Stinger/IGLA Nerfs
What on earth are you thinking? The AA weapons in BF6 are already GARBAGE and now you make them even worse? The IGLA was launched in a completely broken state, it never worked, so why is it being nerfed before it's even been usable? Stinger nerfed into the ground by reducing the lock on range to 550 meters and the speed smashed. Remember that when you're on the ground, if you're shooting something in the air, the distance to the target isn't a flat distance, it's a Pythagoras theorem, so if the air vehicle is 400m up in the sky, a 550m max range means the actual distance on the ground is only 377 meters. You should be increasing the range of the anti-air, not nerfing it. How is this fair? The stinger is already impossible to hit flying vehicles on most maps, as they shuttle across the narrow map (most noticeably, Liberation Peak), then if you lock on and fire they use their magic flares, and by the time you reload they're already out of range, behind a mountain or in a valley and "below radar". And you did nothing in the patch notes to fix the Mobile AA, which is all but useless. You realise that the Mobile AA is so bad that the only good way to use it, is to NOT USE THE AA SHELLS. It's the anti-air vehicle but using it as one is suicide because of how bad it is. The only good way to get any utility is to take the anti-vehicle shells so you can at least hurt transport vehicles. And no fix for the obnoxious radar dome on the PAX version of the tank. Are you trying to kill the game like you did with 2042 and it's 150-0 server emptying UFO little birds?Bought Items in BF6 store not applied to profile
Bought some BFC on April 28th. With those coins bought some level ups, level skips, not really sure the english term. Exactly 3 x 10 items, so my account should have increased 30 levels, but it did not. Until before the last Battle Pass you could see at the bottom of the Battle Pass section of the main menu something like 30 level ups available, now that message dissapeared, still zero level ups applied to my account. Dont know what to do.Packet Loss and Ping Issues on PC
Since probably about season 2 or even before that I have started to get worse and worse packet loss and ping issues on BF6. I love this game and want to play it more but it’s very hard to want to play when most of each of my matches feels like running around in slow motion with ice skates on. EA please fix the server issues or someone please tell me what fixes you’ve had that helped you. My PC ran this game just fine on launch and now it seems to play worse and worse. (cm edit - updated title for vis)104Views1like10CommentsAMD GPU Driver Deletion- Battlefield 6
When launching into the game (Battlefield 6/BF6) and idling for 1-2 minutes, my AMD graphics drivers and software were entirely deleted from my PC. Main and secondary displays black-screened and required re-install of all graphics drivers and software to function. PC Specs: CPU: AMD Ryzen 5 7600X3D 6-Core Processor RAM: 32 GB GPU: AMD Radeon RX 7800 XT - VRAM: 16 GBSolved272Views0likes5CommentsBreakthrough Returns to Main Menu After Match Found
There is a serious issue with breakthrough on PS5, Xbox and PC. I and others have been unable to connect to a game of breakthrough (offical server) on the main menu. It finds a game, counts down, fades to black and then eventually returns you to the main menu. For me all other game modes work without issue, but others have reported the same bug with conquest. There are two other posts on this forum with the same issue and a post on Reddit where others are stating they're experiencing the same issue as well. I've tested and confirmed the issue on my PS5 (local install & streaming) and Xbox Series X consoles, both with two different accounts and tried uninstalling and reinstalling to no avail. Please can this be looked in to as a matter of urgency. (I literally only play breakthrough) (cm edit updated title for vis)Power Line Towers On Railway Are Invisible In Jet
Again with the "you guys don't test stuff" department to go next to the "Jets are an afterthought" section. Use a jet on Railway to Golmud once and zoom across the map to recreate (the ease of recreating this means this was not tested for draw distance) and you'll find that the power line towers are completely invisible until you're too close to course correct. I have played hours of Railway already and I can tell you I've died to enemy jets maybe 5 times, the auto aa probably 7 but the power line towers appearing out of thin air while I try to do a bomb run is easily over 15-20. TEST YOUR GAMEAre We Seriously Nerfing Controller Recoil Instead of Fixing TTK and Visibility?
DICE needs to stop pretending that controller recoil is the core issue in Battlefield 6. Nobody is asking for the game to become a laser-beam simulator, but nerfing recoil for controller players over and over again is missing the point completely. It feels like they are obsessing over one tiny part of gunplay while ignoring the actual reasons the game feels frustrating, unfair, and exhausting to play. The real problems are obvious: the TTK is way too fast, enemy visibility is still terrible, infantry movement feels sluggish and limited, and sniper rifles are absurdly strong. Those are the issues that are ruining fights, not the fact that some controller players can control recoil better than DICE seems to like. When you die in a split second to someone you could barely see, or get deleted by a sniper with almost no counterplay, recoil tuning is the last thing anyone should be focusing on. Right now the game rewards spotting enemies before they can even react, punishes normal infantry movement, and makes gunfights feel random instead of skill-based. Fast TTK combined with poor visibility means a lot of engagements are over before they even start. Add in overpowered snipers and clunky infantry mobility, and the whole experience starts to fall apart. Meanwhile, DICE keeps swinging at controller recoil like that is somehow the main balance problem. It is not. If DICE actually wants Battlefield 6 to feel better, they need to look at the full picture instead of tunnel-visioning on recoil charts. Fix visibility. Adjust TTK. Improve infantry mobility. Rein in sniper dominance. Then maybe, just maybe, the game will feel like a battlefield instead of a random death simulator. Stop nerfing the wrong thing.Absurd amounts of lag and rubber-banding since Season 3 update.
Ever since season 3 started I have been getting MAJOR lag issues. To be clear I'm not talking about low framerate, I'm talking about connection lag. Some examples: Enemies teleporting around. Vehicles glitching around. Not getting hitmarkers for shots I'm hitting on someone right in front of me. Getting hitmarkers on people I'm clearly missing. Getting hitmarkers for all my shots in 1 frame so it seems like I'm somehow one shotting people at full health with the M433. Dying in 1 frame and then the death screen telling me I died in 5 hits. 1-2 second delays on some actions, like opening doors or entering/exiting vehicles. I did not have any of these issues before the season 3 update. I have 400+ hours in the game and I don't recall a single time experiencing this. My ping also used to be always sub 30. Now I often see it spike up to the hundreds. I initially thought it might just be on the new map but I just played some matches on other maps and I have the same problems there. My friend has also been having similar issues, only since the season 3 update. My specs: 5900x, 3080, 32gb RAM, game installed on a NVME SSD.