Battlefield 6 Tips to Improve Aim and Overall Skill
I’ll start by saying that I don’t feel discouraged or anything that I’m not having a lot of good matches, because I’ve gotten fairly good at various games, including first-person shooters, through practice and hard work. However, I will note that I have Aspergers, which impacts my fine motor skills and reaction time (though it also gives me plenty of strengths). I’ve been practicing my aim and trying to improve my reaction time based on the specific movement speed of the game and other factors, but I feel like there are also other things I’m probably missing when it comes to BF6 specifically. Does anyone have any tips or tricks on how to improve my skill level in my case? (cm edit updated title for vis)107Views2likes11CommentsTranslation error: Weekly tasks in Japanese (Season 3, Week 11)
I found mistranslated title in the weekly task (and its duplicated). In English : "Manual Distance (0 / 500)" In Japanese : "ノーフットグラブでスコアを稼ぐ (0 / 500)" it means "Score with No-Foot Grabs (0 / 500)" If I translate it : "マニュアル走行距離 (0 / 500)"35Views0likes9CommentsFree kick 168 km.h
Hello dear readers and developers, if you're actually reading this. I have played 1900 hours of Pro Clubs in FC 26. I noticed that with 90 overall and the gold "Brain Architect" specialization, the ball speed never goes above 168 km/h. Even if you set shot power to 99, the ball speed doesn't increase — is this by design, or is there a problem here? I fill all the bars to the very end — meaning -3.7 bars. And it's no secret to those who love taking free kicks that the last segment (the fourth bar) is further divided into 8 bars, with the 8th being the final one — and that's the point of overcharging the power. Now, I have scored many goals with that final bar, and the ball speed ranged from 158 to 168 km/h. Knuckleball did not enhance this shot. The question is: does the Architect specialization on a midfielder actually increase free kick power to the maximum? Is that really the case, because I tested this and there is no difference between 90 and 99 if you have the gold specialization Letme know if you'd like any adjustments to the tone or phrasing.336Views3likes15CommentsEA Forums Online Security Newsletter - Volume 4/ 2026
Welcome to the fourth edition of EA Forums Online Security Newsletter Hello everyone, and welcome back to another edition of the EA Forums Online Security Newsletter! Last month, we explored the importance of Two-Factor Authentication (TFA/MFA) and how it adds an extra layer of protection to your account. If you haven’t enabled it yet, it’s definitely worth revisiting-small steps like that can make a big difference in keeping your account secure. This month, we’re shifting focus to something many players enjoy but don’t always think about from a security perspective: mods. Whether you’re customizing your experience in The Sims 4 or exploring content in Command & Conquer Remastered, mods can enhance gameplay, but they also come with risks if not handled carefully. Let’s take a closer look at how to stay safe when downloading, creating, and sharing mods. This edition is also the first edition of Season 2! You still have a chance to claim your points for the next 7 days for Edition 3 of the Newsletter! A new Season means you’ll need to register for Season 2 with a new class, but you will still use the same key you received upon first registration. Remember, you must choose a different class than the one you selected in Season 1. For example, if you picked Sentinel in Season 1, your options for the next Season are: Cipher, Scout, and Archivist. If anything is unclear, head over to the EA Forums Online Security Newsletter Badge Handbook, or feel free to ask questions here in the thread. Stay safe! Mods are a great way to personalize your game, but they also introduce something important- external content. Unlike official updates, mods are created and shared by other users, which means you’re placing trust in sources outside the game’s ecosystem. That trust needs to be earned, not assumed. One of the most common mistakes is downloading mods from unknown or unverified websites. A file might promise new content, better graphics, or gameplay advantages, but behind the scenes, it could contain harmful software. Attackers often rely on curiosity and excitement, especially when popular mods or trending content are involved. Even legitimate-looking mod pages can be misleading. Fake download buttons, shortened links, or cloned websites can redirect you to unsafe files. Taking a moment to double-check URLs, avoid suspicious redirects, and stick to trusted creators can help you avoid unnecessary risks. Another important point is that mods are not supported across all EA games. They are allowed only in The Sims 4 and Command & Conquer Remastered Collection. Attempting to use mods in unsupported games can lead not only to technical issues or account suspensions but also to security concerns, especially if you’re encouraged to install unofficial tools or bypass normal game protections. For those creating mods, security matters just as much. Sharing files responsibly means ensuring your content is clean, clearly described, and hosted on reliable platforms. Transparency builds trust within the community and helps others feel confident when downloading your work. It’s also worth remembering that game updates can affect mods. After updates, some mods may break or behave unpredictably. Downloading “quick fixes” from random sources in a rush to restore functionality is a common way players expose themselves to risk. Waiting for updates from trusted creators is always the safer choice. At its core, mod safety comes down to awareness and habits. Stick to reputable sources, avoid anything that feels rushed or suspicious, and treat every download as something that deserves a second look. A few extra seconds of caution can save you from much bigger problems later. The Sims 4 Mods Policy https://help.ea.com/en/articles/the-sims/the-sims-4/mods-policy/ Mods and Game Updates (The Sims 4) https://help.ea.com/en/articles/the-sims/the-sims-4/mods-and-the-sims-4-game-updates/ How to Install Mods (The Sims 4) https://help.ea.com/en/articles/the-sims/the-sims-4/how-to-install-mods-the-sims-4/ Command & Conquer Remastered – Modding FAQ https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered/news/modding-faq Last month’s discussion focused on the importance of TFA/MFA and how it helps protect player accounts. As always, the community brought a mix of practical advice, technical insight, and real awareness to the conversation. The featured comments below were selected based on their relevance to the topic, depth of explanation, educational value, and their potential to help others better understand account security. Practical Security Made Simple ElhaSims Choose a method: Authenticator app, Text Message, or Email. Step-by-Step 2FA Setup: Step 1️⃣: Log in to the desired account. Step 2️⃣: Go to "Security Settings" or "Account Security". Step 3️⃣: Select "Two-Factor Authentication" or "Two-Step Verification". Step 4️⃣: Select Send code. Step 5️⃣: Enter the generated verification code... Highlighted for: Clear, step-by-step breakdown that’s easy for anyone to follow Focus on accessibility, helping less experienced users take action Turning awareness into something practical and usable immediately Real-World Impact of TFA NoikaSims Situations where TFA would have prevented an attack could be: Stole your account in case you have been victim of phishing. Get access to your bank account and make transactions. If there is a data breach and accounts and passwords are filtered. Someone guesses your password and tries to log into your account. Recognized for: Strong real-world framing of common attack scenarios Making the benefits of TFA tangible and easy to understand Reinforcing why “it won’t happen to me” is a risky mindset Deep Dive into How TFA Stops Attacks Asmodeus566 Two-factor authentication (2FA/MFA) prevents unauthorized access by requiring a second form of verification... It effectively stops automated bot attacks, 99% of bulk phishing, and 66% of targeted attacks...(...) Highlighted for: Detailed breakdown of multiple attack types (phishing, brute-force, credential stuffing) Strong educational value for users wanting to understand the “how,” not just the “what” Bridging technical concepts with practical security outcomes Thank you to everyone who took part in the discussion, whether you shared detailed insights, personal experiences, or simple takeaways. Every contribution helps build a more security-aware community. EA Forums Online Security Newsletter Quiz - Volume 4/ 2026373Views10likes17CommentsEA Forums Online Security Newsletter - Volume 1/ 2026
Welcome to the first edition of EA Forums Online Security Newsletter in 2026! We’ve refreshed the visuals of our newsletter. What do you think? We’re excited to introduce a new way to interact with the newsletter. But first, let’s talk about what hasn’t changed. Over the next 12 months, you can expect the same high-value educational content, covering the most important security topics for us gamers. Each month, you’ll have a chance to test yourself with a quiz, and just like in previous years (yes, we’re officially kicking off year 3 of the newsletter series!), we’re looking forward to hearing your tips and experiences related to online security. What’s new? A new home for the newsletter The newsletter will now live in a different part of the forum: EA Community Discussion. This space better highlights the newsletter's community-driven nature and invites everyone to jump into the conversation. New badges! We’re introducing a more engaging and achievement-focused participation system. The 12 newsletter editions are now grouped into 4 Seasons. Throughout each season, you’ll work your way toward earning the coolest badge while tracking your progress on a leaderboard. Season 1 starts now! To learn more about how to participate, check out this article. Not into leaderboards? No problem! If ranked challenges aren’t your thing, that’s totally fine. You can continue engaging with the newsletter as usual and earn the Level 1 badge at the end of the season. Each season, the same badge will be awarded to all participants who choose the non-ranked path. Just complete at least one quiz during the season to receive your participation token. Whew, that was a lot of information! If you have any questions, feel free to leave a comment in the newsletter thread or in the EA Forums Online Security Newsletter Badge Handbook. Now, without further ado, let’s get to the heart of our newsletter - Security Focus. We’re kicking off the year with a crucial topic: password hygiene. Stay safe! Use strong and unique passwords for every account This is one of the most important steps you can take to protect your online security. Creating a strong password is the first step, but if that password is ever leaked (for example, through a breach) and you reuse it across multiple accounts, all of those accounts could be at risk. What makes a password strong? A strong password should be: At least 16 characters long A mix of uppercase and lowercase letters Include numbers and special characters This combination makes your password significantly harder to crack using automated password-cracking tools. You can test your password strength using tools like passwordmonster.com but please never post your password publicly on forums to ask if it’s strong enough. An alternative: passphrases Passphrases can be a great alternative to traditional passwords as long as the words you choose are truly random. Avoid using personal information or anything that could be publicly available. Don’t combine words that are naturally related (such as colors, cities, or animals). The more random the words, the stronger the passphrase. For extra strength, mix uppercase and lowercase letters and add numbers or symbols. Your digital keychain Managing many strong passwords can feel overwhelming. To make this easier, consider using a password manager (password vault). These tools securely store your passwords and help you generate strong, unique ones for every account so you don’t have to remember them all yourself. How to keep your EA Account secure How secure is your password? What is this place? Community Spotlight is a special space in the newsletter dedicated to highlighting the contributions of our forum community. At the end of each edition, we’ll select one standout tip, comment, or other contribution related to community security and feature it right here. Your contributions help decide what gets spotlighted through comments, likes, or simply by being an active and helpful member of the forum community (yes, we have eyes everywhere 😉). EA Forums Online Security Newsletter Quiz - Volume 1/ 20261.2KViews20likes32CommentsLeveling Without Purchase?
How can I become competitive in the Arena without purchase anything from the shop? I’ve been playing for 20 days, every single day, I’m really enjoying this game, but now I’m stuck. I reached level 46, I’ve build three quite good teams with all level 45 characters, all level 4 equipment and all level 2/3 skills, but now it’s getting hard to face Campaign Difficult level 3, while in the Arena I cannot compete against no one, litterally (the team I use for the Arena has power 12.400 only!). So, should I have to keep the “white side”, be patient and just playing as much as I can to level up? Or should I have to reach the “dark side” start purchaising bundles ecc.? Or… can anyone show me a “third way”? Thanks!Solved1.2KViews2likes24CommentsBroken and Updated Sims 4 Mods and CC: patch 1.124, May 12, 2026
About This Thread This thread tracks Sims 4 mods and CC that have been "broken" or made obsolete by game update 1.124, May 12, 2026, or declared unsupported by their creators. It also tracks updated game mods, important updates to custom content, general news from/about creators, and new bugfix mods. SORT THE THREAD FOR WHAT YOU NEED: For the COMPILED LISTS, sort by Oldest For the MOST RECENT INFO, sort by Newest … or FOLLOW to receive notifications of new posts! Click on the bell symbol 🔔, top right. Notifications can even be sent right to your email! Some things are NOT covered here: Early-access content and anything else behind a paywall Content outside the T (for Teen) game rating (no adult mods! including alcohol, violence) Creators/mods outside the EA and EA Answers HQ rules (especially trademark or copyright infringement and having permanently paywalled “exclusives”), and the Maxis guidelines for Sims 4 content creators. NOTE: The Marketplace is not a paywall: it’s items published by EA. The paywall rule is about content that creators self-publish. Creators who update active creators' CC/mods without permission, who upload folders of other people's mods and CC, who copy other modders' code without permission, or who make tools that will break your mods Separate translation files Loading screens, CAS backdrops, main menu backgrounds, and poses unless the creator says an error is fixed Sims 4 Multiplayer Mod updates that don’t change the version number CAS and Build/Buy CC unless the creator says they're fixing an error or catching up pack content Mods and CC hosted on sites that are mostly adult content or that require joining an 18+ site NEW: Updates to complex mods and tools from new creators will not be reported here unless I’m satisfied they know what they’re doing as Sims modders, not just AI-coding. In addition, news for mods/CC hosted only on Mod the Sims may be selective and/or delayed due to recent security incidents. In the end, YOU are responsible for your mod use. Because not all content and creators are covered on this official forum, many of you should be following creators directly for news. The pinned topic How to Use Mods and CC includes advice about game updates, mod management, finding broken mods, and how to avoid downloading broken and malicious content. And remember… Back up your Saves folder! Index for This Topic Newly Broken/Obsolete Game Mods and Tools Updated Game Mods and Tools, sorted by creator Newly Broken CAS and Build/Buy Updated CAS and Build/Buy Creators Clearing Mods for This Patch - gameplay mods reported by the creator or their testers to be compatible with the game update Core, Injector, Testing and Protection Mods Status: what you should be on for mods like ModGuard, Better Exceptions, venue lists, Lot51 Core, XML Injector, and MC Command Center Creator News New Bugfix Mods Start of Ongoing Reports - scroll down or sort replies by NEWEST Other Resources Previously Broken/Obsolete Mods and CC: up to patch 1.123 [MASTER POST] Common Symptoms of Mod/CC Issues, with Known Causes, including links to earlier Broken/Updated Mods threads. The previous Broken/Updated Mods thread, for patch 1.123 and its mini-patches. Patch Notes for this game update. How to use Mods and CC: including how to test for broken mods/CC ("vanilla" testing and the "50-50" method) Malicious Scripts and Malware35KViews13likes28CommentsMoving from old to new save - worth it?
I started one of my generational saves around December 2019 when my parents gifted me Discover University for Christmas, and I've been playing with it ever since. Lately, I've been thinking about the possibility of moving my whole gameplay shebang from my old save to a new one. As in: creating a fresh save in 2026 now, saving all the houses in the old save and replacing them in this new save, saving my still living families to the Library and dropping them in the worlds. It would be tedious and definitely take a lot of fiddling with settings but I'm thinking it might be worth it. The question is - is it, though? Pros of moving: no bugs that have been fixed by now but only on new saves (AKA post-fix) and there's a lot of them, updated/upgraded gameplay mechanics and townies etc., a fresh and more stable save file (mine's gonna be 7yo soon), I've mainly focused on one-two generations at a time so there's not much worry about NPCs and background characters. Cons of moving: any gameplay/world-changing progress I've made (Strangerville infection, Sulani clean-up, Evergreen Harbor eco status...es just to name a few), keeping track of the sims' relationships and their family tree (my biggest concern - will two separate households of the same family know each other after being placed in a new world?), new bugs. Some pros are better than other ones, some cons are definitely bigger than other ones... So, that begs the question - is it worth considering? Would all that work help or just make me more angry at the game? Has anyone here tackled this issue before? How was your experience? I play on PC and I almost never use mods so things like moving CC or anything are not a problem I worry about. Entertaining all answers, it's not a time-sensitive problem. I wasn't sure if this should go here or into General Discussion but here goes!! :)Training Mode?
wheel hardness and truck looseness should be adjustable like in skate 3. I was kind of thinking this while looking at the skatepedia, but itd be neat/convenient for there to be a way to keep your player suspended to practice some of those arial tricks. granted, you can just jump off of buildings easily — just could be a convenient for noobs to improve. Also the skatepedia doesnt have no complyFor Rent: how to become landlord
Hi all, Last week I purchased the 'For Rent'-expansion and created a lot/house for tenants/rent. I made a Sim, with in mind her becoming the landlord. So I'd love her to buy the residential rental, but it has been occupied in the mean time. The system keeps saying "Sims can only purchase unowned businesses or unoccupied residential lots". How can I fix this? What steps can I take to become landlord of my own built house? Thanks in advance! Iris