Game is broken after last S4 update
since the update launched, every single game i play got huge stutters/lag, i chancged so many setting to get rid of it, and it got better on plain sight, but when i enter an actuall battlefield the stutters are REAL. besides that i get bug after leaving game early i am stuck in menu not beeing able to start a another game. or the best when i join the not started game, waiting for players, i cant see my character, i cant change it or loadouts and when Battlefield 6 starts i am stuck and at BattleChat 6 as it is one of my options to do, second one is to leave the game. THE very worst update so far!My ping has been significantly higher and much less stable than before
The routing to the game servers appears to have changed. Since then, my ping has been significantly higher and much less stable than before Why has my ping suddenly increased to 38–45 ms when it used to be around 24 ms? As far as I understand, this seems to be related to changes in Google's network routing, but I'd really like to get my previous connection quality back. It's not comfortable to play with this level of latency. In FC 25 everything was much more stable, and even when FC 26 was first released, the connection was perfectly fine. I'd also like to point out that you have a large player base from Russia and neighboring countries. It would be great if EA could add a data center in Russia. Please help improve the connection to your servers.84Views2likes2CommentsGame not working correctly (players react slower, pass to other players, etc)
Hi everyone, I had similar problems in last years edition, but this year it's just on a different level. I have played EA FC 26 on different consoles and TVs, also I have tried other friends' profiles and this problems only occur on my profile. My game is just not working correctly. These are the problems I encounter on basically every game I am playing: - My players are slower: it doesn't matter if I am attacking or defending, my players are always slower compared to the opponents' players. I have a player with 92 pace, opponents has a player with 70 pace, mine is slower. This happens in every game. They are not only slower in running, but also in reacting and controlling the ball. Whenever I play a normal pass, my players always need a second or two to control a ball. The opponents can do 5-10 direct passes and the players react and control the ball within milliseconds. - My players play badly: My players almost always take the wrong decision. I try to pass the ball to a player who is 3 meters away, my players tries to pass the ball 20 meters in a different direction where 3 opponents are standing - Rebounds: This was a huge problem last year and for me it is still this year: Whenever the ball is intercepted or my goalkeeper saves a ball (which is rarely the case), the rebound ALWAYS goes to the opponent. It's even 3-4 times back to back rebounds that are jumping to the opponent although he is meters away from the ball. - Automatic defending: I would consider myself a pretty good EA FC player, having played the game for the last decade. So I know how to defend, either manually or automatically. It is incredible to see how my players act during defending. They always open up passing lanes for the opponents. When the opponent is in my box, my players are never close to the other opponents players, but always gives them space to pass the ball and shoot. - Automatic pass/shoot blocking: This is something that just does not work with my players. Every game there are 10-15 passes that pass either directly through the body of my players, or some centimeters by my players and they don't react or try to get the ball (yes, I have activated this option in the menu). Also, when an opponent is in the box, they can always just shoot through my players and the ball goes in every time. For me, the opponents can intercept impossible passes, my shots always go against a defender (and rebound to the opponents feet) and they just defend better in every situation. There are many other problems that I am encountering in this game (I don't want to start about the "pack luck" which is there for every single player on the world, but for me), but these are the biggest and worst I am having. It feels like I am playing against scripting every game, not against the opponent player and this is really annoying. There is not one "normal" game that I have played this year without having these problems. I am even thinking of buying a new console (currently playing on XBOX) and create a new profile to see if EA somehow put a virus on my profile... Let's see if anyone reacts on this post. This will definitely be my last EA FC that I am buying and I don't think I will play it any longer. It's no fun anymore, it's just about playing with Meta Players and having scripting on your side. Over and out.2.9KViews10likes12CommentsLag in Apex Ranked
Over the past year in ranked I have started to experience unplayable lag in ranked. Whenever I enter a game that is a “protected server” my packet loss spikes around 70-80. If I am not in a “protected server” I hover around 30 ping and have zero packet loss. I’ve tried everything I can on my end such a setting my NAT type to open, switching to ethernet, etc. I tried to contact the EA support but am forced to chat with an AI that provides no help and I am not given the option to open a case or anything. I have seen people experiencing the same issue but have seen nothing in the replies on how to fix itHit Registration 🥩🏁
Hit Registration / Netcode Feedback I've been playing Battlefield 6 consistently since the beta and have put a lot of hours into the game. I've spent a long time dialing in my controller settings, so I have a good feel for when I genuinely miss my shots versus when something feels off. Lately, I've noticed matches where I'm clearly landing shots on target, but the hit registration feels inconsistent. It can seem like bullets aren't registering correctly, damage is delayed, or the overall experience isn't matching what I'm seeing on my screen. As a comparison, my friend and I switched over to Halo Infinite after a frustrating Battlefield 6 session. The difference was immediately noticeable. My shots connected consistently, I finished the first match with 15 kills, our team won, and the gameplay felt responsive. It reminded me that Halo Infinite also had significant hit registration and networking issues at launch, but the developers made major improvements over time by refining the networking and hit detection. I'm not saying Battlefield 6 has the exact same issue, but I do think it's worth investigating the hit registration, netcode, latency compensation, or desync. I really enjoy Battlefield 6 and want it to succeed, which is why I'm taking the time to provide this feedback instead of simply complaining. Please continue investigating hit registration consistency across all servers and network conditions. Even small improvements in this area would make a huge difference to the overall gameplay experience. Thank you for all the work you're putting into the game.Micro-freezes on new map Tsuru Reef - Season 4 - RTX 4070 Ti SUPER OC
Hi, Since the Season 4 update (July 21), I get frequent micro-freezes / mini-rollbacks (less than 1 second, as if the game briefly rewinds my position) only on the new map. All the other maps run perfectly smooth. It happens even on low-ping servers (50-60 ms), so it's not a latency issue on my end. Here is a video clip of the micro-freezes and FPS drops Important detail: I just noticed the bug is directly linked to water. At the start of a round, when I spawn far from the water, everything is smooth, no freezing. It's as soon as I get close to the water that the micro-freezes start appearing. The closer I am to the water, the more it freezes. My setup: - GPU: NVIDIA GeForce RTX 4070 Ti SUPER OC 16GB (Gigabyte Aero) - Game Ready driver 610.74 - CPU: AMD Ryzen 7 5700X3D - RAM: 32 GB DDR4 3600 (DOCP enabled) - Motherboard: ASUS ROG STRIX B550-F GAMING WIFI II (stable BIOS 3636) - OS: Windows 11 Pro I also get, more rarely, big freezes lasting around ten seconds, on any map but mostly on Blackwell Fields and Golmud Railway. During the freeze, the image stays frozen and the overlay "sim" value stays normal. It's when the game "resumes" that the sim drops to 0 and everything fast-forwards to catch up to the present time. The CPU and GPU keep running normally the whole time. It looks like a simulation/streaming stall, not a GPU or FPS problem. Here is a clip from the video showing the 10-second freezes I can provide a DxDiag or video clips if needed. Is anyone else seeing this specifically on the new map (the micro-stutters)? Any official word on a fix?270Views5likes7CommentsRed card suspensions never clear in Ultimate Team Squad Battles (PS5)
Platform: PlayStation 5 Game Version: 1.000.030 (latest) Game Mode: Ultimate Team, Squad Battles I’m experiencing a bug where red card suspensions are never cleared in Ultimate Team Squad Battles. Three different players are currently affected: Khamrobekov Lavogez Alphonso Davies Each player received a red card (or was sent off after two yellow cards) during Squad Battles. After the matches, I completed multiple new Squad Battles matches without using the suspended players, but the suspensions never cleared. The players still show “Current Red Cards: 1” in their Player Bio, and they continue to be treated as suspended. What’s expected is that after serving the required suspension by missing the next eligible Squad Battles match, the player should become available again and “Current Red Cards” should return to 0, right? But what happened was that the suspension never clears, even after several completed Squad Battles matches. I’ve tried troubleshooting in every way, Finished every match to the final whistle (no quitting or disconnecting). Played multiple new normal Squad Battles opponents (not just Featured Squad). Removed the suspended players completely from the starting XI, bench, and reserves. Removed them from all saved squads. Created and used a second squad. Restarted the game completely. Confirmed the game is updated to version 1.000.030. Confirmed the issue is occurring on the PS5 version of EA SPORTS FC 26. Additional Information: Khamrobekov has missed approximately 5 Squad Battles matches since being sent off. Lavogez has missed approximately 2–3 Squad Battles matches. Davies has missed 1 Squad Battles match. The issue only started after they received their red cards. Other Ultimate Team objectives (such as Squad Battles objectives) continue to track normally, so matches are being counted correctly. This appears to be a bug because suspensions are not being served despite completing the required matches.10Views0likes0CommentsAMD Ryzen 7950x3d "slow motion", stuttering and freezing
Bf6 works very well on my machine, usually around 180 fps. However, after some time, like 2 minutes after launching the game (not a new match, but the game itself) the games starts stuttering extremely heavily, where I'm getting around 0-5 FPS and on top of this there is slow-motion-like effect in-game, like, my character can go inside a wall a little bit (short distance tho), and shortly after go back to the place I should be at. Usually it lasts for few seconds and go back to normal, however, is started to be lasting for few minutes, which often ends with game crashing without any error message, error window, anything. I've installed process lasso and during such event, both cpu and gpu usage drops significantly, to like 5-15% and the usage becomes very unstable. I tried to assign only 3D cache cores (0-15 on my CPU) - no success. Moreover, it seems like it happens more often and for much longer period on recently added maps - Cairo Bazaar and Tsuru Reef. Also, during such occurance, there are UI icons with latency issues displayed, frame drops etc. It's been happening since the game launched, but lately it is so bad that I cannot play the game, especially on the new maps. Also tried to install new GPU drivers/clear shaders. My specs: GPU: RTX 4090 RAM: 64GB DDR5 CPU: AMD Ryzen 7950x3d Motherboard: ROG CROSSHAIR X670E HERO System: Windows 1197Views0likes7Comments[GRO] LE when placing sleeping bag
hi simmers! Today i tried to have my child have their first sleep over, the child invited two friends over, she asked them to place down their sleeping bags and when i move objects on them, they gave me a last exception error! i removed all mods of my folder immediately and reached out to mccc due to my game being up to date. They (mods) told me to come here and report this bug and to avoid sleeping bags, they said they have seen multiple people with my same error just not with sleeping bags in specific. This is happening 100% of the time with trying to move a sleeping bag via build mode rotate with multiple on one lot, out in live mode via sim inventory or household inventory in build buy. Please fix this! i am going to avoid sleeping bags but i just wanna be able to play the game lol. P.S. this attachment is not ai, i have used apples new “clean up” feature so i do not expose the name of this mod. Thank you. Edit By crinrict: Added Tag to Title, Adjusted Title12Views0likes1Comment