Enable Linux Support for Battlefield 6
Hey EA, We can’t play Battlefield 6 on Linux because of your Javelin anti-cheat, even though Apex Legends (your own game) works perfectly on Linux. You’ve already solved this problem once - just apply the same solution to Battlefield. The frustrating part: In September 2024, you added anti-cheat to Battlefield 1 (an 8-year-old game) and broke it completely on Linux. People who paid for it can no longer play. Why this matters: Steam Deck sold millions. Linux gaming is growing. Companies like Riot, Bungie, and Valve all support Linux anti-cheat successfully. What we want: Enable Linux support for Battlefield 6. You have the tech, you’ve done it with Apex - just do it for Battlefield too. Don’t make us choose between our OS and your games when you’ve already proven you can support both. Thanks.1.8KViews19likes12CommentsOrange Dots Not Disappearing
Please fix this EA/DICE. This game has been out long enough now, and we should have an option to clear all the annoying orange dots from items and weapons already. They are an eye sore. All im asking for is literally just one little button that says "clear all". That's not too much to ask at this point, and i know im not the only one requesting this small feature. (CM: Edited to remove ALL CAPS per rule)Mod and CC Issues: START HERE
Something's wrong in-game and it might be your mods or CC? Here's where to start. Broken and Updated Mods and CC THE CURRENT LIST: Broken and Updated Sims 4 Mods and CC: patch 1.123, April 16, 2026 | EA Forums - 13337074 The "PREVIOUSLY BROKEN" LIST - these are STILL broken!: Previously Broken Sims 4 Mods and CC Recent lists that may still be needed by some of you: Broken and Updated Sims 4 Mods and CC: patch 1.122, March 17, 2026 | EA Forums - 13252814 Broken and Updated Sims 4 Mods and CC: patch 1.121, Feb. 3, 2026 | EA Forums - 13149931 Broken and Updated Sims 4 Mods and CC: 1.120 mini-patch, Jan 13, 2026 | EA Forums - 13091370 Broken and Updated Sims 4 Mods and CC: patch 1.120, Dec 2, 2025 | EA Forums - 12980168 Broken and Updated Sims 4 Mods and CC: patch 1.119, Nov 4, 2025 | EA Forums - 12868987 Broken and Updated Sims 4 Mods and CC: patch 1.118, Sept 18, 2025 | EA Forums - 12594579 Broken and Updated Sims 4 Mods and CC: 1.117, Aug 19, 2025 Game Update CURRENT ISSUES: Bouncing to World Screen when loading household (since August '25) [Patch 1.117] When Loading Household, Game Returns to Neighborhood Select Screen | EA Forums - 12488560 Mod/CC-Related Malware Incidents: Malicious Script Mods and Other Malware How to Use and Test Mods and CC How to Use Mods and CC talks about all sorts of issues, including where to find mods (and what to look out for!) how to properly install them on your computer common reasons your game isn't finding your mods/CC how to manage your mods and CC when the game updates and important troubleshooting tests, including: "vanilla" testing to find out if a mod/CC is definitely your cause or if it's more likely a game issue "50-50" testing to locate broken items in the Mods folder (NOTE: The instructions here include info often missing from other sets of instructions on how to do this!) The Mod and CC Issues Master "Symptom" Post The Mod and CC Issues Master Post covers links to previous (archived) Broken/Updated Mods and CC lists common symptoms of outdated mods, and their known causes Support For issues with mod folder, corrupt files, etc. on a Mac, please see [INFO] Using Mods/CC on a Mac Support posts for getting mods to work in general can be made in the Mod and CC Forum. (Please do note there are tags you can use, too!) For help with using a specific mod, find the creator's own support. Most creators have a Discord server or comments area you can contact them in. - Luth (luthienrising)59KViews17likes0CommentsPreviously Broken Sims 4 Mods and CC
ABOUT THIS TOPIC This topic covers mods and CC broken before patch 1.123 (April 16, 2026) that don’t have an update available. Not every broken mod out there is listed here. 18+ mods are NOT included AT ALL. Some mods/CC listed here may not get updates announced. That's because they or their creators fall under some of the other reasons that mods aren't listed in the "Updated" thread. Unsupported and obsolete gameplay mods ARE included. Obsolete mods should be deleted just just you do with broken mods. Mods/CC are listed here based on testing by me or a trusted tester. If I list a mod/CC based only on player reports, I'll say so. For some items in the lists, symptoms are given. For a symptoms-focused resource, see the Mod and CC Common Issues and Known Causes master post. REMEMBER: You can’t rely only on other people, including on only me, to know what’s broken in your Mods folder. And you also can't rely only on mod managers and similar tools. All of these options can miss some broken content. Learn how to test your mods. INDEX Gameplay Mods: Selected known issues Gameplay Mods: General categories. For example, "all holiday traditions from before July 2024" Gameplay Mods: by creator. Scroll down, or skip ahead by creator name: A to D E to K L to M N to R S T to Z CAS CC. Skins, body parts, hair, clothes, etc. Build/Buy CC. Furniture, walls, etc.52KViews2likes10Comments[OLD] Broken and Updated Sims 4 Mods and CC: patch 1.122, March 17, 2026 +
About This OLD, OUTDATED Thread This thread tracks Sims 4 mods and CC that have been "broken" or made obsolete by game update 1.122, March 17, 2026, and the March 18 and March 23 hotfixes, or declared unsupported by their creators. It also tracks updated game mods, important updates to custom content, general news from/about creators, and new bugfix mods. FOR THE NEW THREAD SEE Broken and Updated Sims 4 Mods and CC: patch 1.123, April 16, 2026 | EA Forums - 13337074 -------------------------------------- FAILED TO LAUNCH ERROR: "Failed to Launch" message plain black screen on launch (no words) sometimes you can launch but are missing CC in CAS A patch for these specific issues was released March 23, 2026. If you have them, please update. If you still have them after that, it's possible that there are other causes. Please do a vanilla test. If the issue persists, please update your ReShade; if you don't use that or other mods that aren't Mods-folder content, go to the Bug Reports forum. ---------------------------------------- SORT THE THREAD FOR WHAT YOU NEED: For the COMPILED LISTS, sort by Oldest For the MOST RECENT INFO, sort by Newest … or FOLLOW to receive notifications of new posts! Click on the bell symbol 🔔, top right. Notifications can even be sent right to your email! Some things are NOT covered here: Early-access content and anything else behind a paywall Content outside the T (for Teen) game rating (no adult mods! including alcohol, violence) Creators/mods outside the EA and EA Answers HQ rules (especially trademark or copyright infringement and having permanently paywalled “exclusives”), and the Maxis guidelines for Sims 4 content creators. NOTE: The Marketplace is not a paywall: it’s items published by EA. The paywall rule is about content that creators self-publish. Creators who update active creators' CC/mods without permission, who upload folders of other people's mods and CC, who copy other modders' code without permission, ***NEW*** or who make tools that will break your mods Separate translation files Loading screens, CAS backdrops, main menu backgrounds, and poses unless the creator says an error is fixed Sims 4 Multiplayer Mod updates that don’t change the version number CAS and Build/Buy CC unless the creator says they're fixing an error or catching up pack content Mods and CC hosted on sites that are mostly adult content or that require joining an 18+ site In addition, news for mods/CC hosted only on Mod the Sims may be selective and/or delayed due to recent security incidents. In the end, YOU are responsible for your mod use. Because not all content and creators are covered on this official forum, many of you should be following creators directly for news. The pinned topic How to Use Mods and CC includes advice about game updates, mod management, finding broken mods, and how to avoid downloading broken and malicious content. And remember… Back up your Saves folder! Index for This Topic Newly Broken/Obsolete Game Mods and Tools Updated Game Mods and Tools, sorted by creator Newly Broken CAS and Build/Buy Updated CAS and Build/Buy Creators Clearing Mods for This Patch - gameplay mods reported by the creator or their testers to be compatible with the game update Core, Injector, Testing and Protection Mods Status: what you should be on for mods like ModGuard, Better Exceptions, venue lists, Lot51 Core, XML Injector, and MC Command Center Creator News New Bugfix Mods Start of Ongoing Reports - scroll down or sort replies by NEWEST Other Resources Previously Broken/Obsolete Mods and CC: up to patch 1.121 [MASTER POST] Common Symptoms of Mod/CC Issues, with Known Causes, including links to earlier Broken/Updated Mods threads. The previous Broken/Updated Mods thread, for patch 1.121 and its mini-patches. Patch Notes for this game update How to use Mods and CC: including how to test for broken mods/CC ("vanilla" testing and the "50-50" method) Malicious Scripts and Malware, including information about the March 2026 incident at Mod the Sims.83KViews24likes52CommentsWhat is this? EA come on.
So make it make sense. A vector 2m away 41 hit markers and he turns and shoots me 1 time with a pistol and I die? How about a clear all button for these stupid yellow/orange dots at loadout screen? How about quit dropping new stuff, eliminate some of your game modes cause I sit in a lobby for redsec for 30 minutes and cant find a match? Fill it with bots like the old days! Do your devs get paid for this crap? Cause they shouldnt. Your losing players at an alarming rate. Hell get with me i will give you aome great player advice. What we acrually want. I left cod for this because its garbage. What we want is super simple. A milsim without the bull **bleep**! I will be leaving this for HLL Vietnam if things dont change. Screw it!EA Forums Online Security Newsletter - Volume 3/ 2026
Welcome to the third edition of EA Forums Online Security Newsletter It’s the last day of the month, which means it’s time for a new edition of the EA Forums Online Security Newsletter. If this is your first time here, welcome! This newsletter is a monthly discussion focused on online security, tailored specifically for us—gamers. Each edition explores key aspects of staying safe online. Last month, we discussed phishing and how to protect yourself against it. Feel free to join the conversation, share your experiences, and—if you’re up for a friendly challenge—take part in our competition. You can find more details in our handbook. This month, we’ll focus on the importance of Two-Factor Authentication (TFA) and explore what prevents gamers from enabling it. The threats it protects against can often feel abstract and distant until they’re not. And like many things in security, it doesn’t seem urgent until it becomes personal. Many gamers don’t enable TFA because they believe their account isn’t valuable enough to be targeted. “I have nothing worth stealing” is a common misconception. In reality, stolen accounts are often used for phishing campaigns, laundering in-game currency, or as part of bot networks. The damage isn’t always directed at you—your account carries social trust, and that has value to attackers. Another major barrier is the perception that TFA is inconvenient or unreliable. SMS codes, for example, can be delayed or fail to arrive, which frustrates users and discourages adoption. On top of that, SMS-based authentication is increasingly considered a legacy solution due to its vulnerability to attacks and overall security weaknesses. Some players avoid TFA simply because they are not aware of better alternatives. Authenticator apps provide a more secure and reliable option by generating Time-Based One-Time Passwords (TOTP)—typically 6-digit codes—directly on your device. These codes are available instantly, even if your phone is in flight mode, making them both faster and safer than SMS. Poor security habits can also prevent effective use of TFA. Account sharing between friends bypasses the purpose of TFA entirely, turning a secure system into a weak one. Similarly, backup codes are often ignored—people take a screenshot and forget about them—despite their critical role in account recovery. A lack of urgency often delays action until it’s too late. The threats TFA protects against can feel distant or abstract, so enabling it doesn’t seem necessary—until something goes wrong. However, many platforms already highlight its importance by requiring it for key features. For example, EA FC requires TFA to access the Web and Companion Apps, and Steam requires Steam Guard to use the Marketplace. Ultimately, stronger habits and better tools make TFA easy and effective to use. Use an authenticator app whenever possible, and enable any form of TFA available across all your accounts. Your email address is the foundation of your security—make sure it is especially well protected. Access to your email can make it much easier for someone to take over your other accounts. How to enable two-factor authentication on your EA Account EA Forums Online Security Newsletter Badge Handbook Community Spotlight Volume 2: Phishing This month’s Community Spotlight highlights outstanding replies from Volume 2 – Phishing. Comments were chosen based on the following criteria: Relevance to phishing Depth of insight Educational value Originality Potential impact on the community Practical Phishing Defense Blueprint Comment from ElhaSims : If we focus on phishing targeting gamers, and knowing that scammers aim to steal accounts, items, or banking information through fake links, keep this scam checklist in mind to avoid it: 🔗 Check the links: Hover your mouse over the links without clicking to see the real URL. Inspect suspicious emails/messages; look for spelling errors or fake domains (e.g., micros0ft.com). 🛡️ Protect your accounts: Create unique and strong passwords for each gaming platform. Use password managers and enable Two-Factor Authentication (2FA/MFA). ⚠️ Beware of urgency: If you are threatened with being banned if you don't click, it's a scam. ⚠️🛍️Beware of Free Offers: Be wary of "free" or "too good to be true" offers. Promises of skins, currency, or early access are commonly phishing scams. 🤝 Safe Trading: Only use the platform's official trading systems. Do not download mods or cheats from unofficial sources, nor download executables from unknown sources. Avoid direct transactions with strangers, for example, via Discord or PayPal. 🙅♂️Don't Click: Avoid links in unsolicited emails or direct messages, even if they appear to be from friends. 🔄Update Software: Keep your operating system and antivirus software up to date to mitigate risks. 📧 Don't Share Information: Never give your passwords or financial information to other users, even if they promise in-game assistance. Legitimate companies will never ask for your login credentials via email or chat. 🚩Report and Ignore: If something seems suspicious, report and block it. Recognized for: A highly relevant and structured scam checklist tailored to gaming environments Clear, actionable guidance covering multiple phishing tactics (links, urgency, fake offers, unsafe trades) A contribution with clear potential to improve day-to-day security habits across the community Trust Boundary Awareness The second highlighted comment is from NewFoundRemedy : I have seen plenty of people fall for phishing scams due to blindly trusting messages from people on their friend lists who themselves had their accounts phished. It's key to make sure you extend caution to even those you think are trustworthy sources. If you haven't talked to them in a while, be extra vigilant. Highlighted for bringing forward: A sharp observation of phishing through compromised trusted contacts A powerful reminder that familiarity should not override caution A mindset-focused takeaway that can prevent common mistakes Real-World Scam Pattern Recognition Lastly comment from NoikaSims (...) I think is common the use of "places", private messages or mails with offers to items, currency in game, etc, for usually cheap prices. We have seen it a couple of times even in The Sims forums that they sell players codes for the extra content and not for the expansion as they believed, (...) Commended for showcasing: Practical reinforcement of the “too good to be true” warning sign Solid educational value through simple, real-life context A contribution that helps others more easily recognize and avoid similar threats As always, thanks to anyone who contributed to the newsletter! EA Forums Online Security Newsletter - Volume 3/ 2026385Views6likes16Comments[Current Issue] Sims 3 "serious error" when loading save
Overview "A serious error has occurred while loading [world name]. It is strongly recommended that you restart the application." This error happens when the game is unable to load the save. There are three known causes, the first more common than the others. The game can't write to the user folder The world the save takes place in isn't installed properly The save is too corrupt to load properly To distinguish among these types of errors, try to load a new save in the same world as the save that threw the error. If it works, you likely have the third issue. If the new save doesn't load, try starting a new save in Sunset Valley. If it works, you likely have the second issue. If it doesn't work, you likely have the first issue. The short version At the moment, this error is usually OneDrive-related, and pausing syncing doesn't help most players. So you may need to stop OneDrive from touching your files at all. Please see this section of the guide for further information, under the spoiler: How to get rid of OneDrive Workarounds 1. The game can't write to the user folder jump to: OneDrive-related issues jump to: antivirus-related issues jump to: other causes When loading a save, the game needs to copy the save data into Documents > Electronic Arts > The Sims 3 > CurrentGame. If it cannot, it typically throws the "serious error." Common causes of this block are OneDrive, an overly protective antivirus, and other assorted permissions issues. OneDrive Currently, the most common cause of the "serious error" is OneDrive blocking access to Documents and therefore preventing Sims 3 from writing to the user folder inside. This is only possible if your Windows account's Documents directory is inside the OneDrive folder. (Your computer will have several Documents folders, but only one is the directory.) To find the location, search in Windows for Command Prompt, open it, and enter this command: reg query "HKCU\Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" /v "Personal" If the file path includes OneDrive, that may be the problem. (Otherwise, see the Antivirus and Other sections below.) For possible OneDrive issues, try pausing syncing. This is not a proper fix, but it's a useful test and interim workaround. To see the option, right-click the cloud icon in the lower-right corner of the screen, or it may be hidden in the Tray (^ icon). If this doesn't help, or you'd like a permanent fix, you may need to move your Documents folder out of OneDrive. If you don't want to do this, or you'd rather test first, an alternative is to create a new admin Windows account and try playing there. Make it local—don't link it to your Microsoft account or any email address—and OneDrive will not be in the picture. If you can load a new save in the new account, it's fine to keep playing there. Or you can get rid of OneDrive entirely: If getting rid of OneDrive doesn't help, please create a new admin Windows account and try playing there, as described immediately above the spoiler. Antivirus An overly protective antivirus can block a program's access to Documents and everything inside. To find out whether this is the cause of the error, try disabling the antivirus, temporarily of course. If it fixes the issue, set an exception for TS3.exe (for an EA App install) or TS3W.exe (with the W, for a Steam install or a disc install that doesn't require the EA App). You may not see the .exe extension, but that's fine, it's the same file. The default location is one of these, depending on the install type: C:\Program Files\EA Games\The Sims 3\Game\Bin C:\Program Files (x86)\Steam\steamapps\common\The Sims 3\Game\Bin C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin If you don't know how to set an exception, google "set exception [antivirus name]" to find a guide. Or see this article for a few examples: https://crinrict.com/blog/2020/10/add-exceptions-to-anti-virus-programs.html Other Causes The Documents directory could be in an unusable location. Or permissions could be broken on the Documents directory, or a folder inside. For more information, expand the relevant spoiler below. Move Documents to a new location: Broken permissions: ↑ 2. The world the save uses isn't installed properly If you can load a new save in a different world, but not in the world in which your main save takes place, that world is probably not properly installed. For Sunset Valley or a world that comes with an expansion (e.g. Twinbrook, Bridgeport), please clear the EA App's cache: https://help.ea.com/en/help/faq/clear-cache-to-fix-problems-with-your-games/ and repair the game: open the EA App game library, and select Sims 3 > Manage > Repair. For a Store (e.g. Riverview, Dragon Valley) or custom (player-created) world, first uninstall it through the launcher's Installed Content tab. Then open Documents > Electronic Arts > The Sims 3 > InstalledWorlds and make sure the .world file for the world you removed is no longer present. If it is, delete it. Open Downloads, in the same Sims 3 folder, and delete the .Sims3Pack file for the world. You can reuse it if necessary, but installing with a new copy is more reliable. Finally, download a fresh copy of the world, install it, and try to start a new save in that world. If it works, the world is now installed correctly, and you can test your main save again. ↑ 3. The save is too corrupt to load properly If you can load a new save in the same world, but your main save throws the "serious error," that save may be too broken to use, but there are a couple of steps you can try. First, open Documents > Electronic Arts > The Sims 3 > Saves, and you'll see a folder with your save name plus another folder with the same name and a .backup extension. For example, you might see SunsetValley.sims3 and SunsetValley.sims3.backup. Rename the save and delete the .backup extension (e.g. SunsetValley1.sims3), and the save will be available to load from the Main Menu. If you can load the backup save, it could still be corrupt enough to be unusable later. So as soon as it loads, use "save as" to rename the save so that your backup is preserved in case you need it later. I would also strongly recommend seeking out mods, specifically NRaas ErrorTrap, Overwatch, and MasterController, to try to repair any corruption. ET and OW do their work in the background, with no need for player input; MC does nothing unless you use it to issue a command. Once the save loads, let the game clock run for a few sim-minutes, then click City Hall and select NRaas > MasterController > Town Options > Reset Everything. This may take a few minutes, depending on the speed of your computer and the complexity of the save. When it's done, wait a few more sim-minutes, then "save as," quit, reload the game, and continue playing. If you cannot load the backup save, start a new save in the same world, pick a premade household, play for a few sim-minutes, save your progress, and quit. Open the folder for your backup save, right-click the .nhd file for the world the save takes place in, and select Copy. Open the folder for the new save you just created and delete the .nhd file for that world. Right-click and Paste the .nhd file from your backup save. Then try to load the "new" save. The thumbnail at the Main Menu won't update, but if you can load the save, you'll see your previous save, not the new one. If your sims have traveled to other worlds in the previous save, and you would like to preserve that progress, you'll need to copy over the .nhd files from those worlds as well, and the TravelDB.package file. But please test first with only the homeworld's .nhd file. I would recommend the same mods as above in this case as well. Saves that are almost too corrupt to load won't last much longer without help. ↑ If you need further help with this issue, please post in this thread. State which of the three problems you have, from the list at the beginning of this guide, and what troubleshooting steps you've tried already. ↑18KViews8likes455Comments