Tib 65 Infected Challenge
As of 08:02 world time, 20th March 2025. 31,165 Infected kills in total ..... of which only 7 within the area controlled by our alliance. None of those 7 were actually within the alliance, they were on the edge of the territory, and there are still no infected camps within our held territory, although I did see two more outside our perimeter. 7 out of 31,165 doesn't seem very proportionate to me, or to any of our members. If you're going to have a challenge you could at least make it equally available to everyone.December 2024 Challenge: Badge for Leading Alliance missing at Tiberium 37
This morning at midnight we were surprised that we didn't get a badge as the leading alliance. We defended our position in a hard fight until the last minute. However, the second best alliance got their silver badge. Until when can we get our deserved badge?New world request
EE_kalyn I would like to request new world with similar settings as FS22 and TIB63. Lot of players enjoy this settings and we ready for another, is that possible? Please let us know. And if possible it would be nice with a fixed power-friendly start layout, as power production is very important for this kind of worlds, just use suggestion nr1 or 2 from the vote over layouts from WCS 2023. Both are good for power production. Another thing that would be nice s if you don´t cap the poi´s but make all pois also over lvl 72 giving more bonus. That way it pays off to hunt for bigger pois and the game will be even more funny. Please let us know if you can deliver a world like this before x-mas. Best regardsSolvedModification in the colors used on a black background
For those of us who are a little older or even for some who have vision problems, the use of low contrast colors is really annoying in the game. Would it be possible to modify these colors so that there is greater contrast? For example, red on a black background is really difficult for me to see; perhaps it would be possible to use a lighter red to achieve greater contrast and make it more visible to us: https://prnt.sc/sIizO6K403fO Note: The image has been enlarged because at real size it is more difficult to see the redDear EA Devs: Please Introduce more Upgrades
So, I'm on what is almost a Dead Server, and the reason is because the Fortress got too High in Level from what I've heard. Now, it's an Old Server, so it's on it's 7th Run Pending, and I'm going for that 7th as one of the Oldest Alliances on the Map. So, I would like to request, for the sake of our Research Points, can we please get more Upgrades, particularly in the Structures. I'm looking at my Harvesters thinking, "Now wouldn't it be nice to have an Upgrade that made them do more, and Collect more?" wouldn't you agree? So, I came up with a Suggested Universal Tech-Tree for the Base Structures, suitable for GDI and NOD (Listed in Build Order). Harvester: Upgrade with "Harvesting Optimisation" - Upgrades Harvesters to generate 30% more Resources - Cost = $750,000,000 / 1,500,000,000 RP Power Plant: Upgrade with "Improved Turbines" - Upgrades Power Plants to generate 30% more Resources - Cost = $750,000,000 / 1,500,000,000 RP Refinery: Upgrade with "Enhanced Refinement" - Upgrades Refineries to generate 30% more Resources - Cost = $750,000,000 / 1,500,000,000 RP OK, so this covers the Basics, the idea is to keep them eaqual in price to each other. Moving onto the Silo and Accumulator. Silo: Upgrade with "Concentration Systems" - Upgrades Silos to Store 20% more Recources - Cost = $1,250,000,000 / 2,000,000,000 RP Accumulator: Upgrade with "Enhanced Charge Capacitors" - Upgrades Accumulators to Store 20% more Recources - Cost = $1,250,000,000 / 2,000,000,000 RP Now for the Unique Structures. Construction Yard: Upgrade with "Building Area Control Matrix" - Increases the number of Construction Slots by up to 10 Additional Slots past Level 25 to Level 45 (1 per 2 Levels). Additionally, this Upgrade could also remove the Limitation for the Support Structures like the "Skystrike" / "Blade Of Kane" and "Ion Cannon" / "Fist Of Kane" to allow all 3 at once. To this, the Cost would be Increased Substantially for this Upgrade, making it the Ultimate End-Game Upgrade - Cost = $50,000,000,000 / 100,000,000,000 RP Command Centre: Upgrade with "Recruitment Campaign" - Increases "Army Points" by 10% - Cost = $5,000,000,000 / 7,500,000,000 RP So, the Repair Buildings: Barracks: Upgrades with "Improved Medical Bays" War Factory: Upgrades with "Improved Repair Bays" Airfield: Upgrades with "Improved Hanger Facilities" Each of these would Reduce the amount of time taken to Repair Units by 5% - Which is enough to make a difference, but not enough to break the Economy. These would each cost the same as each other, with the Credits Cost exceeding the RP Cost, but that cost would still be sizable - Cost = $25,000,000,000 / 10,000,000,000 RP Defence HQ: Upgrade with "Defensive Infrastructure" - Increases "Defence Points" by 10% - Cost = $15,000,000,000 / 25,000,000,000 RP Defence Facility: Upgrade with "Preperation Drills" - Improves the Repair of Defensive Structures and Units from 70% to 75% - Cost $20,000,000,000 / 15,000,000,000 RP So, that leaves the Support Structures: I won't list each of them, but the idea is that they all Improve in their Specialised area - Cost $25,000,000,000 / 50,000,000,000 RP So, that does it for Structure Upgrades. LINE BREAK, and a Cuppa... So, regarding the Upgrades that Offence and Defence Units and Structures have... It would be nice to see a Second Tier of Upgrades for them. While Upgrades like the Predator Tank "HEAT-MP-T" were good, there were others like the Mammoth Tank "Battering Ram" which could often be a mixed blessing. I personally didn't bother with the Battering Ram for the Mammoth Tank, because it's sometimes not convenient to have your Forces charge too far forward. If this Post is ever Read by the Developers, then I'd be happy to provide some suggestions, but I'm sure you can take a look at the Ideas Box of what originally got rejected instead.World 65 (USA West Coast): Can We Allow New Players To Join It Please...
So, while there are Several 'Drop Zones' dotted around the edges of the Map, the Server is apparently NOT Listed on the Server Browser when trying to Start a New Game. I'm not even sure if EA is even reading this, but please, if any of you are, can you please allow New Players to Join the Server, we would really appreciate it.