Age Verification for the EA App
I would REALLY LIKE EA TO START AGE VERIFICATION FOR ALL GAMES!!!! I am (and a LOt of other people) are sick of getting kick/banned for saying or typing cuss words that ARE PART OF THE GAME!!!!!! IE:BF6: EVEN THE AUDIO "MEDIC!! I NEED A F*****G MEDIC!!" Is PART of the GAME!!!!! This IS a M for Mature 17+ by the ESRB rated game that is being played by young minors who SHOULD NOT HAVE ACCESS TO THIS GAME!!!! IF YOU ARE NOT 17YRS OLD OR OLDER, YOU SHOULD NOT BE ABLE TO LOAD THE GAME AT ALL!!!! Facebook/Meta/tictok are ALL being (now) required to do age verification for their accounts, EA SHOULD BE LEGALLY REQUIRED TO DO THE SAME THING AND AGE VERIFY ALL EA ACCOUNT HOLDERS AND ENFORCE KICK/BANS ON PLAYERS UNDER 17YRS OLD. STOP ALLOWING MINORS TO PLAY MATURE GAMES, AND LET US ADULTS HAVE ADULT CONVERSATIONS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!I would like you to add reporting categories for "trolling" and "glitch abuse."
I have been reporting various glitch abusers and "trolls"—players who repeatedly destroy teammates' vehicles the moment they spawn—for disruptive behavior, but I really wish there were specific categories for "trolling" and "glitch abuse." Wouldn't having these two separate categories make it easier for the developers to gather data and implement countermeasures?BF6 feedback
I play BF since the 2142. and, I THINK, That it is sad to see how the BF6 decay the "BF" game style. No smoke which is known to be the basic in all infantry in real life. No run, we had run on all previous BF !!! To frequent updates to change the game parameters following influencers "armchair commando" advises. By [game parameters], I mean weapons parameters, maps design, classes perimeter ... That was also something which ruined the BF2042. With that new game there was a chance to get the very good "characters" of BF V. The option to select a personal color, gender, style and clothes isn't rocket science for a game.Attack Helicopter — Killing Machine. Mobile Anti-Aircraft Unit That Never Gets
Dear DICE Team, I am writing this because it is painful to keep playing like this. The Attack Helicopter is a true killing machine — powerful radar, strong weapons, can strike and retreat, and always receives attention and adjustments patch after patch. Meanwhile, the Mobile Anti-Air vehicle is left behind, forgotten, and placed at a clear disadvantage every single match. The imbalance is obvious: - Missiles lock-on too slowly while helicopters attack and leave before we can respond - Missiles sometimes fly straight into the ground instead of climbing toward the helicopter - Thermal smoke blocks OUR vision completely — we lose sight of the very targets we are supposed to stop - Helicopters have "below radar" protection, flares, and countermeasures that reload fast — we barely have anything to reliably counter them - We send videos, screenshots, and detailed feedback over and over — yet nothing truly changes Infantry gets updates. Helicopters get fine-tuning. Every other vehicle gets looked at and improved. But Mobile Anti-Air? It stays broken, weak, and neglected. I have to ask — why is it like this? Why does everyone else get balance love and improvements, while Mobile Anti-Air players are just ignored? Do DICE truly hate this vehicle and the players who choose to use it? Is it so hard to give us the same fairness you give to pilots? We don't ask to overpower everything — we ask for equality. We ask to be able to defend our team without being an easy target from above. Please stop leaving Mobile Anti-Air behind. Respectfully,760Views14likes115CommentsYou need to offer a refund
You need to offer a refund for this trash game for who ever wants it, a year in the inconsistencies of this game is unbelievable, truly unbelievable, one game you're on fire next 5 you movements are so slow it's like it's on purpose, vanishing bullets, damage dealing, hit registration, you want people to be respectful to you, and yet you lay this garbage on, it's hard for people to even consider being respectful that god awful team, I want a refund, I will never buy a battlefield again, even 2042 is better then this garbage, BF1, ha you'll never get close, 10yr old game and you can't even get to the same consistency, patheticQSSR for PS5
Hello, could the engine guys maybe have a look at qssr for the base PS5 version? Maybe as an optional toggle? Looking at the PlayStation blog, it seems to do a pretty good job for Wolverine and Yotei in the 60 fps mode to increase the image quality. And it seems easy to implement. https://blog.playstation.com/2026/10/01/ai-upscaling-is-coming-to-ps5/So I tried BF after a long pause... (little bird)
So after about 3 months pause because of helicopters I finally fired up Battlefield again, queued my beloved Obliteration, and what do I see? Shocking plot twist: the enemy team is once again being carried by some legend in a Little Bird, mowing everyone down. Screenshots attached from when I joined and when we lost, because of course we did :D Honestly, it's just not worth it. I grabbed the Igla, and the moment the guy sensed someone locking on, he was 98% below radar, and the remaining 2% he was either off the map or popping flares. Pure skill, obviously :D I can't believe DICE just doesn't see this in their logs... one guy carries the whole team while everyone else just tags along for the win. I know I read today that they're tweaking the below-radar stuff, but right now it's genuinely not worth playing. I'll give it another shot after the update. For now I'm off to other games. But hey, the graphics do look nicer :D52Views3likes8CommentsSave Gauntlet
Dear Battlefield Community: As many of you know, Gauntlet is scheduled to be removed from the playlist. In my opinion—and in the opinion of many players I regularly play with—this would be a major mistake. I personally have over 500 hours in Gauntlet because nothing else in Battlefield 6 comes close to the style of play this mode provides. The combination of teamwork, strategy, objective variety, squad coordination, and the pressure of each round creates an experience that standard multiplayer and Battle Royale simply do not replace. Even with some of the more frustrating elements, such as the Intradictor, my friends and I have learned how to adapt, play around it, and develop strategies for dealing with it. To me, that shows that Gauntlet does not need to be removed—it needs to continue being developed. There is a lot of potential to improve and expand the mode. One example would be adding more variety to squad spawn locations so that matches do not begin the same way as often. More spawn combinations, additional objectives, objective variations, new maps, and continued balance adjustments could make Gauntlet feel even more dynamic without changing what makes the mode special. What makes Gauntlet difficult to replace is the strategy required to complete its different objectives. Your squad has to communicate, adapt quickly, decide when to fight, decide when to disengage, and change its approach depending on the objective and the other teams around you. That creates a type of teamwork and decision-making that I have not found anywhere else in Battlefield 6. Rather than scrapping Gauntlet, I would strongly encourage the Battlefield team to continue improving it. The foundation is already there for an extremely good long-term mode, and there are players who have invested hundreds of hours into learning and enjoying it. Please give Gauntlet the opportunity to grow rather than removing one of the most unique experiences Battlefield 6 currently offers.