Game Softlocks at Zen Garden — No Way to Continue (v1.5.0)
Zen garden has me locked out CM title edit Latest CM post: UNDER INVESTIGATION Hi everyone 🌱, We’re aware of reports regarding a potential soft lock related to unlocking the Zen Garden in Plants vs. Zombies: Replanted. Thank you to everyone who has taken the time to report this. The team is actively investigating the cause of the problem and exploring potential solutions to resolve it. That said, due to the holiday period, we unfortunately don’t yet have a confirmed timeline for a fix. We understand how frustrating progression issues can be, and we appreciate your patience while we work through this. As soon as we have more concrete information or updates to share, we’ll let you know right away here. Thanks again for sticking with us.1.9KViews12likes130CommentsKeyboard and Mouse support on consoles
Since the generation of PlayStation 4 and Xbox One consoles, games can have keyboard and mouse support. it could be useful in CO-OP and Vs. modes on consoles, if the people only have one controller but have a mouse, or just want to play with a mouse on the console, because console graphics are generally better and some people are already used to play with mouse so they don't want to use a controller. You already have the code for mouse support because of the PC version, so why not port this code to consoles? It would be nice...281Views5likes3CommentsPossible optional EA Account linking for PlayStation and Xbox consoles?
This might be a tough question to ask... But one thing I had noticed about the Patch Notes for PvZ: Replanted's v1.2.1 Patch mentioned having the ability to link your EA account on the Nintendo Switch and Nintendo Switch 2 versions of Plants vs. Zombies: Replanted. So this has got me thinking for a long LONG time... Could there be a possibility to have optional EA Account linking for the other known gaming consoles? Like PlayStation 4 and 5, and Xbox (Xbox One and Xbox Series X/S)? That would be great for people playing on other consoles (like us PlayStation and Xbox players) to not fully lose their progress and stuff. Thanks!Cloud Cover achievement not activating when beating Cloudy Day level 12 (1.5.0)
I took the time to beat the Cloudy day levels to get the Cloud Cover achievement tied to doing so but only got to the roof section of Cloudy day after the 1.5.0 patch was installed and after beating the final level (Level 12) I never got the achievement, I tried playing a couple waves in Cloudy day endless but nothing triggered the achievement on my profile, is there anyway to get the achievement at this point?SolvedExclusive mini-games
I propose adding PvZ Replanted exclusive mini games from the Nintendo 2DS/3DS, Xbox 360, and iPad versions to PvZ replanted These mini-games are called buttered popcorn, bumper all together, zombie trap,heat wave,air raid,heavy weapon,homerun derby. another cloudy day endless pool and roof. It would be cool to add a setting to make music like in the PvZ Nintendo DS version. I am still editing right now and I suggest adding a menu for creating your custom Zombie, just like there was in the first part115Views4likes5CommentsInstant plants not working well
Some instant plants (Like cherry bomb and jalapeno) stand at their idle animation after usage, instead of disappearing. When I was playing Level 3-10, I planted a jalapeno at the pool, and, instead of taking the row down and disappearing, it made the damage and stayed in there. Although it was not clearing the pool line anymore, the game still detected it was there (Like, zombies could eat it infinetely, and I could take it off with a shovel). It did not went off, so I had to take it off the pool with a shovel. Although a -possible- solution is there, I find uncommon that it does not goes. (ON PS5 PRO, LAST UPDATE AT THE DATE)VS. Mode needs a little tweaking PvZ Replanted
Once again im bringing up another issue with Replanted but instead of it being tied to Endless Survival its instead with VS. Mode. Xplodin Apple happened to point another issue besides the game constantly crashing in the later waves in Endless Survival, his recent video shows an imbalance of sorts who ever plays as Zombies is more likely to be at an advantage for how high the drop rate is for the Brainz that needed to spawn in more Zombies compared to the Plants team, like this Video showcases the Zombie side finishing a game with a few thousand Brainz compared to the Plants team where they would be lucky enough to afford a Squash. So like I said I think VS Mode definitely needs a little tweaking just so it doesn't feel like the Zombies can't constantly steam roll the Plants side, Also this video showcases a Hypno'd Zombie still comsumes the Grave stones and the Zombies Target. PLEASE FIX THIS IN YOUR NEXT UPDATE 1.5.0! https://youtu.be/LtnhsyHFRes?si=sETJtR1vKc923hUO (Side note they found the Disco Zombie would randomly summon the original back up dancer Zombies imo Id want you to keep that in and maybe make it a cool Easter egg/feature in the game. Make Disco Zombie have a random chance to show up with a mix of original and redesigned back up dancer Zombies)