If you have a problem with the BF5 game then don’t play it or don’t buy it?
That’s your opinion ok! It all started out with BF5 when it was really bad. But overall BF 2042 was the #1 worst game in the franchise! If you are having a hard time understanding me then, I could fix it myself. I have a small ENG like it’s Problems like autism ok, it’s one of them too. My English it’s more American and British.12Views0likes0CommentsIf you have a problem with the BF 2042 game then don’t play it or don’t buy it?
That’s your opinion ok! It all started out with BF5 when it was really bad. But overall BF 2042 was the #1 worst game in the franchise! If you are having a hard time understanding me then, I could fix it myself. I have a small ENG like it’s Problems like autism ok, it’s one of them too. My English it’s more American and British.Hard swap (old feature)
This is a feature that I would like it to be brought back in some manner (from BF2 modern combat). I don't expect this be included on BF6 but hear me out. Hard swap allowed the player to change control over a unit that is nearby by pointing at it and pressing a button. I understand that this feature worked well for single players only but with proper tweaking this could make the game more immersive. This could allow players to traverse huge maps without dying or even the need of vehicles. I'll explain what I mean When we take bases, there are times when those bases feel empty as players usually push forward and don't defend until its too late. I prefer they push but I would like the secured bases to have a little more of a resistance aside from the time it takes to take them over. For this i would like to place 4 bots or a bot squad that will move and guard the bases that have been secured. This will provide players an empty vessel to take over and allow to traverse the field simlessly. The catch is a single squad can change quickly and your old vessels will retreat to the nearest secured base (bots will avoid combat). bots will reposition to cover all bases and if more bots are needed, they will be deployed from the HQ, if there are too many the extra will return to HQ. This will allow respawn to foward bases be limited until more bots arrive but also to quickly repositioning your team or self with out killing yourself. Can't hard swap while under fire. This would make the game more immersive for troop movement as you will have less enemies popping out of the blue. If there are no bots, you'll have to deploy from HQ or wait for bots to fill in Respawn to allies or beacon will not be removed however the respawn delay to allies will be significant while respawn to a beacon won't have a delay (beacon has limited uses and destroy itself if the player who set it respawns) Extra/optional Leader of the squad or recon could "radio or use a gatget" to call the bot squad otherwise they won't deploy from HQ Players can take over bots that are retreating to base or HQ Bases and HQ will allow players to swap their class, but new vessel will automatically swap to players last used class Bots will count towards point system so you have be careful when deploying them as bots focus on defending bases, they will shoot and take cover but will prioritize avoiding combat Bots are pin down, they could send a distress signal to be rescued. Could be a fun feature for vehicle players to transport units. it could also speed up the movement of bot squad allowing for faster respawnBF6: Any news about PvE and Portal?
Dear DICE developers, with less than three weeks left until the release of Battlefield 6, many of us are really excited about all the performance upgrades, changes, and improvements you’ve shown so far, especially on the multiplayer side, with videos spreading all over social media every day. That said, could you please share some details about the new Portal mode? Specifically: Will Battlefield 6 also include a SOLO–COOP mode like we had in Battlefield 2042? Will it be possible to play across the different maps in PvE (not the single-player campaign, but the separate PvE mode) as in BF2042? And if PvE is included, will there be any restrictions on progression? Thanks a lot for your attention, many players are eager to know!No bad visuals on the characters to see. No bad response time please
It’s up to their idea, and it’s not us, but I just thought this was a smart idea. I know it sounds like a lot but I’m so used to far away from the area on the battlefield just because am so used to it. could they bring it back please? I know it’s too much to ask for I forgot to bring that up. It’ll help in the game too.Miss out choose your own maps in Battlefield.
It’s up to their idea, and it’s not us, but I just thought this was a smart idea. I know it sounds like a lot but I’m so used to far away from the area on the battlefield just because am so used to it. could they bring it back please? I know it’s too much to ask for I forgot to bring that up. It’ll help in the game too. It all started out in BF1Please give us back 24/7 Iwo Jima Conquest
This mode was the most fun me and my friends had in this game since launch! We do enjoy the random conquest maps but it was so much fun to be able to hop in there and only play that map for as long as we wanted to. Each round was still very different and combined with the weekly challenges just a blast! We played it every evening it was up and always looked forward to the next day! I've seen you bring it back for the breakthrough option so why not for the OG mode conquest? Pretty please!