Solving PC input lag
Follow the video to solve this: in your GPU program, limit the frame rate to 60 fps, and enable V-Sync through the Nvidia app or Adrenaline (AMD). Do everything the video asks. I was without gaming for a month and now it's great again. https://www.youtube.com/watch?v=DdMGY2Foli8&t=562s Sorry for the spelling mistakes, I'm Brazilian.121Views0likes4CommentsPSA: Mouse Input is broken in this game (looks similar to bad frame timing)
Mouse input is broken, which ruins an otherwise well optimised game. This looks to be getting confused with poor frame timing in a lot of threads, but controller input is unaffected. For reference, I easily average over 100fps even on the bigger maps, but panning the camera with mouse input makes the game feel like it's running at 15fps despite no drops. In-game reporting confirms it's running perfectly, as CPU/GPU are always rendering within 10fps of eachother. Connect a controller though? Buttery smooth camera panning, and easy to track enemies. No hitches or stutters, just butter. I've tried: - All polling rates, from 125hz up to 4000hz - Toggling raw input on/off - Enabling/disabling Nvidia reflex - Changing USB ports, changing to different mice, wired/wireless - USB power saving etc all turned off - I even tried a driver/Nvidia CP restore, but as controller is super smooth, this was a long shot in the first place Unfortunately the game is unplayable using a mouse on PC due to this. It's next to impossible to track targets, and you quickly get a headache from the micro stuttering when panning. The effect is very similar to Helldivers 2 on PC, when you turn off 'Mouse Smoothing', as that game has serious issues with raw mouse input. Happy to hear suggestions on how to fix this. Mice tried: - Keychron M4 - Logitech G305 - Logitech G604 - Razer Naga Hyperspeed - AttackShark M1 I've also tried on an entirely different PC, same results. OLED as always exhacerbates the issue too, due to the awesome pixel response times. I fear many won't see it due to slower LCDs. Specs are: 5700x3d 3060ti 8GB 32GB DDR4 3600 CL16 AW3423DW (Gsync module version) This is on a fresh Windows install, up to date drivers (tried DDU as well to be sure), but honestly since it's running beautifully with a controller, this looks to be purely a mouse input issue. No other games exhibit this issue other than... Helldivers 2, and Battlefield V. BF1 is butter on mouse, as are BF3 and BF4. Helldivers 2 can be fixed by turning on mouse smoothing in game. I almost bought a GPU upgrade before testing the Xbox controller, saved myself £600. Latest CM post: Hi everyone, Thanks for sharing your experiences and feedback so far. We understand this issue is especially frustrating when it impacts your ability to play smoothly with a mouse. While we’ve asked for similar information before (here), to move forward and make meaningful progress, it is absolutely essential that you provide detailed and precise information responding to the specific request below. Giving vague comments without concrete details won’t help us troubleshoot, escalate, or investigate effectively. If you’re able to, please reply directly to this post by clicking the Reply button on this post. This keeps your info neatly organised and makes it much easier for us (and the studio) to track everything. Please avoid replying to the original post or posting at the bottom of the thread, as this makes it harder for everyone to follow the conversation. Here’s what would be super helpful for us to know: Mouse mode (wired or wireless) Mouse polling rate (e.g. 1000Hz) Whether you’re using mouse software (like Razer Synapse) Where your mouse is plugged in (PC, monitor, hub, etc.) Keyboard model and connection type (wired/wireless) Keyboard polling rate Whether you’re using keyboard software Where your keyboard is plugged in Monitor model Full PC specs (CPU, GPU with driver version, RAM) Full Windows OS version (not just "Windows 11") Whether Gsync or VRR is enabled Full screen mode (fullscreen, borderless, windowed) Which platform do you play on (EA app or Steam) Any overlays active during play (Discord, EA app, Nvidia overlay, etc.) CPU and GPU usage percentages while playing Whether the issue improves with a framerate cap (e.g. 125 FPS) The more details you can share, the better we can help. We know it’s a lot to ask, but this is the only way we can ensure the right information reaches the team and move things forward. Thanks so much for your patience and for helping us out with this. We really appreciate it!102KViews228likes1418CommentsFC 26 Saudi Arabia Routing Issue – 130ms Ping on PC
Hello EA Support / EA Community, I am facing a serious server routing issue in EA SPORTS FC 26. Game Details: Game: EA SPORTS FC 26 Platform: PC Mode affected: Online matches / Ultimate Team / Rivals / Champions Location: Saudi Arabia ISP: STC 5G Current ping: 120-130ms Expected ping: 20-40ms Issue started: [25/arpril] The game keeps giving me around 120-130ms ping. This strongly suggests that I am being routed to European or Eastern European servers instead of the Middle East servers. My connection is stable, and I already tried restarting the router, restarting the game, checking connection settings, testing multiple online matches, and testing at different times of the day. The issue still happens, and the gameplay is heavily delayed. Please investigate the server routing and matchmaking region for Saudi Arabia and Middle East players, because it seems the game is not connecting us to the correct nearby servers Thank you.6Views0likes0CommentsPC Controller NOT WORKING online - Why it fails and how to temporarily solve it
If you are facing problems with PC controllers and your controller does this: Works perfectly in offline: moments, squad battles, ... At online matches: rivals, tournaments works for a few seconds and suddenly stops working, you can only pass or shoot Then you have the same problem as me. Apparently its caused by some graphic or screen issue, and not by the controller. Here is a temporarily solution that "works" for me: Go to screen settings and limit your fps to 60hz and turn on VSync, this way your controller should work. I say temporarily solution because I don't find this a real solution, I hope they don't spend again 1 month without fixing this like last year. This problem is similar to last year problem that was causing stuttering, lag and fps drop when someone in the match used L1 dribbling, and it was temporarily solved by limiting fps. This should be fixed ASAP, honestly I don't want to play this game with a terrible 60 fps experience, the game looks horrible and doesn't even look like 60 fps, looks that you are playing a **bleep**ty 30fps game in 2012. I WANT TO PLAY WITH MY 165 MONITOR REFRESH RATE. If this does not get fixed it's an absolutely lame and a joke company, how can I be experimenting the same issue that I had on FC 25 (That lasted months of unplayable gameplay) ON THE RELASE DATE OF FC26! ON THE RELEASE DATEEEE!!!!!!! If you find some setting to improve this, you can share it on this postSolved109KViews191likes1257CommentsUrgent Complaint: Gameplay, Fairness, and Ongoing Issues in EA Sports FC 26
I am writing to express my strong frustration and disappointment with the current state of EA Sports FC 26. The game has significantly declined in quality over time and, in its current state, does not feel worth even a single dollar. The gameplay has lost its enjoyment, creativity, and, most importantly, its fairness. There are clear issues with hackers in the game, yet there are no effective bans or any form of compensation for players who suffer losses because of them. On top of that, the gameplay feels repetitive and heavily scripted — as if outcomes are pre-decided, with little to no impact from actual player skill. It genuinely feels like the game determines who wins and who loses. There are also long-standing technical problems that have been ignored for far too long. One major example is the inability to adjust the squad during gameplay, especially in FUT Champions — an issue that has existed for a very long time without any proper fix. Instead of addressing core gameplay problems, the focus seems to be on releasing more challenges and evolutions while the gameplay itself continues to deteriorate. Additionally, there is a clear and disappointing gap between the quality of the game at launch and its current condition. Many players feel they were drawn in by promises that were never fulfilled. Once those targets were achieved, it seems the level of care and support dropped significantly. Updates often fix one issue but break another, leaving the game unstable and unbalanced. The experience has become extremely repetitive, frustrating, and, frankly, boring. This is clearly reflected in the decline of the player base. Even the initial popularity of the game was not due to its excellence, but rather the lack of real competition in football gaming. The “pay-to-win” model is another serious problem. Even for players like myself who have never spent money on points, the reward system feels unrewarding and discouraging. I have never packed a high-value player such as Gold Mbappé or any meaningful promo card, which removes any motivation to keep playing. Connection and ping issues are also a major concern. While some of these problems may be related to external conditions, there has been no clear communication or transparency from the company, nor any visible effort to properly address them. At this point, I sincerely hope that future titles are not developed with the same mindset. Personally, I will not consider purchasing the next release unless real improvements are proven over time. Overall, the lack of listening to the community is extremely disappointing. In some cases, feedback seems to lead to worse outcomes — when players ask for small adjustments (such as balancing mechanics or goalkeeper performance), the changes are often excessive and end up damaging the gameplay even further. I urge you to take this feedback seriously and start prioritizing gameplay quality, fairness, and player experience over short-term content updates. I would appreciate a response from your team regarding this matter — even a brief acknowledgment would be better than silence. Sincerely, A Very Frustrated Player109Views2likes1Comment