Locked out of The Labs Below?
Hey all, wondering if this has happened to anyone else? I've seen a bunch of other issues with Regrets of the Dreadwolf questline but not this specifically. In the early stages of the game I went to do the Labs Below and my game crashed right after the first dialogue outside the door, it was late so I just went to bed and picked up the game the next day but didn't try going back down (I respawned at the marker, not in the quest so I did some other stuff instead). I've tried going back to finish the quest multiple times but it won't let me progress past the very first door after you slide down the entrance. Is there anything at all I can do besides reloading to an earlier save? I'm 83 hours into my first run at this point.... 😭Companion screen rotation lag & lag when running?
Don’t know if anyone has encountered this yet After the update on PS5, Patch 1.000.005, so did I notice a slight lag/choppiness went rotating my Companions/Characters in the Companion/Character screen in the menu. It’s only slightly so you it’s either or if you notice it or not Also noticed a weird lag when running, sometimes Rook “lands” in a different spot than in the spot where they stopped running. Also the running looked a bit laggy/wonky Noticed this only when I was in the Lighthouse, haven’t seem this happen elsewhere within the game This is on PS5 with Patch 1.000.005 Don’t know if it has happened on PC or XboxFaction strength gain? The Mourn Watch and the Veil Jumpers
Don’t know if this is an issue or not or if this just wasn’t implemented. When you go around the Necropolis and fix things in regards to the restless spirits and undead, you can see the Necropolis calm down and people returning to the Necropolis Halls, but you don’t gain any Faction Strength. These aren’t marked quests, it’s things you find as you explore the Necropolis, but should you be able to agin Faction Strength from those actions? Cause you can find some hidden Quests/Mysteries in Arlathan Forest and gain Faction Strength for the Veil Jumpers for some of them. Just wondering if this is supposed to be the same for the Mourn Watchers when you deal with the restless spirits and undead in the Necropolis? I am playing on PS5 and the current patch is Patch 1.000.004Permanent buff still not working with new patch?
So, with the new Patch to PS5, Patch 1.000.004, there are still people that the permanent buffs disappear for. It seems like the bug is happening randomly, for some on other platforms the buffs are gone when they starts up the game, but reactivate after some time(this is on Steam, PC), haven’t encountered this on PS5 I got lucky with this Patch on PS5, Patch 1.000.004, but I’m still keeping my eyes open on my Rooks stats in case they disappear again. Keep writing here, or any discussion regarding the buffs, if your Buffs are disappearing still after each Patch, cause that means they can identify each issue that causes this bug, over every platform!!! Again, this is on PS5(it has started to work for me, keeping my eyes on it though), but it’s still happening over multiple platforms it seamsPoison mushrooms in Arlathan moved?
Don’t know if this is an issue/bug/glitch, but it looks like the poisonous mushrooms that deals necrotic damage have moved? They used to be by the Aravel, within the poison cloud, but have now moved, so they are kind of in the water a little bit away from the Aravel, they moved more to the left of it. They still work when I move into or hit them, so they still do what they do, just don’t know if this is supposed to happen later in the game or not? This is on PS5 with Patch 1.000.003. Currently on Patch 1.000.004 and the mushrooms are still moved but the gas is still in the old spotPoison Mushrooms moved in Arlathan Forest?
Don’t know if this is an issue/bug/glitch, but it looks like the poisonous mushrooms that deals necrotic damage have moved? They used to be by the Aravel, within the poison cloud, but have now moved, so they are kind of in the water a little bit away from the Aravel, they moved more to the left of it. They still work when I move into or hit them, so they still do what they do, just don’t know if this is supposed to happen later in the game or not? This is on PS5, with Patch 1.000.003(currently on Patch 1.000.004, still have this issue)