IDEA!!!! More Story Driven Expansions
I have an idea that Sims could do more story partnerships with movies, tv, etc with story lines similar to Strangerville. Sort of like lego dimensions multiple worlds have story lines with up to 30 levels or more and or like Dreamlight Valley challenges and events inside new worlds. I know it would cost more money but i don't mind paying monthly subscription if get enough content per month like Star wars old republic. $10 a month.6Views0likes0Comments💓 The Hooked on Hank Challenge 💓
❓Do you think gameplay challenges are too long? Do you have limited time to play? Want some easy structure to your gameplay to give you a little direction? Do you love chaos in your game? Here's one for you to try! ❓ 💜 The Hooked on Hank Challenge 💜 Think the 100 Baby Challenge … but Hank has decided that five nooboos is plenty ... Probably. Meet Hank Hunk — your handsome, homebody patriarch with one goal: father 5 nooboos with 5 different female Sims while keeping his household, finances, and sanity mostly intact *(see images)* 🎯 The Goal Hank must father 5 nooboos. That’s it. Five tiny Sims. Five mothers. One increasingly exhausted Hank! 📜 The Rules • Hank is the *ONLY* Sim allowed to care for the nooboos. Feeding, bathing, changing diapers, comforting, teaching and all the other adorable chaos? Hank's problem. • Once a female Sim becomes pregnant, she may move in with Hank temporarily until the baby is born. • Hank cannot have a traditional career or job that takes him away from home. He needs to be there for his nooboos! • Hank's income must come from **ONE** home-based income category of your choice, such as gardening, painting, writing, crafting, etc. Pick your hustle and stick with it. *The one exception:* when a pregnant female moves in, you may transfer any or all of her household's funds to Hank's household. • You may also collect income from the pregnant Sim's existing job/career while she is pregnant and living in Hank's home. After she leaves, that free ride on the gravy train is over! • All nooboos shall need to be named with last name as Hunk, first name beginning with an H. • Once the nooboo is born, the mother must leave Hank's household immediately. The baby (or babies) stays with Hank. • How the mother leaves is entirely up to you. She can move out peacefully, disappear mysteriously, or suffer an unfortunate case of "Hank's Problem Has Been Solved." 😇 • Repeat until Hank has successfully fathered 5 nooboos. 🏆 Challenge Complete! You win when Hank has 5 living nooboos under his roof. Bragging rights for: Keeping Hank alive. Keeping the house reasonably clean. Having enough beds for everyone. Having an alien baby. Not letting Hank become completely feral. Earning the "Top Notch Infant and/or Toddler trait". Actually remembering which baby belongs to which mother. Five nooboos. One Hank. Zero excuses. Good luck and may your diapers be plentiful and your Hank be exceptionally hunky! 📸 Show Us Your Hank! Care to share your escapades on social media? Please tag #HankHunk so everyone playing can see your fun screenshots! You can also share your chaotic adventures with Hank and his nooboos here in this thread. I'd love to see! Want to create your own version of Hank? Share using the same tag in The Sims 4 gallery. Don't have time to get into CAS? Browse the gallery and see all the Hank Hunks our G Stream Team has created. Search #HankHunk in The Sims 4 Gallery and shop the Hanks!151Views5likes10CommentsPlaying EA games on PC is the worst user experience.
Console players get a game; PC players get DRM, double launchers, and corporate mismanagement. When is this going to change? (Console players get the corporate mismanagement aswell) As someone who plays predominantly on PC, I am beyond exhausted by the absolute worst-in-industry user experience that EA forces us to deal with. It honestly feels like EA views PC players as second-class citizens—or worse, just an afterthought to be monetized through hoops and hurdles. Buying and playing EA games on PC has become a miserable experience, the entire ecosystem needs a massive wake-up call: 1. The Forced Launcher Nonsense (Steam / Third-Party Duplication) When I buy a game on Steam, I expect to launch it through Steam. Simple. Seamless. Instead, EA forces PC players to run the EA App on top of Steam. Why am I opening a storefront just to open another storefront just to play a game I already paid for? It creates unnecessary background bloat, fails to link accounts half the time, and acts as glorified DRM that actively punishes legitimate, paying customers while pirates bypass it entirely. Console players don't have to deal with this multi-launcher gatekeeping BS. You put a disc in or click an icon, and you play. Why are PC players treated like hostages to your proprietary app metrics? If you do not want me using steam and want me to use your launcher make a BETTER launcher/distribution platform than Steam. If you give the consumer a better product they will use it. 2. Corporate Studio Necromancy (RIP BioWare) Look at what EA does to legendary development studios. You buy up brilliant companies with decades of goodwill, micromanage their vision, force them onto inappropriate engines (Frostbite, anyone?), bleed them dry, and then let them rot when they inevitably stumble under the weight of corporate interference. BioWare is the prime, tragic example of this cycle, turning from an industry titan into a cautionary tale. 3. Forcing Mandated Trends, Failing, and Blaming the Developers EA pours hundreds of millions of dollars into focus-grouped, executive-dictated trends (live-service chasing, forced multiplayer, microtransaction-heavy sandboxes) that nobody asked for. When these hyper-managed corporate projects inevitably bomb, EA management acts shocked—as if they weren't the ones standing over the developers' shoulders forcing them to make games EA's way instead of letting creative studios make the games they are actually good at making. 4. Zero Optimization or Respect for PC Hardware PC ports often feel neglected, arriving with locked framerates, poor keyboard/mouse mapping, stuttering asset streaming, and broken overlay integration. It's clear that PC optimization is an afterthought checked off a bare-minimum list, while console optimization gets the primary spotlight. The ultimate irony is ALL games are made on a computer. and it shows how out of touch AAA development has become. ALL EA games are built, coded, compiled and rendered on PC's using dev kits on PC architecture. So the game works great on pc, they just wont optimize it. The Result? Broken games on launch. 5. Abandoning Games Almost Immediately After Launch & Complete Bug Neglect Look at annual franchises like Madden NFL or other sports titles. EA drops a full-price game, slaps a roster update on it, and then effectively abandons meaningful support, patches, and community engagement almost immediately after launch to pivot entirely toward hyping next year's identical release. Critical bugs, desyncs, and game-breaking glitches linger for months or are ignored entirely, and the product is treated as a disposable cash cow. At least when companies like Bethesda drop a notoriously buggy game on PC, they leave the ecosystem open enough that modders can step in, patch the engine, and fix the garbage themselves. EA won't fix their broken games, but they lock down their software so tight that the community can't even fix them either. Console gamers don't have to jump through burning hoops just to boot up a title they purchased. Stop treating PC users like a captive audience for your launcher metrics and corporate restructuring experiments. Respect our time, respect our hardware, and let us play our games directly through the storefronts we choose. Fix your app, fix your studio management, and start respecting your player base.48Views0likes0CommentsCan we give love and tribute to all religions? Not just Satanism?
I can deal with the obnoxious amount of skirts, and even the pentagram party icon from my perspective. Love halloween but im not gunna figuratively offer an alter my soul 😂 Absolutely love the tribute to hardcore music and punk. Huge fan of whoever gets these songs on the game. Can I just get a way to wear a cross? Or give real love to my boy J-man? Not meaning exclusively at all. Just promote love to all people. Went through a very hard time in life at one point and he's the reason im alive. I like the idea of adding the Renaissance Primitive line to the store for ppl to buy. Id spend money on a cross T or a Saint Michael T absolutely starching luci.Justice for the Bread 'n' Butter Toaster Clock! [HSY]
This poor little guy just wants to be as functional as its peers. It just wants to wake you up when you want them to, like the "Blast Off! Alarm Clock" [CGK], the "Get Up! Alarm Clock" [BFTPE] and, oddly enough, the "Kitchen Timer by Llama Luxe Appliances" [KCK]. Sure, the description says it can't do those things, but it wants to break free from the shackles of being created before the functionality existed and say "Yes! I will wake you up on time!". Please dev team, can you bring this little clock's dreams to life and let it wake you up?78Views8likes2CommentsSchool Overhaul! Hear me out!! :D
I really enjoy playing the High School features of the game and I feel like one thing that is missing is a system where there is a Private School option and even a Homeschool option. I used to always love that other Sims games had the Private School feature and I miss it! I feel like it would be very complimentary to the Royalty and Legacy pack as well as the University pack. Please consider it! I think it would give a school years more depth and more fun options - school rivalry, snobbish sims going to elite schools, ect. To add to this idea... an option for occult sims to go to their very own Magic school would be awesome too- think the sims version of Hogwarts. Lots of room for ideas with this, but I think the game would benefit greatly and that it would be a very popular addition to the game.70Views5likes5CommentsGrip Tape
There should be a way to select a pattern for your grip tape then choose individual colors and options within that pattern so you can have a custom and funky grip tape job like people do on their boards IRL. I'd love to use the split line and have half the grip be one color and the other half another.