Show Courage: Revert Ash and Start From Zero
What the developers need is the courage to revert Ash to her pre-rework state and start from scratch. If they want to keep the "Blink" ability, they should create a new character where Blink is the core of their kit. It's counterproductive to remove or nerf Ash's existing abilities for the sake of Blink. They need to set aside their pride, disregard their personal feelings, and confront the situation before them. Don't be afraid to admit failure and shy away from it. Don't be a coward and hide in your rooms. Come out of your rooms with courage and face the current challenges. Are you truly content for it all to end like this?13Views0likes0CommentsRegarding the Recent Update
To the Development Team, Thank you for your hard work on the latest update. I acknowledge that Ash and Ballistic, whose disproportionately high pick rates have been previously pointed out, were targeted for adjustments in this update. However, I still harbor fundamental concerns regarding the approach to balancing these Legends. My reason is that the adjustments made appear to target aspects other than the primary causes of their overpowered status. In Ash's case, the main cause of her being overpowered was her Blink (dash) ability. While Ash did lose the benefits of fast and automatic reloads due to her class change, the excellence of her Blink remains intact. For Ballistic, I believe the cause of his overpowered status is his strong synergy with the Turbocharged Devotion. The conditions for granting Turbocharger to Devotion, or Ballistic's Ultimate ability to turn his carried weapon into a gold weapon, should have been re-evaluated. However, the Devotion was not addressed in this update, and the gold weapon aspect of Ballistic's Ultimate remains. While his Ultimate's movement buff and tactical ability are certainly powerful, I view them as separate from the primary cause of his overpowered state. Unless the root cause is addressed, the outcome will not change. This means the problem will not be resolved by this update. On the contrary, by altering elements other than the core issue, the situation has become more complicated, and I believe problem resolution has been pushed further away. Of course, I understand that major changes carry risks, and that consideration must be given to users who currently view the situation favorably. However, if things remain as they are, even if there's a temporary population recovery like at the beginning of Season 25, the player count will likely continue to fluctuate with slight increases and decreases, ultimately resulting in a significant net decrease, similar to what happened after the latter half of SP1. My previous assertion, "Avoiding nerfs is neglecting over-buffs," is not about making characters "unplayable." Instead, it's about sincerely addressing the root causes of imbalance and applying appropriate corrections (whether buffs or nerfs). Therefore, I kindly request that you reconsider your approach to the current overpowered Legends and implement more fundamental adjustments to restore the game's healthy balance and diversity. Please don't let me down Apex.65Views2likes2CommentsMy top 5 wishes for the future of apex legends
1. I hope a new class of legends is added that has an ultimate which calls down a transport vehicle like a jeep, APC, helicopter or small titan. 2. I hope valkyrie gets a proper full astronaut skin, vantage a ghillie suit skin, alter a void space-suit and caustic a full hazmat lab suit skin. I’m absolutely not a fan of the endless spamming of fashion skins that apex keeps doing. I’d like to see more professional war gear type skins. 3. I hope finally the developers take some serious action in making Vantage competitively viable. The developers keep avoiding the issue of Vantage’s sniper not doing enough damage, which is never going to fix the core problem that haunts vantage. Ultimates have to be more powerful than ground loot weapons. 4. I hope the developers permanently add a fast-paced battle royale mode. Straight shot was this exactly, but then they never added it as a permanent mode, nor made the core battle royale experience faster. Beginners don’t mind boring games, for everything is new to them anyway. But the more experienced you are, the more you want the strategy and action that apex legends has to offer and less waiting around for rings to close. 5. I hope maps are made flatter so that long range weapons, and long-range spotting and ring-planning becomes easier and more impactful. Players should be able to scout out the next area in the ring in order to plan around it, and harass one another with long range snipers.16Views0likes1CommentCaustic Buff Ideas
I think we can all agree that Caustic is the second worst legend in the game. So let's put him back into the game, rather than him being almost non-existent. I think all of you, the Respawn and EA team, should put both of his EVO Level 2 upgrades in his base kit, and remove the Level 3 upgrade "Particle Diffuser" and simply double his ultimate radius. Breathe It In is a good upgrade idea, but it's not very strong. I think it should heal 8 HP every second. Increase his general ultimate duration to 20 seconds and make both his tactical and ultimate deal 10 damage on impact, rather than having it go up by 1 from 5 until it reaches 10. Caustic's tactical cooldown should be 15 seconds, keep the 3 charges, and extend the amount of max active traps to 8, as well as making his tactical gas last 20 seconds. His new Level 2 upgrades should be No Subject Escapes, which makes his gas slow enemies for 3 seconds when they enter his gas, (Wraith or any other legend and their abilities cannot negate this. The timer only pauses), and Master Experimenter, which gives Caustic access to extended Assault and Support bins, Recon Beacons, and gain access to scanning Care Packages. As previously stated, for his Level 3 upgrades, we should keep Breathe It In, but his new second upgrade should be Mad Scientist, which now makes it so that Caustic can infuse a grenade with Nox Gas, like charging a Rampage, (which takes 3 seconds to do), and the Nox Gas that's emitted lasts for 5 seconds dealing 5 damage per tick, not increasing. This blankets an area half the size of a gas trap area, and the gas gets released on explosion. For thermites, when the flames come out, for arc stars, if stuck on an enemy legend, releases then, otherwise, releases on explosion. Frags mirror arc stars except there is no exception, the gas is emitted on explosion. In addition to this, decrease his ultimate cooldown by 30 seconds. That's all. Respawn and EA, I hope you consider my suggestions and put them into the game. Thank you for reading this.12Views0likes0CommentsNerf Ash snare
as of today 7/18/25 Ash's snare needs a nurf i used Revenant leap and was snared at the same time and it stretched so far and rubber banded me back. The snare is to strong the rev leap should be able to snap that stupid move you keep in the game. Also please consider reducing the circumference of the circle to add more skill in it to prevent Ash from just troughing it where ever and snaring someone. Please use better judgement when it comes to releasing things into the game who ever is deciding these things needs to step down you are trashing the game.