Scrap Vee for gods sake
The old skate games hade the perfect framing device in that your companion was your friend who filmed you skating. Because that's how it really is, you skate with your friends. No one skates with an AI bot. The idea in and of itself is soulless and depressing. It's not cool or modern, it's just a depressing notion. No one wants a flat robot companion. On top of everything else the dialogue for Vee is extremely annoying.Tricks and Personalization
I am very aware that the Trick Book says that there are "more tricks coming," but I feel like it is very important to point out that there isn't a single finger flip trick, nor do I see anything about Dark Slides. I was kinda hoping that you guys would have included ALL the tricks from Skate 3, and expanded from there. I also feel like there should be more options for character customization. It's like everything is catered towards a single demographic of skaters, with most hair styles having pony tails or braids. Where are the Hippie and Emo hair styles? Skating culture has grown to be pretty diverse, but most of us returning players grew up with the early 2000s skating culture. It would be amazing if there could be a way to include representing your generation with the way you style your character.Skate.™ Please add - “stance reset on remount”
as a skateboarder it's very frustrating to play a game where you do a front side flip, hop off turn around then hop back on your board and you're still switch very annoying it's annoyed me since skate 2 please add a feature or a switch where you can toggle on or off. the real skater will greatly appreciate this. (Stance reset on remount!) 🙏🏼Skate. Fix list
Skate Fix List (Community Draft — From Fans Who Actually Played the Originals) I’ve put this list together based on what a lot of seasoned veterans of Skate (and skating itself) have been saying. The goal isn’t just to shape the game around our preferences, but to also make it better for new skaters, younger players, and fresh adopters of the franchise. This isn’t a finished product — it’s a living list. If you’re a player, dev, or industry pro and have something to add, drop it in the comments. I’ll edit and update this post as we go. --- 1. Physics & Core Mechanics Remove the glass ceilings on pop height, spin, and momentum. Kill the built-in assists (auto-level flips, grind stickiness, balance lock). Restore risk/reward physics — let slams, bails, and chaos happen. Nuance builds depth, depth = retention. Fix clunky character movement. Right now, skaters feel like refrigerators — heavy, obtuse, and slow. Movement should be sharp, agile, and responsive, especially with spins and ground maneuvering. Speed physics must be realistic. Push intensity, angle, and incline should determine acceleration — like the old Skate games, even Skate 1 had it. Grabable cars No-comply's and more variations should be added but not based off positioning of the flick stick but the actual flick of the flick stick. When you tap the push button from standing it should give a soft push not a hard push by default. Hold the a or x button for strong pushes from standing. Close quarters technical manuvers and tricks and rappid succession needs work, quick tricks are a bit slugish. 2. Trick Set Launch with more tricks than Skate 3 had, not fewer. Bring back advanced tricks: Late flips, Finger flips, Caspers, Darkslides, Handplants, Pressure flips. Expand footplant/grab variations — depth over cosmetics. Add wallrides 3. Culture & Tone Get rid of the pastel cartoon arcade feel — return to gritty realism that reflects skateboarding culture. This isn’t a family-friendly franchise — stop sanitizing it. Bring back Hall of Meat. Include real skits, humor, cutscenes, and gritty flavor. Authentic music only: punk, hip hop, hardcore, metal. Not corporate “activist anthem” filler. 4. Realism & Authenticity Incorporate real brands and pro skaters from day one. Build a career/story mode grounded in skate life, not mobile-style missions. Bring back customized board graphics so players can express themselves. 5. Foundation Rebuild the foundation around console/PC first. Forget mobile as the core. If you want mobile, port the full console/PC experience over — don’t compromise the main game. 6. Monetization Scrap loot boxes and RNG. Sell real skate gear, boards, clothes, and brands — we’ll buy it. Get real skate brands involved in microtransactions. Let them sell actual decks, graphics, and apparel in-game. Allow brands to test potential graphics/products in Skate before real-life release — make Skate a culture launchpad, not just a storefront. Fund it like a flagship franchise, not a side project. 7. Content & Community Launch with deeper spots, competitions, and challenges. Add a sandbox/park editor so players can build and share parks. Build community tools after nailing the core gameplay. Don’t use “live service” as an excuse for shipping half a product. community owns the spots and hall of meat top scores. 8. Camera setting let us configure the camera settings, the camera is too low and too close --- ✅ What to Keep (They Got This Right) Parkour system → keep it, but make it more fluid. Diving mechanic → great addition, keep it. Grind maneuvering → shifting between grinds with the stick is awesome. Refine it. Climbing/transitions → good idea, just needs polish. The map layout → keep most of it, but rework flow so it’s less dead space and has more technical lines. Real skating is a balance of big tricks and tech tricks. I personally love the rolling around, maybe add a subsystem that explores parkour and gymnastics on a technical level. That would be huge. ---"Get on-board!" Shut up!
This message drives me crazy whenever I'm doing a challenge. I bailed, OBVIOUSLY I have to get back on my board. We don't need this message AT ALL, especially not after EVERY BAIL, and we certainly don't need it to linger for 10 freaking seconds while doing our next attempt. Annoys me so much, I had to make this post.Falling Prompts
Seeing the 'Get On-Board' and 'You Slammed' pop-ups after every failed attempt to do a line challenge is unnecessary. They block the center of your screen for 3 seconds everytime you fall or restart a challenge. Players understand that they have fallen off their board and know how to get back on/ reset thier position after playing 5 minutes of the game. I recommend adding an option to disable these prompts in the menu because it really breaks the flow and adds additional frustration when you are already trying a hard line dozens of times.Text error/bug.
I've been playing since the registered access and have seen the coded text ever since. I thought it was because of early access because a friend of mine has the same problem. I also saw clips from YouTubers who have the texts correct, but I assumed it was a version for them and hoped it would be fixed today, but they are still the same. I tried changing the console language (PS5) and reinstalling the game, but nothing worked. If anyone has had the same problem and can help us, I would really appreciate it.