Superstar Character Creation for Creator Center!???
Why can't we have the same customization options that we have in Superstar mode in other modes? Superstar mode is boring, Franchise is where it's at, but whenever you create a player, or edit a player, their stances, run styles, qb stances, etc, all get set to a default. Super disappointing. Come on, EA. Can you please add it?6Views0likes0CommentsFranchise Suggestions
This is going to be entirely customization based as I was able to kind of get a deep dive into franchise. -Generic faces: They NEED to go. I was messing around making a draft class and I exited after 5-6 players. Half of the faces are unusable due to them improperly fitting in helmet or being a straight up eye sore. I feel as if many people made comments about how poor the hairstyles are on the generic face in recent years. instead of fixing them or making new ones, they just put caps on half of them. Easy and lazy way out in my opinion. My SUGGESTION, get the CFB faces into Madden. It's been recently brought to my attention by a content creator on X that the system in Madden and CFB as far as the generic faces are different. However, make new faces at least. Or actually take the time to rework the same CFB system into Madden. While not being able to create a player in CFB sucks, when editing and customization generic recruits I rarely see players with the same face which adds a huge depth of authenticity that Madden has never had. Im aware that there are thousands of generic faces in CFB but to replace the 200 in Madden with refreshed ones would be a much needed change that has been ignored for a decade. I genuinely do not understand how the devs are proud and happy putting that out in each product each year. Every sports game EA included has a face builder of some sort. Not even asking for that much. -Player styles missing in draft class players: Editing any recruit in CFB gives u a variety of options for QB stances, RB/CB/WR/LB stances etc. Madden has this as well in superstar so again why was franchise neglected. This adds authenticity in CFB and superstar. Seeing it blatantly ignored in franchise is disgraceful. -Body styles: The other massive eyesore are how poorly the body styles look in Madden. Again, CFB offers the same (thin, lean, standard, muscular, heavy) body styles that look 100000x better than they do in Madden. The standard body type in Madden is way too bulky compared to CFB for example. -Helmet tilt/fitting: Pretty sure this was addressed in CFB and all the helmets fit real and generic players nearly perfectly. Madden makes created players have no neck and huge shoulders. Eyesore. Helmets dont fit properly and are way too big. If you asked me how i describe customization in Madden id say bland, generic, and unauthentic. Things people have been saying for years and still hasnt been acknowledged. Im sick of it. Im sick of getting responses about how frustrating it is and not seeing any changes made or even acknowledging that its a work in progress. The Madden team lets me down year after year.14Views0likes0CommentsMCS MOST FEAR DROPS NOT COMING IN
Hello guys, for all those who watched the most recent stream on twitch for the 89 ovr Tristan McCollum 89 card and didn’t get it. Please take time to let EA team know I just did a complaint and they would appreciate if I can get some support to reflect that many of us didn’t get it thank you guys for your support14Views1like0CommentsWhy can't I use custom Teambuilder teams in Offline mode?
Something I've wanted to do for a while was play and develop my own league in franchise mode (Replacing all the teams and rosters of some of my own) and then just spectate games and simulate it all on it's own, solo. Yet, in Madden 26, it is impossible to use the custom teams I made and downloaded, in offline mode, only online mode. And even in online mode, I can't make multiple characters to swap between the teams. I have to retire a coach every week in order to watch and simulate CPU games.854Views5likes2Comments