Game crashes upon death
Bug Report: Battlefield 2042 Crash on Death Animation So earlier today I started back playing Battlefield 2042 after not playing for about a year due to the new Dead Space collab with the new Outbreak mode. However, I'm having a serious issue where every time I die, right as the death animation starts to play, the game freezes and crashes immediately with no error message. This happens in all modes. I've looked online and seen others with similar issues. Some reported that deleting the cache folder for the game helped, but it was only a temporary fix — the issue returned within 30–45 minutes. Since deleting the folder didn’t help, I decided to reinstall the game, even though it’s large. Unfortunately, the problem got slightly worse: it started freezing even faster, sometimes before the death animation even starts. I then consulted ChatGPT, which recommended analyzing the crash dump file using a program called WinDbg. I did so, and shared the analysis with ChatGPT to interpret the results. ChatGPT Response Summary: Root Cause Summary: The crash was due to an Access Violation (0xC0000005) — specifically a read from a null or invalid pointer (0x0000000000000008). Crash Details: Module: amdxc64.dll (likely part of AMD graphics drivers) Function: Boost Serialization (boost::archive::detail::iserializer::load_object_data) Crash Reason: Attempted to read from RCX + 8, but RCX was NULL (0x0), leading to a crash. Contextual Clues: Crash occurred while BF2042.exe was running. Involves amdxc64.dll — a common AMD GPU driver library. Occurred during Boost serialization and DirectX 12 GPU pipeline operations. Likely Cause: A pointer used by the AMD graphics driver during deserialization or pipeline setup was NULL, causing the game to crash. So at this point, having done nearly every troubleshooting step and even running diagnostics with the help of ChatGPT, this is the closest I’ve gotten to an explanation. Hopefully someone from the developer team can help investigate further. And yes, before anyone asks — I did try switching the game to run in DirectX 11. The same issue persists. System Specs: CPU: AMD Ryzen 7 5800X GPU: AMD Radeon RX 6750 XT RAM: 32 GB DDR4 OS: Windows 11 Home, 64-bit Driver Version: AMD Adrenalin – latest version as of May 2025 Troubleshooting Performed: Verified game files via Steam Reinstalled the game Updated GPU drivers to the latest AMD version Set game to run as administrator Disabled all overlays (Discord, Steam, Radeon) Disabled all background apps No overclocking is done on this systemIntermittent micro-stuttering on on all screens (main menu and in game).
I have a brand new 2024 ASUS ROG Strix G16 (laptop) with Intel i9 processor, 32 gb RAM, 3 Tb SSD, and Nvidia 4070 GPU. I bought this computer 2 months ago and started playing battlefield 2042 for the first time and it ran great up until a couple of weeks ago when the war machine event ended. I noticed that after the event ended that I started getting some lag or stuttering during the game and it has persisted to this day. it micro stutters on the main menu and in game. when it begins to microstutter in game the Time nudge (TN) stat goes from about 20 ish anywhere up to about 900 and then it severely lags. This issue is intermittent and I have read every post and thread that I can find on the internet about these issues that players have had over all the years and tried every fix that I have read from turning off the overlays, to updating drivers, changing from WiFi to an Ethernet cable, etc (literally everything that I've read, I've tried). I have to believe it is not on my end but on the server side. My buddy who also plays battlefield 2042 has a similar laptop to mine and can sit right next to me and doesn't have a single issue. I'm about ready to call it quits which I love playing battlefield but I don't have this issue with any other game that I play. any help or insights into this matter would be greatly appreciated.UI elements not loading
I'm constantly getting this in game since game release. Sometimes it works and icons, skins, etc. loads normally, sometimes it's like on the screenshot during whole match and icons are in permanent loading state. It happens with guns, vehicles, attachments, skins, in loadout menu, in T menu, anywhere and with anything really. EA app client, game installed on SSD Samsung 970 evo. Checked files, reinstalled game, no antiviruses installed or anything like that. I don't have any issues of this kind anywhere else, only in bf2042. How to fix it? If it's a game client/server bug, when it's going to be fixed?hit registration problem/glitch
I recently created a server in the battlefield portal and have found that whilst shooting at the enemy it's like there is a forcefield around them that can't be shot through i see sparks when bullets impact the target like when you shoot at a chainmail fence and only 2-3 bullets register out of 10-15 bullets and there is, and increased ping compared to other servers this is a massive issue as to try and get player to join the server and it's something I can't fix and this has only happened since the most recent update dice developers need to look into this and fix this fastI have very bad latency problems in battlefield 2042 need help
I am having bad latency problems when playing battlefield 2042 to the point where the game i love to play is no fun to play at all. 2 times out of 20 I get a average latency around 42 to 45 the other 18 games are 57 to 67 and higher at times when I play battlefield 2042 my latency is 56 or higher 67 , 72 I can't enjoy playing like that. I have a great internet connection 3 G I also routed my dns to the recommended settings for good game play and i am hardwired also i have a Oled Lg tv and I found out that it's a server problem because I have crossed out everything else. I also contacted EA they said to bring my problem to here and someone would help me and fix the bugs that is causing this problem. I would really appreciate helpUnable to use mouse / keyboard controls
After a long time of not playing BF2042 I decided to reinstall the game. So after downloading and installing I tried to run the game, hop into a lobby and then I noticed my controls with mouse and keyboard arent even working It feels very laggy when trying to move the mouse or shoot my gun. I´ve also noticed when I am in the main menu I have to press for example "O" a bit longer for the options to trigger. Actually it is unplayable for me since mouse and keyboard are not working. Are there any solutions for this?SolvedRecurrent Conection error PS5
Hi guys I'm opening this topic because I've been disconnected from the game for two weeks now. I've tried changing lot of things on ps5 connection, openned the game's ports in modem but anythings works. It's not easy to find it to send an email to support. In the game doesn't show any network errors during the game and i have habilited to show it and I'm abruptly disconnected. I've checked my internet with my provider and it's not because its ok. I have 1GB of speed and it's stable. I'm sending the recurring messages errors that began 2 weeks ago below. Can you help me and see if there's anything that can be done? Sometimes it doesn't take 5 minutes to crash the connection. Waiting for some direction, thank youPersistent Crashes with EA Anti-Cheat Games - TDR Errors and Memory Issues
I'm experiencing persistent crashes with Battlefield 2042 and Battlefield 1. The issue only affects EA games using EA Anti-Cheat and has persisted across three different GPUs, suggesting it's not a GPU-specific hardware issue. Error Details: TDR/Watchdog Errors: Fault bucket, type 0 Event Name: LiveKernelEvent Response: Not available Cab Id: 0 Problem signature: P1: 141 P2: ffff9705f81c7460 P3: fffff803a62203e0 P4: 0 P5: 0 P6: 10_0_26100 P7: 0_0 P8: 768_1 Memory Leak Errors ( this does not come up anymore during crashes so might be solved): Fault bucket 2050768896578156208, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0 Problem signature: P1: bf1.exe P2: 1.0.0.0 P3: 10.0.26100.2.0.0 EA Anti-Cheat Errors: The description for Event ID 1 from source Application cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. EAAntiCheatService ExitType: 96 (37) Troubleshooting Steps Already Taken: Troubleshooting Steps Already Taken: Completely reinstalled EA app and games multiple times Uninstalled and reinstalled EA Anti-Cheat service Updated GPU drivers (tried clean install with DDU) Updated BIOS to latest version Adjusted virtual memory settings Ran memory diagnostics (no errors found) Performed Windows repairs (SFC and DISM) Tried clean boot configuration Adjusted TDR settings in registry Created exception rules in Windows Defender Tried multiple GPU models (issue persists across all) Members of the Battlefield Discord community suggested this might be related to a system memory heap corruption issue that specifically conflicts with EA Anti-Cheat software. The crashes happen regardless of hardware configuration, suggesting a fundamental software/system issue. Games typically crash after a few minutes of gameplay with either TDR errors (GPU timeout) or memory leak errors, despite having adequate system resources (32GB RAM). Please advise on specific troubleshooting for memory heap issues related to EA Anti-Cheat, as this problem has persisted through multiple hardware changes and standard fixes. System Information: RTX5070ti 7800x3d 32gb 6000mhz ddr5 3tt m.2 1tt ssd 850w seasonic plat psu Windows11SolvedHazard Zone Minimum player count 28????
I wanted to share some concerns regarding the recent adjustment to the minimum player count in Hazard Zone, which has been changed from 8/32 to 28/32. While I understand the intention behind this update, I believe it may have unintended consequences that could negatively impact the player experience. Currently, many players are being sent back to Exodus after just five minutes of inactivity, and with the new requirement to wait for 28 players to join, matchmaking times will significantly increase. This could lead to longer queue times, frustration, and further player attrition, ultimately harming an already struggling game mode. A more realistic and balanced approach would be to set the minimum player count to 12, ensuring quicker matchmaking while maintaining gameplay integrity. I strongly urge you to reconsider this change to preserve player engagement and avoid further discouraging the community.