[CD] Issues with dogs going potty
Would you please make it so that when dogs need to go potty that they will seek out a non-floored area to do so on. I am unsure how difficult that would be so at least add a special small fire hydrant, special bush or "dog grass" that could be placed and is an attractant. My sims are so frustrated with the dogs stepping just outside the front or back doors and just going and then it has to be cleaned up because it is making the house dirty to my sims. In this screenshot I circled in red where the dog peed and that is what my sim is looking so frustrated about, you just can't see his thought bubble. And this is ALL the time. All around the pool and back porch area and the same on the front porch because the dog doesn't go down the steps and pee in the grass and flowers that are just a few steps away. This is constantly upsetting my sims across many households. Also, if sims have a yard, please make it so that dogs realize this and go potty and exercise on their own without needing to be told to do so. Dogs will sit around miserable and even have accidents just inside the front door if someone doesn't tell them to go potty even though supposedly, they have learned to go potty outside. Sims have enough going on in their lives without being pestered by the dog to potty or go on a walk all of the time. It really takes the fun out of things so please, please, please consider all of this. Thank you!0Views0likes0CommentsTour 2: Bag of Tricks The Next Level Part 2/7
I can do the first five tricks (Pop-Shuvit, FS 360 Pop-Shuvit, BS 360 Pop-Shuvit, 360 Flip and Laserflip). After the tricks it won’t let me progress to the next part. I have tried to untrack the mission and I tried closing the game. When I get in the game again it just lets me do the first five tricks again and won’t progress and further. Any tips?Audio, Gameplay, Graphics, Level, Skater, & UI Feedback
This is a discussion I will consistently modify, crediting other users on the EA Forums Skate. subform for additional ideas. Note: Credit can only be given to the most recent user on the forums to discuss an idea that is not already on the list, not the original founder of the idea since that would be an impossible task. Legend Red = Features in Discussion Yellow = Features in Development Green = Added or Coming Soon Audio Voice Chat Proximity Chat Push-to-talk (Credit: iTouka-K) Music More music SFX Unlockable Legacy Skate 1-3 SFX Packs (Credit: ShamzHyper) Gameplay Fast Travel Objective Fast Travel Interface Leaderboards Matchmaking System Objectives Transition Contests Physics Board breaks Truck breaks Knee slides Skitching (Credit: Len_Champ7) Pro Teams Player Created Pro Teams Throwdowns Best Trick Own-the-Spot S.K.A.T.E. Spot Battle Speedlines Team Throwdowns 1-Up Domination Tricks Dark Catches Darkslides Finger Flips Freestyle Tricks Natas Spin Underflips Quick Drop Increased Object Limit (Credit: hfrfl54mavvw) Improved Object Physics (Credit: BlakeNLikeJake) Legacy Skate 1-3 Objects Graphics Lighting Time-of-Day Level Location Legacy DLC Locations Legacy Skate 1-3 Spots New World Area Port Carverton Private Servers San Vanelona Parks Community-Built Community Parks Player Created Parks Shops Enterable Skate Shops Skater Accessories Ankle Socks Black/White Socks Black/White Knee Highs Black/White Thigh Highs Compression Garments Elbow Pads Fingernail Paint Knee Pads Piercings (Credit: TerminullyChill) Sleeve Tattoos (Credit: skateog115) Tattoos Unlockable Board Wear and Tear Apparel Generic Apparel Layered Apparel Suits Appearance Improved Skater Diversity More Hair Colors (Credit: punpunxox) More Hairstyles (Credit: punpunxox) Board Copers, Nosebones, Rails, and Tailbones Bearing Material Improved Sticker Placement (Credit: itzanikii) More Board Shapes More Board Widths (Credit: Slideraye) Wheel Durometer (Hardness) Wheel Size Settings Camera Camcorder Style General Enable/Disable Cutscene Toggle Hall of Meat/Impervatech Toggle Legacy Skate 1-3 UI Map Icon Filters (Credit: Semi-pacifist) Map Pins Open Menu In an Objective. Vee Coach FrankMermaids occults revisited
Mermaids occults revisited Love the mermaids but I felt like they gotten the short end of the stick like the aliens not having a skill tree The skill tree The tree level should go from Sea witch 5th level sea witch once u hit this level u will be able to stop aging at the young adult stage u can turn sims into mermaids u can make deals with sims u can give and take a away buffs u can age or turn a sim young again or u can give an occult level up or lowering there level by making deals u can take a buff or occult from them as payment adagardis 4th level the adagardis can Influence more then one person with there singing making them flirty or whatever emotion you want them in u can make the start fights over u or u can make them end a relationship that they are in or help them in that relationship u can also influence there friendship or romance gages nereids 3rd level nereids have the ability to influence the weather making it rain thunderstorm making it hot cold windy or snowing u also have weather powers u can make Little rain clouds over sims or thunder clouds u can make it rain or snow inside or outside and u can freeze sims in a block of ice and hold them in there until u decide u want to let them out or make a water ball to trap a mermaid in there until u want to release it or not Siren 2sec level Sirens the can sing lure people to the water to drown them have influence over there emotions making them flirty ur singing can give them buffs or if u kiss the sim u can make them dehydrate them or can make them breathe under water longer or summon the kraken to drown them Mermaid 1st level Mermaids they step foot in the water and they turn they can call upon fish and dolphins can Savage in the ocean The witches flask When ur making a deal with the witch the witch will take something from u a buff or maybe a occult level or maybe just take ur occult away it will be random or of the witches or ur choosing and let's say if a sim gets one of the witch's flask like let's say if a sims vampirism in there and if there max out the sim gets all of the ability unlock or if there was buff in the flask they will get that buff The payment U can sell ur soul or give her or him ur buff or they can age u up or lower ur occults level down or take ur occult or it could be random depending on the price or on the witch there a good witch and a bad witch (need cauldron) Cauldron Like the wizard u can make potions to help sim breath under water longer or make an air bubble around the head for 30 mins or less u can also use the cauldron as a looking glass to watch the sim that owes u payment and to summon the sims or mermaids or bless or hex a random sim depends on u Good witch bad witch The good witch can cure any illness and cure an occult can give traits buffs and if there is a willing occult to give up there abilitys the witch can transfer to u if willing and can age or make them young again for a fair trade and if the sims die they can bring them back to life and if they past on they can bring them back from the other side but that's in the heaven and hell dlc idea I have if u want to go look lol Evil sea witch u can make deals contracts they can take buffs or traits or force to age u up or even taking ur soul or ur occult turning u back to normal or lower ur occults skill level and if u want to turn into occult u would have to kidnap a sim and the witch will steal the occult and give it to u for u soul and can also bring back the dead sims or the one that past on to the other side but need heaven or hell dlc idea I have on my page lol If u have The Seasons expansion U can use water ball to hold the mermaids in place so they can't swim away wind ball could hold a sim in place when ur underwater so they can breathe and with the ice u can freeze in place until u decide to let them go Hydration gauge And the meter will be the same with the hydration with the hydration washing ur hands taking shower swimming that will keep full which we know but if u kiss a sim u can drain all the moisture making them them dehydrate and feeling up ur water gauge it won't kill the sim it would just make them thirty which will an hydration option if u want to use it Mermaid tails Like how they have mermaid tails they should make some fancy octopus legs or shark tails and also have some fins on the arms and back or maybe cheeks with some gills and hand webbing as add-ons The bottom is for the for the Angel and demon occult dlc idea I had go take look at it and tell me what u think Mermaid inspired angel *Scales with Iridescent Sheen*: Shimmering scales that reflect light like angel wings, giving them an ethereal appearance *Aquatic Wings*: Instead of traditional wings, they have flowing, fin-like appendages that allow them to swim and glide through water with ease. *Oceanic Halo*: A soft blue glow surrounding their head, representing their connection to the ocean and its secrets Mermaid inspired demon *Scales with Smoldering Ember*: Dark, fiery scales that reflect the glow of hellish flames, giving them a menacing appearance. *Infernal Fins*: Instead of traditional wings, they have sharp, jagged fins that allow them to slice through the water with deadly precision. *Dark Tides Aura*: A mysterious, dark purple glow surrounding their head, representing their mastery over the darkest depths of the ocean and its hidden terrors.1.5KViews49likes33CommentsRequest: Better Autonomy for Food Preferences & Cuisine Categories
Hi everyone, I’d love to share some ideas on how to make the food system in The Sims 4 feel even more meaningful and organized. It would be a wonderful addition to see the following: Cuisine Categories: It would be so helpful to have recipes grouped by region (e.g., Italian, West African, Asian) in the cooking menu and for restaurants. Food Preferences in CAS: "Cuisine" could be added to the Likes & Dislikes panel, so our Sims can have a true culinary identity. Smarter Autonomy: It would be great if Sims would naturally prefer meals they LIKE when they decide to cook, grab leftovers, or visit food stalls. Restaurant Experience: Sims should order autonomously in restaurants based on their personal tastes, making the dining experience feel more alive. These small changes would add so much depth to Sims' personalities and cultural representation.33Views0likes0CommentsMy ideas part 2
Rain When it rains, the ground could get slippery, making it harder to control your board and making grinds more difficult. Puddles could slow you down or even make you bail if you hit them too fast. Seasons The seasons could change the look of the city and the events. Summer could be sunny, fall could have leaves on the ground, winter could have more rain, and spring could bring new challenges. Warehouse for building parks You could have your own warehouse where you can build your own skateparks, even really big ones. It could be a place to practice tricks and test lines.