Give us our game back.....
Ok i get it.... this legendary Call of Duty guy vince was hired when the originals left during battlefield 2042 and he reshaped battlefield to Call of dutys little brother.... sadly and respectfully vince is no longer with us so can we please go back to battlefield origins? Get rid of this bunny hopping jump slide cancel 360 jump slide bs! In no battlefield were you able to due that until vince came.... this is battlefield this isn't Call of duty nor an Call of duty affiliate..... make battlefield the way it was known to be and then the battlefield veteran population will return.... get rid of the slide it was never in battlefield. The movement used to feel realistic this feels like an jump slide spamming arcade thanks -HvtSeason 3 is here! We want your feedback!
Now that Season 3 has been released we want to hear from you. How does Railway to Golmud feel to play? Do you feel like the map is the right size? Too big? Or not big enough? With Season 3 vehicles were given a big overhaul. How do they feel to play now? Is there more versatility for ground vehicles? Does the Little Bird still feel dominant? Automatic weapon recoil was adjusted with Season 3, how is this feeling? This thread is primarily for feedback and discussion about the new Season. If you are having an in game issue please check to see if a thread has already been made and if not please make a thread reporting the issue.2.7KViews21likes233CommentsBattlefield 6 Season 3: Same Bugs, Same Excuses
It’s honestly unbelievable that we are now deep into Season 3 and many of the biggest Battlefield 6 issues are STILL here — some of them dating all the way back to Season 1 and even launch week. This is not about “small glitches” anymore. These are gameplay-breaking problems affecting gunfights, matchmaking, performance, networking, and overall game stability. The community has been reporting the same issues for months, yet every new update somehow introduces even more problems instead of fixing the old ones. Here’s what players are STILL experiencing in Season 3: Broken hit registration Delayed damage and desync Rubberbanding Packet burst feeling Random ping spikes Matchmaking putting players into high-latency servers Massive frame-time spikes and stuttering Inconsistent recoil and aiming responsiveness UI bugs that survive multiple patches Visual glitches making maps literally unplayable Ranked mode launching with known bugs And the worst part? A lot of players have perfectly stable internet, high FPS, strong PCs, and STILL get terrible gameplay quality because the issue is clearly server-side or netcode-related. Community reports repeatedly show that official servers feel dramatically worse than community-hosted experiences. Even EA Forum posts are filled with complaints about: broken HUD ping indicators, severe lag after the Season 3 update, FPS instability, missing UI elements, persistent unlock notifications, and visual bugs that completely blind players on certain maps. Meanwhile, DICE openly launched Ranked Battle Royale with a list of “known issues” already acknowledged on day one. The Battlefield community has supported this franchise for years because when Battlefield works, it’s one of the best FPS experiences on the market. But right now it feels like players are being used as beta testers every single season. How does a company the size of Electronic Arts and DICE still struggle with: basic server stability, functioning hit registration, proper matchmaking routing, and performance consistency months after launch? Players should not need VPNs, routing workarounds, FPS caps, or third-party fixes just to make the game feel playable. The community is tired of hearing: “We are investigating.” We want actual fixes. Season 3 should have been about improving the game. Instead, many players feel like the technical state is worse than before. Battlefield deserves better. And honestly, so do the players paying for it.3Views0likes0CommentsOperation Firestorm Breakthrough : Bright Group
Hello, I did a live on YouTube today, and unfortunately I came across a group called Bright while I was broadcasting. You can see their players in a few rounds, especially on the Operation Firestorm map. They always play with the helicopter, always attack and kill everyone. It's almost impossible to kill the helicopter. In fact, we only succeeded once. Then they left the game because there was no more helicopter. This group has been reported dozens of times and no one is doing anything. I'm attaching the live link I made and you can see the game. The players' reactions. People are simply disappointed with this group and no one is doing anything. I share the video from where its start : https://www.youtube.com/live/7Y0fY7MBgSw?si=I99_lAmyHm7l1PqS&t=7232 Btw seem that TOW on cant kill chopper as before cant even get the choopper speedDelay in weapon reticle switching in jets
Hi fellow soldiers, I am not sure if it's a known thing or if it's just on my end, but lately I have noticed quite a bit of a delay between me pressing 'F' to switch the weapon in the jet and the targeting crosshair of that weapon actually changing on the HUD. The weapon itself switches instantly in the bottom right corner, so it's kinda weird. This was not the case at launch, so maybe a patch messed it up or idk?17Views0likes2CommentsEA Officially Planning Linux/Proton Support for Javelin Anti-Cheat
Hey everyone, Great news for Battlefield players on Linux and Steam Deck! A recent EA job listing (March 2026) for a Senior Anti-Cheat Engineer confirms that EA is finally working on Linux compatibility. The listing explicitly states the goal to: "Chart a path for EA Javelin Anticheat to support additional OS and hardware in the future, such as Linux and Proton." Key Takeaways: Official Recognition: EA is finally prioritizing Linux/Proton for their newer kernel-level anti-cheat. Battlefield Future: This paves the way for Battlefield 6 and 2042 to eventually run without being blocked by Javelin. Handheld Growth: This move likely targets the massive growth of Steam Deck and Linux-based handhelds. It’s not an overnight fix, but the groundwork is officially being laid. How soon do you think we’ll see the first "Playable" rating for the newer BF titles? Source: overclock3d.net786Views1like5CommentsSeason 3 broke 1% lows on CPU bottlenecked systems.
Performance is so, so bad now. I thought it would just be Golmud and my second-hand Ryzen 7 3700X, but it is happening on some other maps too. I get unplayable stutters and frametime spikes, especially in gunfights on Golmud and Cairo. My in-game FPS counter was up at 90 FPS in S2, but now it is around 70 FPS and drops below 45 FPS in most fights. I lowered my in-game FPS cap to 60, and it still feels the same. There are many other reports online from people with CPUs up to the 7800X3D getting bad performance in this same pattern. I'm really annoyed because I upgraded my old CPU just to play this game, so I hope it gets fixed. I'm 90% sure this is an issue with the game on all CPU-bottlenecked systems. I bottomed out every single setting except textures, which I left on High at 1440p because I'm on an RTX 3060 12GB with DLSS Quality enabled, and I got hardly any change. The in-game "CPU FPS" counter is going red, while the "GPU FPS" counter is over 120. With the MP/s counter, it is the same but slightly lower and red rather than orange. After I upgraded to the 3700x my game always felt smooth until S3 even at roughly High 1440p. Most people whose systems are CPU bottlenecked are having these issues. Online, I saw reports of a 7800X3D getting roughly 50 FPS 1% lows on Golmud, a 5700X getting 45 FPS 1% lows, and now me with a 3700X getting 40 FPS 1% lows. It is great to have new content, but there is no point in a gunplay change when every time you fight someone you get 40 FPS. This issue is widespread, and I even found a Reddit thread about it within the first day of S3. The game is really hard to play right now.211Views6likes14CommentsPC freezing after 10 minutes of playing since 4/16
Yesterday all was fine and I could play BF6 without any issue. Since today, it doesn't matter what I configure, after about 10min off playing freeze. Only hard reset of the PC let it start again. Here the crash dump attached. Chat GPT said its an issue from the Battlefield update today. ExceptionCode: c0000005 (Access violation) Attempt to write to address 0000000000000024 rax=0000000000000000 inc dword ptr [rax+24h] Anyone else got this issue?41KViews65likes976CommentsGraphical issue with B580
Having an issue when DX12 mode is turned on with my Intel B580 where the terrain is no longer being rendered, but everything else is. Meaning that I can see the enemy running behind that hill, I can not hit them, the hill still registers and blocks the hit but the enemy is still visible. I am running the latest driver version from Intel. Did do a second installation of their drivers selecting to do a clean install but that did not fix it. If I switch to DX11 mode it renders correctly but have sever stuttering issues. Intel driver version is 32.0.101.880113Views0likes0CommentsBreakthrough Returns to Main Menu After Match Found
There is a serious issue with breakthrough on PS5, Xbox and PC. I and others have been unable to connect to a game of breakthrough (offical server) on the main menu. It finds a game, counts down, fades to black and then eventually returns you to the main menu. For me all other game modes work without issue, but others have reported the same bug with conquest. There are two other posts on this forum with the same issue and a post on Reddit where others are stating they're experiencing the same issue as well. I've tested and confirmed the issue on my PS5 (local install & streaming) and Xbox Series X consoles, both with two different accounts and tried uninstalling and reinstalling to no avail. Please can this be looked in to as a matter of urgency. (I literally only play breakthrough) (cm edit updated title for vis)Solved