Forever Free Packs for Everyone
The Sims 4 is a 10-year-old game with over 100 DLC packs (106), and EA will likely keep releasing more for years. Competing life-sim games like Inzoi and Paralives offers much of this content in their base game. For example, Inzoi can provide content equivalent to 30–40 Sims 4 packs in its basegame for the price of just one expansion pack(40$) and we already have 20 of them. To stay competitive and keep players engaged, EA should make some older packs permanently free—such as Seasons, Cats & Dogs and Get to Work. Giving 2–4 free packs from each pack category would greatly benefit new players so they can complete other packs without pirating. For players who already own these packs, EA could offer new Kits free for a month (like they did with Desert Luxe Kit when The Sims 4 became free). I think forever free packs should be; 2 expansion packs -> seasons, cats and dogs (out of 20 eps) 2 game packs -> dine out, get to work (out of 12 gps) 4 stuff packs -> cool kitchen, bowling night, backyard, spooky (out of 20 sps) 4 kits -> throwback fit, industrial loft, blooming rooms, carnaval streetwear (out of 40 kits of excluding 11 creator kits and 2 spongebob kits, total 53)18KViews38likes51CommentsOutdoor plants kit with cross pack for seasons
I would love a kit with outdoor plant (mainly flowers). The options are limited now, but better with debug. Honestly just making the debug ones into bb-ones would be an improvment. The debug menu is Hard to navigate. Tulips, daffodils that only blooms in spring (cross pack with Seanson). Flowering trees that goes green in the summer. Echinacea, Bugbane, Astilbe, Scottish bluebell etc.36Views3likes3CommentsExpansion packs cheaper
I do not think expansion packs should be free but i think they should be more affordable. 40 dollars for 1 expansion pack is CRAZY. As a teen i cant imagine how people have all of them. There are a lot of sales but its still kinda pricey. I also feel like there arent any updates for base game. Only little things but nothing big. And the furniture and cas packs are also crazy. Like who in their right mind is paying 5 dollars for 5 cas items?10Views1like0CommentsAny plan for utilizing older potential resources?
I've joined The Sims 4 recently. I've bought more than 20 packs, and I see there is too much potential for the game to improve if EA wants to attract more people (instead of taking addicts' blood). Island Living: Overhaul mermaids. I think EA actually knows that there are too many complaints about this pack, almost all related to the shallowness of mermaids. You just need to add an ability tree like you did for fairies, spellcasters, werewolves, or vampires. Discover University: Honestly, after buying this pack, I regretted it too much. Although the name is Discover University, there is nothing we can discover :)). We need classes to study and discuss. It could be simple like High School, and I hope we can attend sports competitions as well. Horse Ranch: It would be greater if the horse competition were not just a rabbit hole. As an occult player, I recommend having more battle interactions between occults such as spellcasters vs. vampires, spellcasters vs. wolves, and possibly fairies vs. spellcasters, fairies vs. vampires, and fairies vs. wolves. By the way, I appreciate the development team's efforts these days to fix so many bugs. That's why I made this post to suggest improvements for the team. I think what I listed here are things the team has already done with newer packs, so I may not have any problems with old engine limitations. Anyway, the game still has too much potential to grow and attract new players.30Views2likes0CommentsCross-Platform DLC Transfers for The Sims 4
Dear Reader, As a dedicated Sim player for over 18 years, I genuinely love and enjoy the game. While I've occasionally been frustrated by some updates (or the lack thereof), nothing has been more disheartening than the inability to transfer purchased packs across platforms. I currently play on PlayStation but have been considering switching to PC/Mac for greater convenience, especially when traveling. However, I was shocked to discover that the significant investment I've made in The Sims 4 content—over $1,400 across expansion packs, game packs, stuff packs, and kits—would not carry over to a new platform. This limitation is both frustrating and discouraging for loyal players like myself. What is the point of having an EA account if it doesn't provide the flexibility to access purchased content across platforms? The idea of repurchasing the same DLC content for another $1,400 is unreasonable and alienating to devoted fans. Allowing cross-platform pack transfers would offer more advantages than drawbacks: Player Loyalty and Customer Appreciation: The Sims franchise thrives on its passionate and loyal player base. Allowing cross-platform pack transfers would show that EA values and appreciates its most dedicated players. Increasing Player Engagement: Players are more likely to engage with the game on multiple platforms when their content carries over. This flexibility enhances the player experience, encouraging greater long-term involvement in the game. Consistency with Industry Trends: Cross-platform play and transferable purchases are becoming industry standards. Major gaming companies such as Epic Games, Microsoft, and Ubisoft have embraced this model, making it easier for players to access their content across different devices. EA should follow suit to remain competitive and player-focused. Convenience for Players on the Go: Gaming isn't confined to a single device anymore. Many players, myself included, would love to play The Sims 4 while traveling or on road trips by simply hotspotting a laptop to a phone. Without cross-platform content, this becomes nearly impossible for console players. Protection Against Piracy: The current system inadvertently encourages players to seek unauthorized ways to access their paid content on other platforms. Offering a legitimate solution for transferring packs would reduce the incentive for piracy. Increased DLC Sales: Players who have the flexibility to use their packs across platforms are more likely to continue purchasing new content rather than feeling alienated by platform restrictions. Improved Customer Satisfaction: Happy customers are more likely to recommend the game and remain loyal to the franchise. Allowing pack transfers would address a significant pain point for many players, fostering a more positive relationship with the EA brand. I understand that some might argue I should simply remain on PlayStation, but it's not always practical. Being able to hotspot my laptop during travel and play like so many other players would be a game-changer for me. I appreciate the hard work the team puts into developing new content, and I'm more than willing to continue supporting The Sims series financially. However, I cannot justify paying twice for the same content. Loyal fans deserve a better solution. I sincerely hope EA will consider addressing this issue and providing a solution that benefits the entire player base. Thank you for your time and for listening to this long-time player's concerns. ~ Haley462Views8likes48CommentsWhat Survey Question Gave them the Idea for Spongebob?
Soooo... I just found out that the SpongeBob packs, or kits, or whatever they are... are going to be released. Now, I want to know which of all the survey questions and surveys we completed said we wanted this? I am trying to remember whether anything was mentioned about this? Maybe I missed it? I am so confused. I also am telling myself I might have misunderstood a question and voted for this? I don't understand why this gets dropped out of nowhere, and I feel it has nothing to do with the core game other than a cash grab. I'm just so lost about the choice of this release and whether we said we wanted something like this. From what I saw from the Star Wars pack, this is going to be that, OR worse.181Views5likes7Commentshow do we have no stands for hats?
I don't want to always sell from my inventory on the fibre hats from Nifty Knitting. It shouldn't been excluded so long, nor ignored to have a stand to or object to have hats sit on selling table and any other surface otherwise of worn on portable stands to display them on. I snipped some pictures for what we should have already to sell hats from. So, I'm done with making do what were missing and will be of Sims in general. Please stop overlooking of this anymore for hats and other wearables, even llama mannequins please.11Views2likes0CommentsExpand Hair & Clothing for Console (Can be Creator Kit, Expansion, or Stuff)
This post is mainly for console players. As a massive fan of The Sims franchise, I always have felt the hair has been lacking, mainly for female sims. It’s a bit discouraging to see PC players get to have a lot more to choose from than console as console Sims doesn’t support mods. Over time, I’ve just been seeing so many stunning mods for hair (amongst other things) made by PC simmers and I think console players should have something to work with for hairstyles, even if it’s in an expansion, creator kit, or however, I just wish for the creativity to expand in CAS for console players, I know there a lot of other things in the works, and more important things high on the to-do list but I think better hair will add to immersion, will increase personalization, and representation, and bring the looks up to date with today’s fashion. I think a lot of the base game hair, and hair from other packs and expansions are pretty generic and not necessarily true to people’s hairstyles you see every day. I’m just asking for some modern hair and looks for the console version, and I think there are phenomenal Sim creators out there that could bring that to the game for us all, especially console players lol sorry if this is something that has been asked for before but I love the Sims, and I just want to create and have fun. I’m on PS5.33Views2likes2Comments