Game is broken after last S4 update
since the update launched, every single game i play got huge stutters/lag, i chancged so many setting to get rid of it, and it got better on plain sight, but when i enter an actuall battlefield the stutters are REAL. besides that i get bug after leaving game early i am stuck in menu not beeing able to start a another game. or the best when i join the not started game, waiting for players, i cant see my character, i cant change it or loadouts and when Battlefield 6 starts i am stuck and at BattleChat 6 as it is one of my options to do, second one is to leave the game. THE very worst update so far!36Views0likes3CommentsClub Friendlies Ping
EA Sports has had a lingering issue with one of their most popular modes “Pro Clubs” on June 22nd they made a post claiming they were investigating reports that players were experiencing network/Ping issues in game regarding friendlies and attempted an update that improved matchmaking however ping is still an issue. it has been 30+ days since this issue was acknowledged and still persists. As of recent they have ignored the requests of customers claiming that the new restructured servers completely are broken and only are paying attention to simply the matchmaking issues at hand which still has issues but is fixed for the most part.48Views0likes3CommentsClub friendlies - Ping issues
After the last update, EA added more servers to the server list in the settings section in pro clubs. When we play friendlies against other clubs, it does not matter what server we are on, we have been getting HORRIBLE ping. To the point where it’s unplayable sometimes. I would normally get 15-20 on east ping and now EVERY game is 150+ . The ping is also unstable. Last night every 3-4 seconds the game would skip. Ea made a post on Twitter saying they were aware of the situation but we have not received an update in DAYS! Please let us know what we need to do or when we can expect a resolution.851Views20likes23Commentswas für ein Matchmaking System hat BF6 ?
das Sagt GameStar https://www.gamestar.de/artikel/battlefield-6-skill-based-matchmaking,3437330.html mein Erfahrung sagt aber nein das ist gelogen ! mein REALER Ping zum Server ist 5 ! wie auf dem Bild ! aber seid Monaten ist er immer über 17 bis 25 . Spieler kommen aus alles Welt . also bitte EA sagt doch mal warum das so ist wie es zur zeit ist ! und dann warum haben Neue Spieler und Konsolen Spieler eine Besser Hitrec als ein Spieler der lev 300 ist seine Waffen voll max sind aber die haben keine Auswirkungen . bitte gebt doch mal Antwort was die FrageMy ping has been significantly higher and much less stable than before
The routing to the game servers appears to have changed. Since then, my ping has been significantly higher and much less stable than before Why has my ping suddenly increased to 38–45 ms when it used to be around 24 ms? As far as I understand, this seems to be related to changes in Google's network routing, but I'd really like to get my previous connection quality back. It's not comfortable to play with this level of latency. In FC 25 everything was much more stable, and even when FC 26 was first released, the connection was perfectly fine. I'd also like to point out that you have a large player base from Russia and neighboring countries. It would be great if EA could add a data center in Russia. Please help improve the connection to your servers.87Views2likes2CommentsGame not working correctly (players react slower, pass to other players, etc)
Hi everyone, I had similar problems in last years edition, but this year it's just on a different level. I have played EA FC 26 on different consoles and TVs, also I have tried other friends' profiles and this problems only occur on my profile. My game is just not working correctly. These are the problems I encounter on basically every game I am playing: - My players are slower: it doesn't matter if I am attacking or defending, my players are always slower compared to the opponents' players. I have a player with 92 pace, opponents has a player with 70 pace, mine is slower. This happens in every game. They are not only slower in running, but also in reacting and controlling the ball. Whenever I play a normal pass, my players always need a second or two to control a ball. The opponents can do 5-10 direct passes and the players react and control the ball within milliseconds. - My players play badly: My players almost always take the wrong decision. I try to pass the ball to a player who is 3 meters away, my players tries to pass the ball 20 meters in a different direction where 3 opponents are standing - Rebounds: This was a huge problem last year and for me it is still this year: Whenever the ball is intercepted or my goalkeeper saves a ball (which is rarely the case), the rebound ALWAYS goes to the opponent. It's even 3-4 times back to back rebounds that are jumping to the opponent although he is meters away from the ball. - Automatic defending: I would consider myself a pretty good EA FC player, having played the game for the last decade. So I know how to defend, either manually or automatically. It is incredible to see how my players act during defending. They always open up passing lanes for the opponents. When the opponent is in my box, my players are never close to the other opponents players, but always gives them space to pass the ball and shoot. - Automatic pass/shoot blocking: This is something that just does not work with my players. Every game there are 10-15 passes that pass either directly through the body of my players, or some centimeters by my players and they don't react or try to get the ball (yes, I have activated this option in the menu). Also, when an opponent is in the box, they can always just shoot through my players and the ball goes in every time. For me, the opponents can intercept impossible passes, my shots always go against a defender (and rebound to the opponents feet) and they just defend better in every situation. There are many other problems that I am encountering in this game (I don't want to start about the "pack luck" which is there for every single player on the world, but for me), but these are the biggest and worst I am having. It feels like I am playing against scripting every game, not against the opponent player and this is really annoying. There is not one "normal" game that I have played this year without having these problems. I am even thinking of buying a new console (currently playing on XBOX) and create a new profile to see if EA somehow put a virus on my profile... Let's see if anyone reacts on this post. This will definitely be my last EA FC that I am buying and I don't think I will play it any longer. It's no fun anymore, it's just about playing with Meta Players and having scripting on your side. Over and out.2.9KViews10likes12CommentsLag in Apex Ranked
Over the past year in ranked I have started to experience unplayable lag in ranked. Whenever I enter a game that is a “protected server” my packet loss spikes around 70-80. If I am not in a “protected server” I hover around 30 ping and have zero packet loss. I’ve tried everything I can on my end such a setting my NAT type to open, switching to ethernet, etc. I tried to contact the EA support but am forced to chat with an AI that provides no help and I am not given the option to open a case or anything. I have seen people experiencing the same issue but have seen nothing in the replies on how to fix itHit Registration 🥩🏁
Hit Registration / Netcode Feedback I've been playing Battlefield 6 consistently since the beta and have put a lot of hours into the game. I've spent a long time dialing in my controller settings, so I have a good feel for when I genuinely miss my shots versus when something feels off. Lately, I've noticed matches where I'm clearly landing shots on target, but the hit registration feels inconsistent. It can seem like bullets aren't registering correctly, damage is delayed, or the overall experience isn't matching what I'm seeing on my screen. As a comparison, my friend and I switched over to Halo Infinite after a frustrating Battlefield 6 session. The difference was immediately noticeable. My shots connected consistently, I finished the first match with 15 kills, our team won, and the gameplay felt responsive. It reminded me that Halo Infinite also had significant hit registration and networking issues at launch, but the developers made major improvements over time by refining the networking and hit detection. I'm not saying Battlefield 6 has the exact same issue, but I do think it's worth investigating the hit registration, netcode, latency compensation, or desync. I really enjoy Battlefield 6 and want it to succeed, which is why I'm taking the time to provide this feedback instead of simply complaining. Please continue investigating hit registration consistency across all servers and network conditions. Even small improvements in this area would make a huge difference to the overall gameplay experience. Thank you for all the work you're putting into the game.