Mass False Bans for “Balance Transfer” on PC
Throwback to 24.12.25, when EA’s automated detection system flagged thousands of PlayStation accounts for “balance transfer.” After 8–10 hours, they fixed the issue and unbanned everyone with a single click. Everyone thought the problem was resolved, the Wildcards promo continued, and the money kept flowing. Now, three weeks later, guess what’s happening on PC? Exactly the same thing that happened on Christmas Eve. Multiple accounts in my community have been banned over the span of just two days. Casual players, traders — you name it. I even tested the issue myself by hopping onto unused accounts, trading a few cards, and playing a couple of Rivals games. And guess what? After about 10 hours of normal gameplay, I got banned for literally no reason. We didn’t sell coins. Most of us didn’t use any external web app add-ons or bots. Just regular Weekend League gameplay with some trading on the side to improve our teams — literally using the in-game market as intended. My friends and I did some research to figure out what might have caused this. We reviewed the cards we bought and sold, as well as our profits and losses. Across all 14 accounts, there was exactly one common card purchased on every single account: Ibanez Winter Wildcard. The point of this post is to make this issue public and hopefully get it noticed by someone at EA. Many people have lost their time, money, and nerves. EA Help’s policy is based almost entirely on automated responses, so when you try to appeal a ban, you’re stuck resending the same message only to get rejected by a bot 24 hours later. It’s incredibly frustrating. I've already made a post on Reddit and X both got quite a big attention, but still no action by EA. So please, if you’re in the same situation, upvote this post. Feel free to comment about your experience with EA Help, and if you managed to get unbanned, let us know how you did it. Fellow EA FC 26 players — cheers.10KViews44likes246CommentsiOS Companion app not saving squad
I am using the latest version of the iOS FC26 Companion app (26.3.0). Just recently when I make changes to my squad through the companion app (in the starting squad AND the bench) and then close the app and re-open it, my changes don’t save. It just restores to the last version before the edits. Tried creating a copy of the existing squad and got an error (An error occurred and your Squad was not saved. Please try again later.). Tried creating a whole new squad with the changes I wanted, and when I try to set it as my primary squad it still shows the same error. And when I close and re-open the app, that new squad becomes empty. I attached a screenshot of the first time I got the error in the app.247Views1like2Commentsmenu lagging too much, the game is not
I am contacting you regarding a persistent freezing issue in EA FC that occurs only when I use my EA account. The game freezes mainly in the menus (packs, squads, tabs, transfer market, matchmaking search, etc.), while gameplay itself is fine whenever it manages to load. To avoid repeating steps, here is everything I have already done: Full game reinstall (deleted all files + downloaded again). Rebuild Database from PS5 Safe Mode. Reinstall PS5 System Software via USB in Safe Mode. Tested multiple EA accounts on the same console → all other accounts work normally, no freezing at all. Tested my PSN & EA account on another PS5 → the same freezing happens only on my EA account. Stable internet connection, and other online games (like Fortnite) run with zero issues. Storage checked, no bad sectors, and every other game works smoothly. Since the issue happens exclusively with my EA account, even after reinstalling system software and testing other accounts/consoles, this clearly indicates a server-side or account data issue on EA’s end.150Views0likes1CommentHow EA could revive ultimate team
I genuinely think EA could make Ultimate Team much better by slowing down the content cycle and making the game more focused on skill, grinding and actually enjoying the game. For example, gold cards could be much more relevant during the first couple of months, with TOTS later becoming one of the major points of the year. Icons and Heroes could remain extremely rare and actually get that feeling like you beat the game when you pack one and instead of constantly releasing new promos, there could be fewer major promos throughout the year. I’d also reduce the number of SBCs and Evolutions released at once. Rather than being able to complete everything in one day, give players a few genuinely good options and make them choose which one fits their team. That would make the decisions feel more meaningful. On evos they have ruined the power curve and there whole purpose should have been to bring a bronze player you might know or you’ve seen playing for your local club, up to a gold rating or just be usable enough to play in your team becuase you enjoy playing with the nostalgia of using that exact player not what it is used for now they are way too overpowered and everyone’s focused on what evo comes out this week becuase they are better than the cards in promos and half of the sbcs so just make them a smaller part of the games focus. Content also doesn’t necessarily need to be released every single day. Giving players more time to actually use and enjoy the content they’ve earned would make the game feel less like a constant grind. The store should also be less focused on pay-to-win. I’d like to see more ways for free-to-play players to earn useful rewards through actually playing the game, rather than having to spend money or grind an unreasonable amount of time for coins. Most importantly, I’d improve the gameplay and make it more skill-based and rewarding. Add things like player IDs, a proper Weekend League/competitive system, Top 100 leaderboards and a 2v2 Weekend League. I’d also seriously look at PlayStyles and whether they make the game too dependent on specific card mechanics rather than the actual stats and ability of the player. I don’t think Ultimate Team needs more content. I think it needs better content, better gameplay and a better reason to keep playing.Cannot submit SBCs on PS5
Hello there! Since yesterday, every time I try to submit any SBC on EA FC 26 (PS5), I get an error message stating that it could not connect to the server and I get kicked to the main menu. This is weird because I cam access UT Just fine and play games but any time I try to submit an SBC, this issue pops up again and again. None of the SBCs are currently working for me on console, I have to use the web app for the time being. I hope that this issue gets resolved as soon as possible. Have a nice day!Solved57Views2likes3Comments3rd party tools & SBC softbans.
Dear EA, I'm trying to understand why 3rd party tools are such an offense, especially at this time of year, and my main argument is actually that, for most of the year, THOUGH NOT ALL, I'm in favour of one of the most unpopular parts of SBCs - softbans. Ultimately, if SBC softbans did not exist, I can see how 3rd-party tools would be unfair - the ability to create faster would mean the ability to create more, and thus would provide an advantage to players using said tools. This isn't the case, however - SBC softbans exist and limit us to a certain number of SBC completions per hour and per day. It is completely possible to complete the limit of daily and hourly SBCs in the timeframe they come under using EA-made methods; 3rd-party tools are only made by a majority of the community to save time, which is a completely valid reason to do so in the eyes of any rational person. The best solution to this, and one I'm sure the community at large would be pleasantly surprised to see, is the implementation of far better menu GUIs surrounding SBCs. To be extremely blunt, if a system like SBC templates from paletools was implemented into the actual game, or an easy way of applying playstyles such as that in fodder.gg, or challenge solvers such as those found in FutGenie, a wide majority of players would no longer need to use 3rd party tools at all. Not only would it remove the help 3rd-party tools provide, but it would also leave a situation where anyone still using 3rd-party tools would be using them for things that actually provide an unfair advantage over other players - sniping bots are the most prevalent example of this. This would provide you with an easy way of detecting which players are just using 3rd party tools to not waste time, and which ones are using them to expressly gain an advantage - all rational members of the community would be in favour of this, as the community at large does not like sniping bots. I'm interested to see how streamlined SBCs affects this in FC 27, ultimately - if the menu GUI is actually quick, I think the system is effective enough that there would be a reduction, though not an abolishment, of people using 3rd party tools just to save time - I really hope this does come to fruition, as I think a world in which the community is satisfied with the EA-provided methods is the best possible. TLDR: If EA improved menu efficiency and speed, 3rd-party tools could be used in combination with SBC softbans, and it would be fair and generally accepted, alongside making it clear who's actually cheating and who just wants to save time. Hopefully, streamlined SBCs eradicate the need for them, though the menu GUI needs to be much better than it has been in recent years for it to do so. Thanks.Beckenbeuer gone missing and Pedri never received
I have Beckenbeuer tradable that I had EVOd and once I was going tô sell him, I removed the Evo and he Just disappeard and hasnt returned as tradable yet. Been over 24h... And Pedri sbc has Been completed and havent received the card as well. Can someone help me please? Thanks [Title changed by CM for clarity. EA_Claus]