Hardcore mode issues
Im currently having 3 issues with hardcore mode that are making me want to refund the game. No vehicle optic crosshair. If you are driving a tank you only get a crosshair in the gun sight if you zoom in. If you are gunning you have no crosshair in the vehicle sight at all. Same goes for the Helicopter pilot and gunner seat except when you zoom with these vehicle optics you still get no recticle. Its impossible to know where you are aiming and I imagine this is a bug and not intentional. 2.Squad Spawn type is incorrect. When using the default hardcore portal settings that 99% of the servers are running the squad spawn type is set to Squadmates on leader, Leader None instead of Squadmates on leader, Leader All. This means if you join with a friend and they are in a tank that has an open gunner seat or a heli with an open gunner seat this is no way to spawn on them if you are SL. It keeps putting me in a squad of 2 with my one friend and there is no way for me to spawn in on him. BF3 and BF4 had Squadmates spawning on leader only and the leader could spawn on any of them. Im not sure why they made this change but it ruins the teamplay function for me. I imagine they made this change to force the assualt to act like a squad leader with the spawn beacon similar to hell let loose and rising storm 2. It should be changed back to how it was in BF3 and BF4. 3. Not able to quickly mark objectives for the squad by pressing q. You have to hold Q and use the commo rose to select it from a list, can no longer aim down the sights at the flag and just tap Q. Works fine in normal mode so I imagine its some setting in portal but I have no idea what one it is or why they did that.1.3KViews26likes13CommentsWhat about the PVE player?
What about the players who do not want to play PVP but still want unlocks. Why should those players join PVP as an only option? It sounds one sided from your point of view. Do you not care about PVE type players having fun? Is a PVP player more entitled to fun? We both paid full price. It should not be one way or another. Moderate Challenge XP and weapon mastery for PVE servers at a minimum to be fair. It sounds like to me if a PVP player likes a challenge so much then what better challenge than facing a PVE player, in a match, with a maxed out weapon. I doubt that would happen. Most likely PVP players who maxed out a weapon. As a predominant PVE player, I would rarely join a PVP match. Even now, I avoid them except to try to move the weapon mastery needle. I give up on that. The game is not fun when the focus is unlocks and challenges. It forces me to play a way that is not my choice. I thought this game was marketed as "Play your way" ? Un modified PVE experiences of Conquest and other modes should give all those challenges and bonuses as well for PVE players in a private bot filled server. Unmodified, that's the key that prevents the bot farm lobbies yet gives an opportunity for PVE players to still enjoy the game.IFV and MBT turret turn-speed really just feels abysmal, needs to change
Title. It feels like **bleep**. There's no other way to say it. Absolutely miserable. If upping the turret turn-speed means you have to weaken other things about them, fine, but please, please make it so the turret isn't moving through molasses. The slower turn speed heavily encourages vehicles to sit far back from the action and not push up since they won't be able to react to infantry in close quarters, which sucks **bleep**. Please please please please improve this.12Views0likes0CommentsAA-vehicles on New Sobek city and Blackwell fields
They must not be on this maps. They can just stay behind baseline of friendly team and lock on on air vehicles behind enemy baseline. Its broken. It isn't fun for AA itself. And it absolutely frustrating for pilots. Must say, I play both and I'm not some AA hater. They pretty cool at this game. And they absolutely shine on Mirak valley Most important. This solution isn't something new to this game already. Liberation peak same size map. It doesn't have AA-tanks in Escalation, and have only one on capture flag in Conquest. Later isn't an option since both map doesn't have asymmetric flags. So DICE pls!. Remove them from this maps on official servers.Empty vehicle weapon drops.
Time and time again, get down to the final circles, and there's a stupid tank when there shouldn't be any. So vehicle weapons drops drop, and they're empty. Like pull your head out of you nowhere devs. It's so absolutely stupid. And the engineer missile should completely disable everything. Not just movement. It shouldn't be able to shoot either. Just take the tanks out of redseck.Anti Air needs a buff
Currently Jets and Helicopters are easily able to bypass being locked on because they fly too low to the ground and by the time you have been able.to lock on once more they have flares and then the dance begins of the choppers usually dipping until flares reload then popping up just enough to be locked on to fire flares. In my opinion the antiair missiles fired from the likes of the GE-26 PAX take too long too lock on/too long to reload and they most certainly do not fire as high as they should to be able to get over the obstacles. Sometimes you can lock on real good but then for whatever ever reason not shown the missile hits a mountain. Im not saying we need a weaker flare system. I just think that the antiair should be looked at and adjusted for maps such as the one with all the oil wells.Bring back counter knife and boost transport chopper health
So I've been playing battlefield for awhile since bad company but in battlefield 4 I remember loving the feeling of counter knife 🔪 when someone came up to take your tags it was a 50/50 chance if you got it right I feel like they should bring that back in the new update and the transport chopper is too easy to get shot down. in battlefield 4 the transport could take 3-4 hit before it went down i feel they need to raise the health on it or give it faster cool down on flairs as it gets targeted by stinger AA and attack chopper at the same time if not multiple angles please take this into consideration