Battlefront 2 progress reset
Logged into battle front yesterday and all my cards were locked and some of my classes were reset to level 1. My heavy was level 980. Now I’m back at level one. It shows some of my characters still at level 100 or 223 but I’m missing like 80k credits and I’ve tried re installing the game closing it and opening it multiple times over three days now and. Nothing. I do not have it in me to restart all over again that’s years of progress just gone.10Views0likes0CommentsPSN linked to random EA account
Hello everyone, I’m looking for advice or escalation help regarding my PSN account being hacked and linked to someone else’s EA account. Background: My PSN account was compromised. The hacker linked MY PSN to their own EA account. I contacted EA support and explained the situation. The EA advisor asked me to go through the account recovery process for the hacker’s EA account, but all the details required are related to the hacker, not me. I can’t provide information about an account I’ve never owned. My Concerns: The only recovery process EA support has offered is for an account that was never mine. I don’t understand how my PSN could be linked to someone else’s EA account without my consent. I want to escalate this because I believe there may be a security loophole or an error in the account linking process. What I Need: A way for support to verify my ownership of the original PSN account instead of details about the hacker. Steps to escalate this matter within EA or PlayStation support so that I can regain control or have my accounts unlinked. Advice from others who may have faced a similar issue. Thank you for any guidance or escalation contacts. I’m very frustrated and want a fair resolution. Case ID: 21822216893Views2likes3CommentsDear Anthem..
Hello..I hope everyone who reads this is doing well and having a good day I feel like talking about Anthem, from my own experience with it, from what it makes me feel. From the most sincere part of myself Knowing that its servers will shut down on January 12, 2026, has undoubtedly created a kind of pain in my soul, a pain that is hard to process, hard to accept. Not because it will end... But because of what this magnificent video game could have been I know that EA and BioWare see anthem as a game that didn’t meet the expectations that were set........ But for some of us.. Anthem was not just a game, it was art in its purest form.....It is sad to know that such a living world, so well crafted, so vast, will be permanently shut down… after so many experiences… this is truly heartbreaking. It hurts to know that it will disappear... not just because of its world, but because of the small details that made me feel like I was really there… I’ll miss the sound of the southern lapwings and the parrots that flew over Fort Tarsis, the feeling of walking through the markets, the sunset, the daylight,, the landscapes that truly looked like they were pulled out of a dream...... I know not many saw, or understood, the art in anthem, But some of us did. And when that world shuts down, a part of our own stories will fade with it. ...It’s very sad to accept that it will vanish as if it never existed... And you know....... Anthem...... Anthem, to me, is not just a game... To me, it’s a reflection of something deeper: a promise that once seemed enormous, with a beautiful world full of potential, but that ended up being rejected and forgotten by a large part of the gaming community... And that's where I feel that in this abandonment, something speaks to me personally... because sometimes, in life, you also feel like that: with big dreams, with a desire to shine, but for different reasons, they don’t come true or are left in the background…... .. That’s why losing Anthem hurts more than losing just a game to me — to me… and to many, it’s like losing a symbol, a part of hope and beauty that walked alongside me, And for that reason, I don’t want it to disappear in silence, because I know that for many like me, Anthem is... art, is emotion, is a living world that deserves a proper, heartfelt ending, dear Electronic Arts and BioWare. “You’re not truly gone when you leave — only when you’re forgotten". – Astor Mendez37Views0likes0Comments- 23Views0likes1Comment
American McGee's 'Alice' trilogy
I'm messaging about the decision to block the development of 'Alice: Asylum', and the mismanagement around the first game in the series 'Alice'. I wrote to EA support and they advised me to post it here, so here we are. 'American McGee's Alice' is one of the greatest games of all time, and is arguably the best adaption of 'Alice in Wonderland' ever made. The fact that we were denied the completion of the trilogy and saw the first game languish as abandonware for so many years without a playable modern release is one of the greatest affronts to art in the 21st century. It's as if Peter Jackson's 'Return of the King' had been scrapped, and the 'Fellowship of the Ring' became lost media due to negligence. If there is any justice in this world, McGee (or the 'Alice' community) should be allowed to complete the third game and the whole series should get a definitive release so that it is preserved conclusively for future generations. This is not just a video game. It's a powerful and culturally important work of fiction which respects and expands upon the themes of the source material in symbolically meaningful ways. It elevates the original books in the way that 'Apocalypse Now' did to 'Heart of Darkness'. It feels good to know that there are still fans of the series making content and keeping the 'Alice' community alive. I'm grateful for their efforts, and hope that one day this trilogy will get the proper closure it deserves. As it stands though, this seems like a fool's hope. Instead, we get 'spooky gothic Alice in Raid: Shadow Legends'. Most everyone's mad here... In conclusion, EA Games are sitting on a masterpiece and preventing millions of people from being able to enjoy it. It is unfair to block the development of a third 'Alice' game ('Alice: Asylum') when thousands of fans are calling out for a conclusion to the franchise [1, 2]. The fact that a version of Alice clearly inspired by American McGee's vision recently appeared in 'Raid: Shadow Legends' (and was well received) shows that there is still public appetite for this kind of content and that a 3rd game would make financial sense. Please release the IP either to American McGee himself, or to the wider 'McGee's Alice' community so that they can develop the final game. In addition, the original 2000 game should be given an official remaster/re-release so that it can be played on modern systems. tldr; Give the creators permission to conclude the 'Alice' trilogy!Solved98Views3likes4Comments- 29Views0likes1Comment