Actual Vegetable Stands for Retail
Hi there! We really need some stands that accommodate fruit and vegetable produce for those who make grocery stores. The stacking fruit thing that everyone does is CUTE but not efficient. There are so many problems with object mod stacking these items. So if something can be added to allow for us to sell product in a proper, visually appealing, and efficient way, that would be amazing 🤩11Views1like0Commentsan updated version from this pack idea
it's an updated version from this idea last year Suggestion: Stuff Pack for Selling Furniture in The Sims | EA Forums - 11251519 it's either a Game or a Stuff pack now that we're getting a "running a business" lot type soon what if we get a new dumpster and only find furnitures this time and get an already existing handy skill to fix either broken or damaged furnitures? (the only dumpster we've got is in "Eco Lifestyle" so i'd like to get an another one) and i want an option to create new furnitures like chairs, couches, beds, baths, desks, tables, fridge to name a few (there are lots of them that can be created of course but i'll spend hours on that idea if i mention each furnitures lol) and paint them from your liking, all kind of style and colour options (painting skill with just more options) maybe we get a "creating furnitures" venue for this pack idea (if not maybe an already existing pack called "community space" like they did with Evergreen Harbor that came with Eco Lifestyle as an option but a little differently?) once you created the furnitures, fixed the damaged or broken furnitures you can sell them so you earn money (actually fixing the furnitures can be in the basegame update, just an idea so it won't cost money if you have damaged furnitures) Aspirations: "Running the furniture shop/market" (money category) "Furnitures designer" (creativity category) it's kinda like the furniture version of "Home Chef Hustle" World: it doesn't have to come as a world but if it becomes a Game Pack maybe China? (or Egypt?) it's the same idea i shared last year, just more options for this pack idea lot challenge: to make damaged and/or broken furnitures appear all of a sudden (similair to the community space that comes with "Eco Lifestyle" and the sudden growing grasses that comes with Horse Ranch) unless it can match with a Expansion Pack i think it should be either in Game Pack or Stuff Pack i just have to think up a tittle name for this idea ("furniture making" maybe as a tittle name?) what do you think about an updated version from last year? finding damaged or broken furnitures you fix damaged or broken furnitures and/or you upgrade the furnitures you dye and style it for your likings you create your own furniture you sell the furnitures you have created and/or the furniture that's fixed which was damaged or broken if it becomes a Game Pack then this is perfectly made with my pack idea when running a shop (Super Keener Trait) Update: the most recent pack is gonna come out and my idea could've matched with "Businesses & Hobbies" oh well maybe who knows in the future if we get a new community lot it can match perfectly with running your own shop, i won't give up!279Views3likes5CommentsForever Free Packs for Everyone
Sims 4 is already a 10-year-old game with around like 90 packs. And new packs will continue to be released for many years. Inzoi, with $40 (1 ep price we have 16 of them), might be able to cover 70-80 of these 90 packs, and with the base game without DLCs, they'll likely complete the missing ones within 1-2 years. I think Sims should adjust some of the older packs to be permanently free to prevent losing in the competition and keep players engaged. For example, packs like Seasons, Cats and Dogs expansion pack, and in game packs Get to Work could be free. If they make 2-3 packs from each pack type free, it would be great for new players, and they can complete the rest without pirating. By the way, I have almost all of the Sims packs. For those who already have these packs, the upcoming kits could be available for free for a month, similar to the Desert Luxe kit they gave for free when Sims 4 became free.106Views2likes4CommentsYour SIMS 4 2025-2026 Wishlists ???
Let me start with my list; ▪️Updated Neighborhood Stories 1-Marry 2-Divorce 3-Join+Create another household options ▪️More Eye and Hair Colors + Improved Hair Genetics (dominant_recessive genes) ▪️Realistic Pregnancy + Infant Stuff Pack 1- Pacifiers 2- Strollers 3-Bottle warmer 4-New cribs and bassinets 5-Plain white default onesie for newborns(green one with butterfly looks so bad) 6-Infant clothes/accessories/headbands 7-Ultrasound Scan 8-Pregnancy cravings 9-Abortion 10-Chance of Miscarriage (it can be optional) 11-Chance of Unexpected Pregnancy (it can be optional) (woohooing can cause pregnancy rarely) 12-Infants can be calmer with pacifiers. 13-Baby bottles with realistic interections including different types of milk (formula, breast milk) 14-We need strollers even if it's not functional and works just like crib i want them. 15-New career : Nanny (we can go households and take care of babies when parents are gone.)16-Shop for baby (parents can buy clothes, pacifiers, onesies etc.) 17-Swaddling blankets for newborns and infants ▪️Pet Kit with Dog Kennels and more pet beds (fancier ones) ▪️Free Kits for Culture/Diversity(Turkish,Greek,Italian,Arabian,Caribbean,African etc.) ▪️Selecting More Than One Household in Manage Households Screen ▪️Interchangible CAS Columns 2-3-4-5 ▪️New Cas Background with Mirror ▪️3 New Hair Style Kits Straight, Wavy and Afro ▪️Updated family trees ▪️Natural Looking Eyelashes for Every Age Group ▪️Burglars in base game ✅ ▪️Arabic and African Worlds ▪️Medieval Royalty Expansion Pack ▪️My Plastic Surgeries Game Pack Successful & unsuccessful surgeries, bandages, solarium for tanning, recovery operation, original genetics are protected for children ▪️Cars in basegame Cars like in The Sims 2. We'll place them on the road or in the garage, then get in when going somewhere, and there will be loading screens . Taxi, school bus, police car (for burglars), ambulance car (for pregnant woman) also should be in basegame ▪️Better and modern looking phone (kinda Iphone looking one) Please, comment your list.389Views7likes16CommentsMarry, Divorce, Join+Create Another Household Options for Neighborhood Stories
Neighborhood Stories allows for some changes like having babies, adopting, retiring, and moving in or out, there are a few important features missing that would help families grow and evolve naturally. Here are some features I would love to see added: ▪️Marriage: Sims should be able to marry autonomously, even if the player is not controlling their household. This would allow families to continue expanding without the player’s direct involvement. ▪️Divorce: Sims should be able to autonomously divorce if their relationship status changes. This would allow for more realistic family dynamics. ▪️Moving Out & Creating New Households: Teens and young adults should have the option to leave their households and create their own households, even without player intervention. This would allow Sims to continue to live their own lives, meet new Sims, and start their own families. ▪️Joining Another Household: Sims should be able to join other households, either through marriage or through other life changes. This could give rise to new family combinations and interactions. These additions would help make Neighborhood Stories more dynamic and allow Sims to live fuller lives without the player constantly managing every household. Sims could form relationships, start families, and grow old without needing direct control, allowing for organic development of family trees and more immersive storytelling. By adding these options like “Get Married,” “Divorce,” “Move Out,” “Join Another Household,” and “Create Another Household,” The Sims 4 could bring a more realistic experience of life for all Sims, even those who are not being directly played.113Views5likes5CommentsRealistic Pregnancy Update + Infant Stuff Pack
1- Pacifiers 2- Strollers 3-Bottle warmer 4-New cribs and bassinets 5-Plain white default onesie for newborns(green one with butterfly looks so bad) 6-Infant clothes/accessories/headbands 7-Ultrasound Scan 8-Pregnancy cravings 9-Abortion 10-Chance of Miscarriage (it can be optional) 11-Chance of Unexpected Pregnancy (it can be optional) (woohooing can cause pregnancy rarely) 12-Infants can be calmer with pacifiers. 13-Baby bottles with realistic interections including different types of milk (formula, breast milk) 14-We need strollers even if it's not functional and works just like crib i want them. 15-New career : Nanny (we can go households' homes and take care of babies when parents are gone.) 16-Shop for baby (parents can buy clothes, pacifiers, onesies etc.) 17-Swaddling blankets for newborns and infants175Views6likes11CommentsBanking System, when?
Any pack, expansion, game, or stuff, could come with some kind of banking system! I never keep track of what is my teens' part-time job money and their parents; never. Yes, there's mods for this and I use them sometimes, but I stil think it should just be in game. If nothing else, this game is centered around the simoleon. From a piggy bank, penny jar, suitcase of cash to a bank account, loans, trusts, and credit cards, the household funds can still exist [as this is how you'd access build/buy] but it'd add options to either the item bought in live-mode or an option to set "pay with" on the sim to "pay with" my card, credit card, checks [for elder sims?], simoleons [maybe even a wallet/purse in inventory that works like the backpack and has its own inventory for loose simoleons, a debit/credit card, id, etc], or pay with house funds [possible arguments for adults and punishments/chastising if kids and teens don't ask permission and are caught] similar to the utensil setting. It'd come with a Bank Venue: one of the first things you'll want to do in a new save is set up a bank account - transfer household funds to the account and now you have the ability to pay bills from phone or computer [but if you don't, your game continues as is, mailing simoleons to pay bills] ++Having an account - set how much goes to whichever kind of account: checking, savings, business funds, household from royalties, paychecks, and businesses. Ability to create a separate crypto account [I guess, since it's in B&H], invest in stocks for non business sims that works better, donate to charity from accounts, student loans would go through the bank, set up allowance for kids with account access and trust funds, services can be paid from account or maybe pay the handyman in cash or in plumbing parts or a combination of both. ++Ability to take out loan or open credit card - which will charge interest and will call if your behind... maybe even show up if you took a loan from shady "bank" [a shark] or send the "nicer" repo man if you took the loan from a more legit establishment. ++Maybe even make this a possible business [though who wants to run a bank] - where sims will come and open accounts/trusts, take out loans, and your job is keeping their money safe; once your vault reaches a certain amount of money you'd need to find ways to protect it... by "send it off" via lending, investing, or offshore securing, if not... you'll frequently attract thieves. shrug. +++Operations and Required Items - desk staff, teller staff, security staff, with atms, safes, lockboxes, vaults needed on the lot to have a functioning bank, which will entice criminals & burglars [which of course can be a setting to be turned off]. +++Banks aren't safe - A - popups can occur off-lot alerting to thieves if you [1] have security staff or [2] an alarm system and they may be thwarted OR, if the thieves are bold, ON LOT THEFT, if [1&2] you have no security/alarm, [3] they fight you and you lose [need 8+fitness?], and/or [4] don't have a fully upgraded vault room... well... you're gonna have some angry account-holders or be in the negatives if you're not wealthy enough. Maybe forced to close or file for forgiveness to wipe slate clean [/if insured]? +++Banks aren't safe - B - chance of failed protection - bad/good loans, bad/good investments, and pirates/gangs attacking armored truck drivers or ships with your money will have chance cards popups to lose or make money. [Though sometimes I want to time a popup, so maybe a less urgent "check-in on funds" option from computer or phone which may result in a "smooth-sailing" report] ++Further gameplay: +++Shady sims can now heist a bank [active?], alone or with criminal partners [they can fight the security [5/6+ fitness], disarm the alarm [6+ logic, 5+ programming, 6+ handiness, one or all?] and break into personal safes [3/3/3], atms [4/4/4], bank safes/lockboxes [5/5/5], non-upgraded small vault [7/7/7], fully upgraded small vault [8/8/8], not upgraded large vault [9/9/9] and fully upgraded large vault [10/10/10] with of course payouts according to object and/or at random +++Criminal sims, if not already shady will have rabbithole and active heist capabilities, [both can click on vendors/stalls to rob or intimidate <- this just makes sense regardless of banking system]. +++Once placed on any lot, items such as atms, safes, vaults, even dressers, [couches, shelves, clocks?], & laundry baskets come with a chance of being pickpocketed or robbed autonomously by applicable NPC sims [shady, criminal, bad-mannered, mean, evil, etc] and yes, you can call cops on them, fight them, or [if 4R] blackmail them. +++Wallets/Purses could also come with a risk of being pickpocketed autonomously and/or robbed if left out of inventory [teens could take their parents card and get in trouble if caught or they realize] ++All ages gameplay - newborn to toddlers can be set as recipients of money in a will or trust fund, parents can get kids and teens their own youth accounts/card, give access to their debit/credit cards, set up allowance based on chores or grades, or the kids might just keep their money safe in a secret location in their dressers, a piggy bank, jar, book, antique clock, or in a couch cushion, and elders may prefer paying with checks [this causes longer buy and payment processes and slightly annoys teens and young adults] ++More for base game NPC Cop - arrest burglars/thieves/pickpocketers and if playing as criminal - chance to distract [7+ charisma], bribe [2k], or fight to get away [7+ fitness], or slip away [7+ mischief or 5+ handiness] . All of this doesn't NEED to be the main feature of a pack but a secondary draw and it will make tracking whoever's money easier for when splitting households, create bank gameplay for regular and schemer simmers, and create added challenge for sims who want a 350k house immediately without motherlode and don't mind the loan payments, on top of bills, and the possible consequences.51Views4likes6CommentsIdeas for the Sims 4!
Hello, I am a big fan of the Sims 4, and I have some ideas for future packs. I think there should be a fairies game pack, and a base game update adding pre-teens. You could also add a pre-teens stuff pack like the child stuff pack. This stuff pack including more gameplay, CAS items, build mode items etc. Thank you for reading this, dag-dag!15Views1like0Commentsstop giving us new content and PLEASE fix your game.
I wanted to make a more in detail post (TLDR at the end for anyone who doesn't want to read my yap session!) on this forum because I feel like it needs to be talked about as more than a frustrated vent, but the sims 4 team needs to slow down on new content and focus on fixing their game. I understand the devs work really hard and no game is 100% bug free but this is genuinely starting to feel excessive and it's making the game really difficult to play. I've been playing the sims 4 since 2018 (which i know isn't the longer but I'm a younger simmer lol) and in all the time I've been playing this game, I don't think I've ever had this many bugs. I'd have maybe one bug for a couple of days but even then it'd be some minor thing that didn't effect my enjoyment of the game. However, recently, I've found myself using EA's gameplay support forum excessively. I'm come here almost every time I open my game because I'm always having some sort of issue with my game. My farmer and rancher sims crops disappear/turn invisible the second fall hits (and NO i don't mean an out of season crop dying, I mean my fully grown, in season fall and winter plants being invisible for the entire duration of the seasons) and while sure I can still use the gameplay mechanic, after a while (and many weeks) it's very visually frustrating to look at a large field of invisible plants that are still very much in season. Mind you visual issues like this have been bugged dating back to 4 years ago (though my specific issue seemingly only dates back to 5 months ago which is still a long time but a lot shorter of a time frame than four years ago) My sims can not getting married at wedding arches because it says that both engaged sims must be around (even if both of them are right in front of the arch), so I'm forced to do the manual engagement through the romance category which defeats the whole purpose of having wedding arches. With this issue also comes not being able to renew wedding vows because said archers are broken, This issue also seemingly dates back to a minimum of 5 months ago. Another issue I, and a lot of other simmers have, is disappearing terrain paint, and this issue has been happening for YEARS. The only way for me to somewhat circumnavigate is to build whatever im building first, save, leave to manage worlds, go back to the lot, do the paint, save again, leave again, and then load back in. That is absurd, again this has been happening for YEARS. Ever since EA introduced ads into the sims 4 (The opening screen ads and the splash ads) many people have found themselves not able to close or dismiss the ads, again another bug that has been around for a hot minute, that makes the game unplayable, that hasn't been fixed. Or what about the eyelid glitch that makes sims not able to close their eyes all the way? Again, I understand no game will be 100% bug free, but so many of the bugs have been around for months, sometimes even years, and they still aren't fixed, and it's truly ridiculous to see. It's incredibly frustrating to see SO many longstanding bugs be put under the tag "under investigation" when it honestly feel like nothing is being investigated. Or, at the very least, communicate with your community more. Even a vague "Hey guys, we hear your issues with the bugs and we're trying to fix them!" is more reassuring than radio silence or a moderator linking us to another forum for 8 months ago with a person having the same issue as you. If your game is so buggy it's putting people off and stopping you from attracting more people to it, maybe it's time to take a break from being a cash hungry corporation. Please, STOP PUTTING OUT NEW CONTENT AND FIX YOUR GAME. or at the very least shift your focus onto to fixing common bugs that make your game nearly unplayable. I love the sims, it is truly one of my favorite games of all time, but it's disappointing and frustrating to see 6 new expansion packs, 3 new game packs, 2 new stuff packs, and 12 new kits come out in one year while me and hundreds of other simmers have been begging you to fix a bug that first showed up in your game 2 years ago. So, EA, sims dev team, PLEASE FIX YOUR GAMES. TLDR: This game has so many bugs its nearly unplayable (or at the very least VERY frustrating to play) but ea keeps putting out new content instead of fixing month(s)/year(s) old issues and it's getting irritating.234Views17likes12Comments