sims completely frozen
please help!!whenever i try to make my sim do something,all the actions stuck in waiting panel.it gets fixed by debug thing,and then when i assign my sim "pkaying computer game",it stands still and computer is on and action goes!all my script mods are completely fine,i checked,i have the same problem even in basic game.what should i do?im getting a new pc next month,will my game still be broken there?Unable to Play Saved Game With and Without Mods
I have tried everything. After the recent update my game will not open my current household, it will only open the load worlds page. At first, I thought it was my mods, so I tested every single one. It was not an issue with my mods. Even if I take all of my mods out of the game, I still cannot open my household. So, I looked to see if the Sims team solved this issue and, in this post, (that I also commented on) When Loading Household Game Returns to Neighborhood Select Screen I decided to see what they recommended since, apparently it isn't a game issue. So, I clicked onto this link Solution where it gave me many different ways to solve this issue. As stated, I already knew it wasn't a broken mod because I tested the game with and without mods. Then as recommended I decided to rename my Sims 4 folder "Old" so a new folder would populate creating essentially a blank slate. I did this. It worked; I could open this new game exit out of Sims then reopen back into this household. So, then I went on to the next step of moving my Save file in the "Old" folder into the fresh one. This is where I found that I could not open the household like it had been doing before. I didn't have any mods in my game and cleared out my localthumbcashe.package and of course repaired my game via EA app. I was given this code: 110:bleeeb7:b90b4979 but I am completely lost how to fix this issue. Now, this would not be a big issue if I didn't have my legacy save game. I have worked so hard on this file and would hate for it to be gone completely for an update that occurred recently especially because I have never had an issue with my mods nor my household since this update in prior ones.keep getting sent back to manage worlds menu
i am at my breaking point . every time I go into a sims world (not just one with CC) I get sent back to the manage worlds menu. This has been happening about a month or so and have tried all the remidnies (see below). One time I got the error message of 122:502fc384:b7e315fb. I cannot build or create a new household. I had this problem happen once last year on a different save file and device but it fixed itself. I play on a 2020 Mac Air iCore7 chip last year it happened on a 2018 model. I have removed my mods scripts etc., deleted EA app, ran BE, used s4s, cleared thumbcashe, updated mods, repaired the game, all of that fun stuff ! if anyone could help PLEASE PLEASE reach out :(Sim Select Bug
When I go to travel or choose another sim to do an activity, the option box shows up mostly off the bottom screen. Not only is it off the screen, I can't select any sims that pop up, nor can I close out of it. I've checked the mods I have installed to make sure they are updated and everything, but it didn't work. It's happening in every save I have. I have attached a photo of one of the instances. In this case, I was playing from an infant and I was selecting a sim to change her.Growing Together- Child Sim's Face Showing Mesh with No Skin After Fight??
I just got Growing Together and had a pretty insane glitch. I had no mod problems before this happened, and this only seems to be happening during gameplay, as my sim shows no issues while in CAS. My sim (pictured) got into a fight with her brother, and upon losing, now has no skin and a visible facial mesh. She is also wearing randomized clothes and hair. While she looks like the in-game glitch pictured, if I click to enter CAS, she returns to looking like her normal self until re-entering the game. All of my mods are updated, this only happened when the Growing Together fight triggered. Her brother has the same skin overlay on, and does not have this visual glitch at all.Sims 4 Keeps Closing Unexpectedly
Hi! I've been playing sims for a couple of weeks after updating and deleting all broken mods/cc and it was working absolutely fine. But the last couple of days I've been playing, it'll close randomly without warning and then I aren't able to save my game. It has done it mid-play, mid CAS and mid build mode. I've done all the necessary things required in order to get it to work but it's not doing anything and seems to be doing it more frequently. I play on my MacBook Air, all up to date.Solvedobject has no attribute 'career_start'
Sim starting new semester in university, sometimes time freezes and game does not respond. I have no mods. Exception Date: 2025-09-18 19:21:58 Game Version: 1.118.242.1030-1.200.000.677.Release Category ID: alarms.py:260 Recommended Action No mods are installed, so it is likely this is an official game bug. Please refer to the AHQ Forums for further assistance. Include this report. https://answers.ea.com/t5/Bug-Reports/bd-p/The-Sims-4-Bugs Possible Cause (Confidence: 10%) alarms Reason Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'career_start') MCCC Version Not Installed. Mod Count 0 packages, 0 scriptsCan anyone help my daughter solve this error?!
Hello, my daughter is an avid Simmer and plays the Sims 4 with mods and CC, she's recently experienced gameplay errors that make the game basically unusable and we (not that I'm much help!) can't seem to fathom what is causing the error. Below is the latest Exception report, so if anyone clever can work out what's going on we would be EVER so grateful! Just to add, we have Better Exceptions and have tried the online scanner but it doesn't have any idea either! Thank you SO much in advance. "Core\sims4\utils.py", line 179, in wrapper File "Server\areaserver.py", line 167, in c_api_server_init_tick File "Core\sims4\core_services.py", line 164, in start_service_tick File "Core\sims4\service_manager.py", line 346, in start_single_service File "D:\Projects\Sims 4 Modding\Mods\TMex Mods 2022\Tmex-AllScenarios\PublicUnlock.py", line 13, in _unlock File "D:\Projects\Sims 4 Modding\Mods\TMex Mods 2022\Tmex-BetterExceptions\tmex_BetterExceptions_Hooks.py", line 40, in tm_get_tuning_finished File "Core\sims4\tuning\instance_manager.py", line 192, in update_incremental_start File "Core\sims4\tuning\instance_manager.py", line 251, in _execute_gen File "Core\sims4\tuning\instance_manager.py", line 304, in _execute_func_and_calculate_time File "Server\sims\masked\v57\injector.py", line 26, in _wrapped_function File ".\WonderfulWhims_v57\turbolib2\tunables\quicktune\tuned.py", line 21, in _turbolib_on_quicktune_snippet_tuning_load File ".\WonderfulWhims_v57\turbolib2\services\whims_service.py", line 85, in _turbolib_load_whims_into_whim_sets File ".\WonderfulWhims_v57\turbolib2\services\affordances_service.py", line 498, in _turbolib_on_tunable_class_tuning_load File "\SOL_SkincareBeauty.ts4script\KawaiiStacie_SkincareBeauty.py", line 10, in _inject return new_function(target_function, *args, **kwargs) File "\SOL_SkincareBeauty.ts4script\KawaiiStacie_SkincareBeauty.py", line 34, in KawaiiStacie_SkincareBeauty_AddMixer_163702 original(self, packs_to_load) File "\SOL_MenstrualCycle.ts4script\kawaiistacie_SliceofLifeMenstrualCycle.py", line 10, in _inject File "\SOL_MenstrualCycle.ts4script\kawaiistacie_SliceofLifeMenstrualCycle.py", line 79, in kawaiistacie_SliceofLifeMenstrualCycle_AddMixer_163702 File "\SOL_MenstrualCycle.ts4script\kawaiistacie_SliceofLifeMenstrualCycle.py", line 47, in kawaiistacie_SliceofLifeMenstrualCycle_AddSuperAffordances_2 File "\SOL_MenstrualCycle.ts4script\kawaiistacie_SliceofLifeMenstrualCycle.py", line 25, in kawaiistacie_SliceofLifeMenstrualCycle_AddSuperAffordances_1 File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\utilities\injector.py\injector.py", line 51, in protected_original_function File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\utilities\injector.py\injector.py", line 59, in _wrapped_function File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\careertones.py\careertones.py", line 11, in basemental_careertones_load_data_into_class_instances File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\april_fools.py\april_fools.py", line 163, in bmd_appliances_load_data_into_class_instances File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\action_loots.py\action_loots.py", line 163, in loot_injection File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\action_loots.py\action_loots.py", line 43, in buff_injections_ File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\action_loots.py\action_loots.py", line 16, in buff_injection File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\HealthcareRedux\Scripts\HealthcareRedux\hcrinjector.py", line 23, in _inject File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\HealthcareRedux\Scripts\HealthcareRedux\adeepindigo_healthcare_injections.py", line 41, in _add_new_reward_trait_tuning File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\BGHealthSystem\Scripts\indigo_injector_BGH.py", line 7, in _inject File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\BGHealthSystem\Scripts\adeepindigo_bghealth_injections.py", line 62, in _add_new_reward_trait_tuning File "Core\sims4\tuning\instance_manager.py", line 681, in load_data_into_class_instances File "D:\Projects\Sims 4 Modding\Mods\TMex Mods 2022\Tmex-BetterExceptions\tmex_BetterExceptions_Hooks.py", line 27, in tm_get_last_tuning File "Core\sims4\tuning\serialization.py", line 673, in load_from_xml File "Core\sims4\tuning\serialization.py", line 718, in feed File "Core\sims4\tuning\serialization.py", line 762, in _load_node File "Core\sims4\tuning\serialization.py", line 822, in _load_tunable File "Core\sims4\tuning\tunable.py", line 417, in load_etree_node File "Server\objects\definition_manager.py", line 142, in get File "Server\objects\definition_manager.py", line 324, in _load_definition_and_tuning sims4.tuning.merged_tuning_manager.UnavailablePackSafeResourceError rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 15:49:21</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>injector.py:26</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Exception while finalizing tuning for leo:recipe_Food_Homestyle_ChristmasCake-Single. (UnavailablePackSafeResourceError) Traceback (most recent call last): File "Core\sims4\utils.py", line 179, in wrapper File "Server\areaserver.py", line 167, in c_api_server_init_tick File "Core\sims4\core_services.py", line 164, in start_service_tick File "Core\sims4\service_manager.py", line 346, in start_single_service File "D:\Projects\Sims 4 Modding\Mods\TMex Mods 2022\Tmex-AllScenarios\PublicUnlock.py", line 13, in _unlock File "D:\Projects\Sims 4 Modding\Mods\TMex Mods 2022\Tmex-BetterExceptions\tmex_BetterExceptions_Hooks.py", line 40, in tm_get_tuning_finished File "Core\sims4\tuning\instance_manager.py", line 192, in update_incremental_start File "Core\sims4\tuning\instance_manager.py", line 251, in _execute_gen File "Core\sims4\tuning\instance_manager.py", line 304, in _execute_func_and_calculate_time File "Server\sims\masked\v57\injector.py", line 26, in _wrapped_function File ".\WonderfulWhims_v57\turbolib2\tunables\quicktune\tuned.py", line 21, in _turbolib_on_quicktune_snippet_tuning_load File ".\WonderfulWhims_v57\turbolib2\services\whims_service.py", line 85, in _turbolib_load_whims_into_whim_sets File ".\WonderfulWhims_v57\turbolib2\services\affordances_service.py", line 498, in _turbolib_on_tunable_class_tuning_load File "\SOL_SkincareBeauty.ts4script\KawaiiStacie_SkincareBeauty.py", line 10, in _inject return new_function(target_function, *args, **kwargs) File "\SOL_SkincareBeauty.ts4script\KawaiiStacie_SkincareBeauty.py", line 34, in KawaiiStacie_SkincareBeauty_AddMixer_163702 original(self, packs_to_load) File "\SOL_MenstrualCycle.ts4script\kawaiistacie_SliceofLifeMenstrualCycle.py", line 10, in _inject File "\SOL_MenstrualCycle.ts4script\kawaiistacie_SliceofLifeMenstrualCycle.py", line 79, in kawaiistacie_SliceofLifeMenstrualCycle_AddMixer_163702 File "\SOL_MenstrualCycle.ts4script\kawaiistacie_SliceofLifeMenstrualCycle.py", line 47, in kawaiistacie_SliceofLifeMenstrualCycle_AddSuperAffordances_2 File "\SOL_MenstrualCycle.ts4script\kawaiistacie_SliceofLifeMenstrualCycle.py", line 25, in kawaiistacie_SliceofLifeMenstrualCycle_AddSuperAffordances_1 File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\utilities\injector.py\injector.py", line 51, in protected_original_function File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\utilities\injector.py\injector.py", line 59, in _wrapped_function File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\careertones.py\careertones.py", line 11, in basemental_careertones_load_data_into_class_instances File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\april_fools.py\april_fools.py", line 163, in bmd_appliances_load_data_into_class_instances File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\action_loots.py\action_loots.py", line 163, in loot_injection File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\action_loots.py\action_loots.py", line 43, in buff_injections_ File ".\BasementalDrugs_7.18.179-PUBLIC\Basemental\injections\action_loots.py\action_loots.py", line 16, in buff_injection File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\HealthcareRedux\Scripts\HealthcareRedux\hcrinjector.py", line 23, in _inject File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\HealthcareRedux\Scripts\HealthcareRedux\adeepindigo_healthcare_injections.py", line 41, in _add_new_reward_trait_tuning File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\BGHealthSystem\Scripts\indigo_injector_BGH.py", line 7, in _inject File "C:\Python37\PycharmProjects\Sims 4 Python Script Workspace\My Script Mods\BGHealthSystem\Scripts\adeepindigo_bghealth_injections.py", line 62, in _add_new_reward_trait_tuning File "Core\sims4\tuning\instance_manager.py", line 698, in load_data_into_class_instances File "D:\Projects\Sims 4 Modding\Mods\TMex Mods 2022\Tmex-BetterExceptions\tmex_BetterExceptions_Hooks.py", line 27, in tm_get_last_tuning File "Core\sims4\tuning\serialization.py", line 673, in load_from_xml File "Core\sims4\tuning\serialization.py", line 718, in feed File "Core\sims4\tuning\serialization.py", line 762, in _load_node File "Core\sims4\tuning\serialization.py", line 823, in _load_tunable File "Core\sims4\tuning\tunable.py", line 417, in load_etree_node File "Server\objects\definition_manager.py", line 142, in get File "Server\objects\definition_manager.py", line 324, in _load_definition_and_tuning sims4.tuning.merged_tuning_manager.UnavailablePackSafeResourceError rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 16:28:28</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>exceptions_feedback.py:18</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RecursionError: maximum recursion depth exceeded while calling a Python object) Traceback (most recent call last): File "Server\scheduling.py", line 231, in simulate File "Server\alarms.py", line 260, in _run File "Server\objects\components\state.py", line 5230, in _timed_trigger_callback File "Server\objects\components\state.py", line 5265, in _set_state_value File "Server\objects\components\state.py", line 3302, in set_state File "Server\objects\components\state.py", line 3353, in _trigger_on_state_changed File "Server\objects\components\state.py", line 3691, in _apply_client_state File "Server\objects\components\state.py", line 1667, in apply File "Server\objects\components\state.py", line 724, in __call__ File "Server\objects\script_object.py", line 982, in destroy File "Server\objects\base_object.py", line 412, in on_reset_destroy File "Server\objects\object_manager.py", line 742, in remove File "Server\sims\masked\v57\injector.py", line 26, in _wrapped_function File ".\WonderfulWhims_v57\turbolib2\events\objects.py", line 107, in _turbolib_object_manager_remove File "Server\objects\client_object_mixin.py", line 1630, in remove_reference_from_parent File "Server\objects\client_object_mixin.py", line 1455, in _remove_child File "Server\objects\game_object.py", line 1190, in on_child_removed File "Server\objects\components\__init__.py", line 98, in wrapped_method File "Server\objects\components\slot_component.py", line 594, in on_child_removed File "Server\objects\components\__init__.py", line 470, in exported_func File "Server\objects\components\state.py", line 2821, in on_removed_from_slot File "Server\indexed_manager.py", line 87, in __contains__RecursionError: maximum recursion depth exceeded while calling a Python object rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 16:30:42</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>story_progression_action_sim_info_culling.py:450</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: <sim '' 0x775155b74704cfa>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_firemeter.py", line 80, in _firemeter_callback File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_firemeter.py", line 93, in trigger File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 166, in process_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in _process_background File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in <genexpr>KeyError: <sim '' 0x775155b74704cfa>rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 16:33:13</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>exceptions_feedback.py:18</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RecursionError: maximum recursion depth exceeded while calling a Python object) Traceback (most recent call last): File "Server\scheduling.py", line 231, in simulate File "Server\alarms.py", line 260, in _run File "Server\objects\components\state.py", line 5230, in _timed_trigger_callback File "Server\objects\components\state.py", line 5265, in _set_state_value File "Server\objects\components\state.py", line 3302, in set_state File "Server\objects\components\state.py", line 3353, in _trigger_on_state_changed File "Server\objects\components\state.py", line 3691, in _apply_client_state File "Server\objects\components\state.py", line 1667, in apply File "Server\objects\components\state.py", line 724, in __call__ File "Server\objects\script_object.py", line 982, in destroy File "Server\objects\base_object.py", line 412, in on_reset_destroy File "Server\objects\object_manager.py", line 742, in remove File "Server\sims\masked\v57\injector.py", line 26, in _wrapped_function File ".\WonderfulWhims_v57\turbolib2\events\objects.py", line 107, in _turbolib_object_manager_remove File "Server\objects\client_object_mixin.py", line 1630, in remove_reference_from_parent File "Server\objects\client_object_mixin.py", line 1455, in _remove_child File "Server\objects\game_object.py", line 1190, in on_child_removed File "Server\objects\components\__init__.py", line 98, in wrapped_method File "Server\objects\components\slot_component.py", line 594, in on_child_removed File "Server\objects\components\__init__.py", line 470, in exported_func File "Server\objects\components\state.py", line 2821, in on_removed_from_slot File "Server\indexed_manager.py", line 87, in __contains__RecursionError: maximum recursion depth exceeded while calling a Python object rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 19:49:35</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>story_progression_action_sim_info_culling.py:450</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: <sim '' 0xe61156277a920c0>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_service.py", line 335, in _process_next_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_service.py", line 353, in process_action_index File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 166, in process_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in _process_background File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in <genexpr>KeyError: <sim '' 0xe61156277a920c0>rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 19:50:23</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>story_progression_action_sim_info_culling.py:450</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: <sim '' 0xe61156277a920c0>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_firemeter.py", line 80, in _firemeter_callback File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_firemeter.py", line 93, in trigger File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 166, in process_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in _process_background File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in <genexpr>KeyError: <sim '' 0xe61156277a920c0>rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 19:56:40</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>put_down_sim_interactions.py:408</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 521, in _do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v57\injector.py", line 26, in _wrapped_function File ".\WonderfulWhims_v57\turbolib2\events\interactions.py", line 146, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1339, in append File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4785, in on_added_to_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 8036, in on_added_to_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5911, in _entered_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 8091, in _entered_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5949, in _acquire_liabilities File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5992, in release_liabilities File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\tunable.py", line 649, in transfer File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5836, in priority File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1556, in on_element_priority_changed File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2922, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2287, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4843, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4709, in constraint_gen File "T:\InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 418, in _constraint_gen File "T:\InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 408, in _get_best_location File "T:\InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 377, in _adjust_locationAttributeError: 'NoneType' object has no attribute 'translation'rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 19:58:27</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>__init__.py:202</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on <class 'sims4.tuning.instances.heirlooms_MakeHeirloom'> (AttributeError: 'SimInfo' object has no attribute 'get_household_owner_id') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 674, in generate_choices File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 667, in _add_potential_object_aops File "lot51_core/utils/injection.pyc", line 410, in _wrapped_func File "lot51_core/snippets/tested_pie_menu_forwarding.pyc", line 47, in _add_potential_aops File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 111, in add_potential_aops File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 196, in add_aop File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 166, in is_valid_aop File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3024, in test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 743, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 147, in __call__ File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2612, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'SimInfo' object has no attribute 'get_household_owner_id'rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 19:58:29</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>__init__.py:202</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on <class 'sims4.tuning.instances.multiPicker_Wills_Heirlooms_Sim_FromObject'> (AttributeError: 'SimInfo' object has no attribute 'get_household_owner_id') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 674, in generate_choices File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 667, in _add_potential_object_aops File "lot51_core/utils/injection.pyc", line 410, in _wrapped_func File "lot51_core/snippets/tested_pie_menu_forwarding.pyc", line 47, in _add_potential_aops File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 111, in add_potential_aops File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 196, in add_aop File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 166, in is_valid_aop File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3024, in test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 743, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 147, in __call__ File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2612, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'SimInfo' object has no attribute 'get_household_owner_id'rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 20:54:42</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>story_progression_action_sim_info_culling.py:450</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: <sim '' 0xe61156277fd22c3>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_firemeter.py", line 80, in _firemeter_callback File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_firemeter.py", line 93, in trigger File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 166, in process_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in _process_background File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in <genexpr>KeyError: <sim '' 0xe61156277fd22c3>rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-03 21:15:58</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>story_progression_action_sim_info_culling.py:450</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: <sim '' 0xe61156277fd22c3>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_service.py", line 335, in _process_next_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_service.py", line 353, in process_action_index File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 166, in process_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in _process_background File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in <genexpr>KeyError: <sim '' 0xe61156277fd22c3>rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-04 12:00:32</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>story_progression_action_sim_info_culling.py:450</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: <sim '' 0xe611562b2096180>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_firemeter.py", line 80, in _firemeter_callback File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_firemeter.py", line 93, in trigger File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 166, in process_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in _process_background File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_action_sim_info_culling.py", line 450, in <genexpr>KeyError: <sim '' 0xe611562b2096180>rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>c180580bc07d4e5c68dfe12a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-10-04 14:06:47</createtime><buildsignature>Local.Unknown.Unknown.1.118.257.1020-1.300.000.223.Release</buildsignature><categoryid>scheduling.py:654</categoryid><desyncid>c180580bc07d4e5c68dfe12a</desyncid><systemconfig/><screenshot/><desyncdata>Failed to trigger state. Object: object_animalObjects_wild_rabbit:0x0e611562b9c1847a, State: animalObjects_Generic_MasterController_Missing (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@286; running>) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v57\injector.py", line 26, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v57\zone_tick.py", line 83, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 520, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling\masked\simulation\unclog\__init__.py", line 25, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\scheduling\masked\simulation\unclog\__init__.py", line 53, in _gtu_on_sim_timeline_simulation File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line 300, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line 366, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line 411, in _perform_target_action_rules File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line 397, in _perform_target_action_rules_internal File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_route_variants.py", line 930, in do_target_action_rules_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior_actions.py", line 338, in run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 712, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 243, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3302, in set_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3414, in _trigger_on_state_changed File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4308, in trigger_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3302, in set_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3353, in _trigger_on_state_changed File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3691, in _apply_client_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1667, in apply File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1172, in apply File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 724, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 984, in destroy File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 448, in destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 297, in trigger_destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 312, in trigger_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 438, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 481, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 620, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 577, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 654, in _stop_element_tree scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@286; running>rtim=0 Client Session Time: 126.71 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,550,0,6063 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA Quadro P1000 32.0.15.7344, GUID: BD4E5F98-DF0D-11EF-9A8F-806E6F6E6963 </desyncdata></report> </root>Build mode deleting items
When I go into building, everytime I try to place an item on a surface it disappears! With no mods and with mods! Brand new save to!!! I dont have any of the 3 new EPs: Business & Hobbies, Enchanted by nature, or Adventure Awaits. So I guess the issue is with the base game! This stuff is sooo annoying! It started with trying to build a bathroom the tubs & showers kept disappearing, then it was most the bathroom clutter (from all packs). CM edit: caps