Apex
So, come on, just stop using wildcards for events. There used to be loads of fun events back in the day, didn’t there? And what’s happened to the story? I reckon if you’re just going to leave it half-finished, you shouldn’t have released it in the first place. DeepLで翻訳しました (https://dee.pl/apps)Knuckle Up
I think Mad Maggie deserves her own Heirloom, and scrap-metal knuckle gauntlets would be the perfect choice for her. Maggie is a brutal fighter from Salvo who has spent her life fighting for her people. Homemade knuckle gauntlets built from scrap metal would represent her background, rebellious personality and fighting style perfectly. The design could feature rusty metal, spikes, bolts, orange and yellow paint, and Salvo markings. For animations, Maggie could slam the gauntlets together, tighten their bolts, punch the air and create sparks during inspections. Her melee animations could feature heavy punches and powerful strikes. I believe this would be much more fitting than a conventional knife or sword. It would give Maggie a unique Heirloom that reflects her character and lore. Mad Maggie has spent her life fighting with everything she's got. It's time she had an Heirloom that reflects that.14Views0likes0CommentsDark Veil Needs More Love
Firstly, Dark Veil has no synergy with Barricade or Piercing Spikes. Previously (technically, currently) Piercing Spikes also didn't trigger Barricade, but now they do. The value of Piercing Spikes still remains unchanged when Dark Veil is used, & vice versa. An optimal example of a Legend with good synergy would be Wattson. Spark of Genius & Interception Pylon can work together to restore shields at a higher rate (& at an even higher rate with Energised Healer). Perimeter Security can keep players at bay, inhibiting them from shooting Interception Pylon, especially in buildings with elevator-esque ziplines. In return, Interception Pylon can prevent grenades from destroying Perimeter Security. I propose implementing Catalyst's introductory animation into gameplay by bolstering Dark Veil with a continuous line of Piercing Spikes at its base. Not only would this make enemies more hesitant to cross Dark Veil, as people stopped caring about being pseudo-blinded long ago, but it would also provide tremendous synergy with Piercing Spikes when used indoors by making accurate deployment easier, which would alleviate the problem of Catalysts being afraid to waste Dark Veil indoors. Secondly, I propose permitting shorter Dark Veils to be raised without requiring that the Ultimate be fully charged or consuming its entire charge (especially when Dark Veil hits an obstacle & stops). This would be similar to Rampart's Sheila, with the exception that Dark Veil's total charge would be split into two components, where shorter Dark Veils can only be raised when at least one component is fully charged & would only consume a percentage of the component proportional to the length of Dark Veil deployed. This would allow for better Ultimate use in & between buildings, as the shorter Dark Veils would be functionally identical sans the fear of wasting the Ultimate's entire charge when used indoors or when it hits an obstacle & stops. Only one component would be charging at any given time, unless both are fully charged, to prevent doubling the rate of charge gain. A fully charged component won't recharge until fully depleted to prevent Catalyst from continuously raising Dark Veils by switching components. Finally, the straightness of Dark Veil isn't always optimal, & its optimality decreases the more perpendicularly spread out the enemy team is. It's too common for enemies to already be at the sides of Dark Veil before Catalyst's team even finishes recovering because, even when they're sandwiched between a wall & Dark Veil, there will necessarily be some space at at least one side that enemies can spray you from. I propose implementing a 3rd toggle for the deployment of Dark Veil that raises Dark Veil as you move your crosshair along the ground, which would facilitate temporary pockets of calm for a safe recovery, unless an enemy gains height or uses the Void to get inside them. Presumably, this would co-occur with the second proposal, allowing shorter Dark Veils to be raised in shapes of Catalyst's choice as the other component charges up until the component being used is depleted, unless the other component is also fully charged. If one component is depleted while in this toggle, raising Dark Veil would begin drawing charge from the other component if it's fully charged.89Views0likes5CommentsCollaboration Concept: Apex Legends x Rick and Morty
Hi everyone and Respawn Team, I would love to propose a collaboration concept that I think would fit perfectly into the Apex universe: Apex Legends x Rick and Morty. Since Apex Legends has successfully crossed over with major sci-fi and pop culture franchises like Final Fantasy VII and various anime, a crossover with Rick and Morty feels like a natural match. Both universes share a love for high-tech gadgets, interdimensional travel, and chaotic outer-space adventures. Here are some specific skin and cosmetic ideas that would make this collaboration amazing: Legend Skin Concepts: - Wraith / Ash as Rick Sanchez: Wraith’s dimensional rifts or Ash's phase breaches could visually transform into Rick’s iconic neon-green portal fluid effect. - Caustic as "Mad Scientist" Rick: Caustic's mad scientist persona matches Rick's chaotic genius. His gas traps could be reskinned to look like Rick's sci-fi battery cells or toxic alien flasks. - Mirage as Rick Sanchez: Alternatively, Mirage’s eccentric and narcissistic personality fits Rick perfectly. His decoys could look like holographic versions of Rick. - Revenant as Krombopulos Michael: The infamous, cheerful alien assassin from the show shares a very similar lanky, robotic-like silhouette and assassin profession with Revenant. - Octane as Morty Smith: Octane’s anxious energy and fast-paced gameplay would make a hilarious dynamic for a Morty-themed skin or apparel. Visual & Audio Effects: - Custom Skydive Trails: A trail that looks like interdimensional green portal energy. - Weapon Skins: A Wingman or Plasma-style weapon skin designed to look like Rick’s classic silver Portal Gun. - Holosprays & Stickers: Classic catchphrays or memes from the show adapted for Apex (e.g., "Wubba Lubba Dub Dub" or Pickle Rick stickers on shields/meds). This crossover would bring a lot of fun, cosmic chaos, and humor to the Outlands, and I know the community would absolutely love it. I would love to hear what other players and the developers think about this! Thank you for reading!Crypto Prestige Skin inspo
(Images attached below) Hello Team Respawn, hope all is well! First off I'm very excited for the crypto rework. I have been hesitant on writing again about old and new crypto ideas for his rework and decided to sit back and see what you guys cook up. The crypto rework comes out about 3 days after my b day which is hilarious considering I wrote a feedback about how it would he awesome if he got his rework around my birthday. Me and my friends always joke about how so much of the stuff I've written became a feature, legend and more and who really knows if my feedback is seen but it's nice to see ones ideas come to life. We really appreciate the continued fight against cheaters the most. Thank you. Today I have created some inspo with the help of A.I to for some ideas I have long had for cryptos prestige skin. It took quite some time to get the A.I to sort of make it how I wanted it but it's still not perfect. It would be awesome to see something close come to life for crypto or a future legend. Me and my friends are really hoping going forward that prestige skins not only feature some sort of customization but also have more bang for your buck. We would love if cryptos prestige skin included a intro upon character selection, a dive trail, if the drone is kept in his kit that it has a sentient voice like the comic strip dialogue between him and wattson where wattson suggested to add a voice to the drone. This would be great for prestige and reworks. Perhaps shield cell/battery and grenade skins for the prestige skins. Banner and finishers of course. Voice quips, holo sprays, and so on. Just a more fleshed out prestige skin bundle. Not everyone is buying the event. Some people go for shards and craft the prestige skin itself only so it would be nice if said prestige skins have more included since the game is evolving. I have attached the images below. Crypto drone prestige Stage 1-3 for crypto or future legend. Hope you all like it! Note: The A.I messed up the staging order so the version of him with glasses is actually Stage 2 and the version with him with just a shirt is Stage 1. Cheers.118Views1like1CommentUpcoming Ranked Changes
I was really excited about the upcoming Ranked changes. I've been waiting all year since the Roadmap was released. Unfortunately, I'm a little disappointed. Honestly, I thought you all were going to bring back DZO for all ranks. I was hoping that Ranked would be competitive throughout all ranks. Unfortunately, the direction you all are taking is to allow ranks below Diamond to be a elim fest. Elims will have higher priority in the ranking system. Squads will share elims, no matter which squad mate got the elim. Which means that players can possibly be carried by their more aggressive squad mate(s). The DSO format will continue to encourage hot drops, especially since elims have higher priority. It seems as if Skull Town and Thunderdome might be reintroduced to King's Canyon, along with other possible hot drop POIs. IMO, Ranked below Diamond caters to aggressive players and aggressive play styles. Which ignores the play styles, entirely, for casual players who enjoy playing in a more competitive, ALGS inspired, environment. Basically, if a casual player isn't skilled enough in the game they will be forced to play a certain way, aggressively. Personally, I just think it's unfair. Just because a casual player isn't highly gifted at playing Apex doesn't mean they should be gatekept from playing in a more competitive format. I hope you all develop in-game tourneys so that at least casual players can play in more competitive, controlled, environments; similar to Rocket League and Fortnite. Since elims, in below Diamond ranks, will be more emphasized I personally believe that players will continue to gravitate to Legends that will give them the best results, Skirmisher/Hybrid Skirmisher Legends. As I mentioned above, I'm a little disappointed. It's still exciting to see that Ranked is evolving and maybe for the better. Only time will tell. Apex Legends Cup Series | EA Forums - 13809436 I reviewed all the links below: Apex Legends Ranked Roadmap Major Ranked Improvements Season 31 Changes Everything Huge Update Announcement Season 32 News74Views3likes5CommentsCan bot royal go back to just bots bro?
So liiiike. I like to use all the tools at my fingertips in the game to make me better. Bot Royal used to be my training tool for when I was trying to grasp a new legend and their abilities. Now, I have to play with other sweaty people and hope I get a chance to use any of the abilities. I liked how you guys made it to where it was customizable and you could make the bots harder. NGL, I maxed out their skill set so it would be harder and more challenging. Playing with other players fully defeats the purpose of Bot Royal, and I don’t like it. When I’m feeling antisocial and just don’t want to deal with randoms, that was also where I went, but now… all I have is Firing Range? That just blows. Am I the only one who hates this new development?53Views4likes6CommentsNew Rampart Ult mechanic
I think it would be both logical and fun to give Rampart’s ultimate an additional ability: when placed on the ground, it could function automatically—like a turret that protects the structure. To me, this buff makes perfect sense for Rampart. Of course, implementing it would require careful consideration of how much power it adds to her ultimate; we could balance this "automatic Sheila" by adjusting factors like damage, fire rate, spin-up time, target acquisition speed, range, field of view, or even its health (making it easier to destroy). Simply having an automatic Sheila would discourage enemies from jumping over her barriers to push into a building. Even if the automatic version isn't particularly powerful, it’s intimidating—enemies might not even be able to tell at a glance whether it’s the Sheila Rampart is holding or the one on the ground, which creates a sense of fear. After all, a "Controller" class is supposed to strike fear into advancing enemies; otherwise, they aren't really "controlling" anything, right? Rampart is in a great spot as she is, but I feel this buff would make sense and be super fun. I doubt many people will see this—and those who do might just mock it—but I really wanted to share this idea with the forum. Anyway, that’s it!39Views1like3Comments