RAM corruption or Secure Boot / TPM rubbish) in one place. You can do some or all of these steps, but if you do them all, it should get you playing again. For those of you on EA app, the steps are the same, with EA App in place of Steam: 1. Ensure you’re on the latest Windows 11 STABLE update/build (not a Preview Build or Insider Update) [if you ARE on a Preview Build, you can roll it back within 10 days in Settings → System → Recovery → Go back] Ensure your BIOS and chipset are on the latest update. If the issues started on/after the date of your latest GPU driver’s update, try rolling back your GPU driver first. Try disabling all processor overclocking features in BIOS if you have an AMD CPU. If none of those fix it or are applicable, then: 2. Uninstall Battlefield 6. 3. Restart PC. 4. Close Steam completely if its open in the background, then delete the following leftover folders: C:\Program Files\EA C:\ProgramData\eaanticheat C:\ProgramData\Frostbite %LOCALAPPDATA%\Battlefield 6 %APPDATA%\EA %APPDATA%\Electronics Arts 5. Download the latest installer for your GPU driver/app, & download + unpack DDU. 6. Forget your WiFi network or unplug your ethernet cable, then boot into Safe Mode. 7. Run DDU, selecting all the options for your GPU brand only. 8. Run the installer for your GPU driver/app. 9. Reconnect to the internet. Reinstall Battlefield 6, launch the game. Note: Restart your PC and Verify Game Files for Battlefield 6 if you still have an issue, it’s odd but sometimes this last step is needed.Please enable South America Ranked matchmaking earlier
Hi Battlefield Team, I’d like to ask you to review the Ranked matchmaking schedule for South America (Brazil). Currently, it seems that Ranked only starts finding Brazilian servers consistently around 7–8 PM. During the afternoon and earlier in the day, matchmaking often searches for a long time or places us on high-ping servers. There are enough players in the region to support Ranked earlier. Many of us would like to play during the afternoon without being forced onto North American servers with 120–180+ ms ping. Could you please consider enabling Brazilian/South American Ranked matchmaking earlier in the day? This would greatly improve the experience for the South American community. Thank you for listening to the community.Request: Feature to use preset skins for each map
I would like to request the addition of a feature that allows players to use preset skins for each map, giving greater customization options and more usage out of the cosmetics they currently own. For example, New Sobek City takes place in Egypt, a desert environment, so it makes sense to use cosmetics themed after said environment for immersion. As of right now, if you wanted to use a skin that corresponds to a map, you have to constantly switch appearances in either your Loadouts prior to entering a match, or right as you load into one. This can be tiring over time as it's a lot of work to go through all the menus to switch soldier skins. By adding a "preset skins" feature, you can instead set the skins you want to use for each map without any extra hassle. Here is an picture basically laying out what I mean for "preset skins". I'm not sure how the implementation of this feature would look like exactly, but so long as it allows players to use preset skins for each map easily, that would be nice. Please acknowledge.