SSX3 Concept Art
Hi there, Does anybody know of a department, or person to contact about requesting the concept art image files from the SSX3 game. There are some great pieces of concept art in the game, and it would be great to be able to view them on a PC, or even get them made into posters. Many thanks,13Views0likes0CommentsSSX (2012) Server Status (Xbox/other)
Hello, I am wanting to inquire about the status of the SSX (2012) servers. I am aware that the game itself was released nearly 1½ decades ago. But nonetheless, it is a game that at least holds value in my heart as a childhood game, but is also a title that is somewhat replayable today. The core issue that I'm wanting to ask about, has been discussed on platforms such as Reddit, where other users are facing the same issues that I am: at least on Xbox servers of the game, score uploads in the Global Events mode do not work at all for Race It or Trick It events. Instead, users obtain the error message along the lines of, "The SSX Server is not available. Please try again." However, Survive It scores seem to upload just fine, and other functions of the game seem to work. Additionally, PlayStation users seem to have a better time of connecting to online features. Based on some things I've read, it seems that the servers only receive bare minimum maintenance now, to keep them online. However, I wonder about the point of this, if some core functions of the game are defunct for users today. If these features were fixed, traffic for the game would likely increase significantly, such as from myself. So what I'd like to ask, is are there any plans to repair the functionality of SSX (2012) servers for console players? Many of us would be grateful for the ability to enjoy older titles in their former glory. Thank you for your consideration, and I hope to hear back soon.26Views0likes0CommentsAmerican McGee's 'Alice' trilogy
I'm messaging about the decision to block the development of 'Alice: Asylum', and the mismanagement around the first game in the series 'Alice'. I wrote to EA support and they advised me to post it here, so here we are. 'American McGee's Alice' is one of the greatest games of all time, and is arguably the best adaption of 'Alice in Wonderland' ever made. The fact that we were denied the completion of the trilogy and saw the first game languish as abandonware for so many years without a playable modern release is one of the greatest affronts to art in the 21st century. It's as if Peter Jackson's 'Return of the King' had been scrapped, and the 'Fellowship of the Ring' became lost media due to negligence. If there is any justice in this world, McGee (or the 'Alice' community) should be allowed to complete the third game and the whole series should get a definitive release so that it is preserved conclusively for future generations. This is not just a video game. It's a powerful and culturally important work of fiction which respects and expands upon the themes of the source material in symbolically meaningful ways. It elevates the original books in the way that 'Apocalypse Now' did to 'Heart of Darkness'. It feels good to know that there are still fans of the series making content and keeping the 'Alice' community alive. I'm grateful for their efforts, and hope that one day this trilogy will get the proper closure it deserves. As it stands though, this seems like a fool's hope. Instead, we get 'spooky gothic Alice in Raid: Shadow Legends'. Most everyone's mad here... In conclusion, EA Games are sitting on a masterpiece and preventing millions of people from being able to enjoy it. It is unfair to block the development of a third 'Alice' game ('Alice: Asylum') when thousands of fans are calling out for a conclusion to the franchise [1, 2]. The fact that a version of Alice clearly inspired by American McGee's vision recently appeared in 'Raid: Shadow Legends' (and was well received) shows that there is still public appetite for this kind of content and that a 3rd game would make financial sense. Please release the IP either to American McGee himself, or to the wider 'McGee's Alice' community so that they can develop the final game. In addition, the original 2000 game should be given an official remaster/re-release so that it can be played on modern systems. tldr; Give the creators permission to conclude the 'Alice' trilogy!Solved2.3KViews7likes7CommentsHelp, please? It’s likes Im in a dead space
Hi All. I was a play tester for Skate. Done all of the insider bits, commented on the forums etc. Too. I didn’t get my insider title, or any rewards. I really just want the title. Can someone please. Please. Please. Point me in the right direction? Also I have even tried logging in boa steam and the EA app, because google seemed to think that might be the fix. It wasn’t. Thank you16Views0likes0CommentsEA should add this freature
Hello EA, So Listen closely because this could change your lives So basically You should add A Referee Career And a board career i think you would have enough time from your own perspective since the game is releasing in 1 month but you should add these features I swear this could literally get you tons of engagement and people might actually enjoy your game since they are hating on it you could earn money try to add this features you will be successful.48Views0likes5CommentsFC26 PS5 unable to connect
Every time when I start Clubs in FC26 I get the following error: "unable to connect to the ea servers. please check your internet connection and try again. I tried every t"hing, but nothing helps. I have reinstalled the game, signed in to the servers again, checked my network connection, cleared the locally stored data, and tried the other recommended troubleshooting steps, I have cleared the cache. Other games are working without any issues.27Views0likes0CommentsArmy of Two TDC bonus weapons?
Is there any way to still obtain the bonus weapons on Army of Two The Devil's Cartel nowadays? The G36C which was only obtainable if the demo was played And the Glock 18 if you had the Overkill Edition Do the codes of the Overkill Edition will still work if they are sealed and unopened or are LOOOONG GONE expired?47Views0likes1CommentWhy Army of Two Still Deserves a Comeback in 2026
Dear EA, or anyone who reads this and has the same feelings as me. I know the chances of this post reaching the developers are small, but I still wanted to write it. I grew up playing Army of Two: The Devil's Cartel, and Army of Two : 40th Day with my best friend during my elementary school years. We didn't just play it—we spent countless afternoons talking about it, arguing about loadouts, and replaying missions over and over again. Even today, more than a decade later, I still remember those moments vividly. That's why I'd like to share why I believe Army of Two still deserves another chance. What Made Army of Two Special Army of Two was never just another shooter. It had an identity that many other shooters didn't have. A true co-op experience instead of simply "playing together." Aggro system that encouraged teamwork. Cover-based combat that rewarded positioning. Many environmental interactions like mounted machine guns, explosive barrels, fuel tanks, and destructible objects. Split-screen co-op. Weapon and mask customization. Different mission types instead of repeating the same gameplay loop. Looking back today, I honestly believe Army of Two's gameplay has aged surprisingly well. The missions constantly changed their pacing: defending against enemy waves stealth infiltrations timed assaults vehicle sequences urban combat large-scale firefights Every mission felt different. When I was in Elementary school, Army of Two is the best game to played together for us. My best friend always played aggressively. He loved LMGs, shotguns, and rushing straight into enemy lines. I was the complete opposite. I preferred precision rifles, sniper rifles, and supporting him from a distance. We argued about which loadout was better almost every day. He thought the SAW barrage was the most satisfying weapon in the game. I insisted that nothing beat the satisfying bolt-action animation of the SWAT LR-300. And of course... He kept getting downed. I spent half the missions running across the battlefield just to revive him before he got himself knocked down again. I still remember when he's yelling at me because i can't revive him on time and we lost that mission, but after that we just laugh and play it again. Looking back now, those moments became some of my favorite gaming memories. Even now, when we're separated by different college, we still make time to play together during the long holiday. I understand that Army of Two never reached the popularity of Call of Duty. It faced several challenges: "a smaller marketing campaign" "mixed reception from longtime fans" "a niche focus on co-op gameplay" But popularity doesn't always reflect quality. Sometimes great games simply don't find the audience they deserve. Why It Could Work Today Ironically, today's gaming landscape may actually be a better fit for Army of Two than 2013 was. Modern players have shown that they still love cooperative experiences. Games centered around teamwork continue to succeed because people enjoy creating memorable moments with friends. Army of Two was already doing that years ago. If EA Ever Revives the Series Whether it's A Remake A Reboot A Remaster Or an entirely new entry. I hope EA keeps what made Army of Two unique. Not every shooter needs to become another competitive online FPS. Army of Two already had its own identity. Things that worth preserving for next Army of Two is Split screen Co-op Aggro Mechanics Cover-based gameplay Environmental interactions Tactical teamwork Extensive weapon customization with a vast array of attachment Mask customization Memorable characters such Rios and Salem My One Request Please don't let Army of Two become a forgotten franchise. There are still players who remember it. Not because it sold millions of copies. But because of who we played this game with. Thank you to everyone at EA who helped create this series. Even if nothing ever comes from this post, I simply wanted to say that your work became an unforgettable part of my childhood. Thank you.38Views1like0Comments