Enough of this BS now.
Fix the hit registration. You don't seem to have any issues making helicopters indestructible by ANYTHING. An RPG to the side of a heli should be immediate destruction. But according to you, it's 35% damage and repairable. Hilariously incompetent. Stop with the ridiculous out-of-bounds BS, it's particularly worse on certain maps. Who's making these decisions? Children ? Why do you have anti-air defence placements when they don't even do anything ? I have yet to see one open fire on anything. You can now be base killed which is just ridiculous. Do you not have any form of play testing before releasing these asinine "Patches" Or do you just get someone to throw these things together and hope for the best ? How on earth a NEW game ends up worse than an OLD game is just beyond me.More planes on Wake Island
The map is wonderful, I like it. But they went back to one plane per team; the air wars feel boring, plus the team that takes the third plane from the base has a total advantage. Please make the air battles fun like on all the other maps, 2 planes per team and whoever manages to capture the ground plane has 3, that already makes it better. They create a huge map that you can fly over, but there are no planes; it feels boring. So please add the other planesAllow Portal to Start With One Player
Dear Dice, I am a long-term BF fan. In fact, thatās the only game I play. I used to play B3 a lot back in the day in 2012-2013. However, I was not fortunate enough to be able to play bf4, bf1, and bf5 due to life events. But, fortunately, I was able to join bf2042 later in 2022 when the game matured and was polished. Due to busy life though, I enjoyed playing it on portal servers with bots casually on weekends for 2 years until bf6 came along. Though, I really would like to enjoy playing bf6, I have not been able to do so. After, a week of hard work, I come home to play bf6 casually on official portal conquest game with bots backfill, but the game never starts because there is a minimum requirement of 4 human player, so the servers never reaches the required number and the game never starts even after hours of waiting. All I am asking is to let me play an official casual conquest with bots, even, if it means hosting on my local pc. I really do not care much about xp, leveling assignments etc, so if you make it like bf2042 portals where you only get moderate xp but can still complete assignments, that would be fine with me. Why I do not want to play multiplayer full of human players: I cannot get my hands on my favorite vehicles which are air vehicles, and even if i do, that does not last long. So the whole game becomes a waiting game and out of 20 min game i might be able to actually play a few minutes. Even if I get my hands on air vehicles I get take down quickly due to overpowered AAs such as stingers and AA vehicles with nearly unlimited range, insane tow missile, fast rpgs, even a handgun can take little bird down. And, that is not an skill issue because I am an experienced bf pilot since bf3. Why I donāt want to play on unofficial portal experiences that have no human requirement? - Many of them are unpolished, for example, the spawn location and type is horrible. - Due to no support for 60 hz tick rate on unofficial servers game is very laggy and unresponsive especially in fast paced fighter jets and little bird. - You donāt get points to complete assignments or battle pass or gradually level up your weapons. So, please, DICE, bring back support to play official portal experiences with bot back-fill and no human players minimum requirements on a 60 hz tick rate server for casual player like me. If, you look at number of players playing portal games on 2042 even now, you will realize we do exist. Thank you in advance for paying attention to this matter and resolving it. š1.3KViews27likes11CommentsSupport for the Trumaster HOTAS 4 joystick on the PS5
Hello, I hope Iām not just speaking for myself but also on behalf of other PS5 users. Iād like to ask the developers whether they might add support for HotS 4 in the future, so that we can fly planes on PC ā is this possible? So, as a user, I feel slightly disadvantaged by the fact that I paid the same price for the game as everyone else, yet I cannot make full use of the additional controller, namely the Hotss 4. I think Iām not the only one waiting for such an update. Thank you for reading, and see you on the battlefield.Strategic Reinforcement Idea
I think Battlefield 6 could benefit from adding more large-scale, team-based vehicles as rare Strategic Reinforcements. Vehicles like an AC-130 gunship, a stealth bomber, or even a destroyer on naval maps could create some incredible Battlefield moments. Rather than being available all the time, they could be limited or earned through team objectives, keeping them powerful and memorable without disrupting the balance of every match. The AC-130 could provide coordinated air support, the stealth bomber could serve as a rare high-impact reinforcement, and destroyers could bring naval fire support to coastal battles. Requiring teamwork or multiple players to operate these vehicles could also make them feel like genuine team assets rather than just another powerful vehicle. Battlefield has always stood out because of its large-scale, unpredictable moments, and I think additions like these could push that even further. It would be great to see something along these lines considered for a future update or season. What do you all thinkāwould Strategic Reinforcements like these fit into Battlefield 6?When are infantry getting a chance against little bird
Lets begin in reality [game] you need three igla [pish] to bring down a chopper 1 for him to flare and two hits to bring it down.Your igla [pish] reloads so slowly that all the chopper does is drop low [pish] recharge flares and your a sitting duck .Either give the grunts more hitting power one hit does the bird in or get rid of the below radar [pish]Attack choppers can still be two hit as Iam sure they are structurally way more robust than the little bird .87Views7likes13CommentsNot Battlefield.
Hey, let's dive right into it. Don't you guys also think that Battlefield 6 is literally not a battlefield game? Like, seriously. Nothing in this game feels like battlefield. Where are all the easter eggs? Or all those cool dog tags we all wanted to spend hours grinding to get. all those cool movements we had in the previous games, like the zou zou and mou zou and what not in BF4. The way the atmosphere was in the previous games. why can't they make a game like battlefield 4 which still stands 13 YEARS later?! I'm so disappointed ngl. The franchise we all loved and admired is about to end.Battlefield Dad still isn't into BF6... (1)
The other day while playing Battlefield 6 with the boys... We played a match on... what's it called again... Railroad to... Railroad to the Madhouse, iāll just stick with that name for now.. so what happened? Little Bird pilot was farming 60-0 in the first half of the match, impressive... right? Talking About aircrafts in bf6 today, well... I read online the ever-popular āgit gudā or how super hard it is to play with helicopters and jets because the maps are way too small and the anti-air is way too powerful. To point out the inherent contradiction in these statements right away: if you say flying helicopters or jets is too hard because the maps are too small, maybe you just canāt do it⦠so that leaves only the claim that anti-air is way too powerful. One thing is true: anti-air can be very powerful when a not-insignificant number of players sets out to clear the skies⦠and how often does that happen? Because itās almost impossible to do alone, and even with a squad, it takes a huge amount of luck to land effective hits without getting taken out yourself. After all, youāre not standing under an indestructible glass dome, all the other threats are ever-present: highping 100% headshot sniper demons from the other end of the world, hopping and sliding COD aimbot kids or even just the second enemy helicopter or jet, and so on. In the end, it doesn't really matter whether someone is just a very good helicopter pilot or not, or whether he's simply taking advantage of how overpowered the Little Birds are in particularābut the majority of BF6 players have noticed that the developers need to do something about it: balance the game! Because this (iāll call it the āLittle Bird problemā)will either lead to everyone relying solely on helicopters from now on, or conversely, to hardly anyone wanting to play maps where theyāre available anymore ...and both of these possible outcomes are extremely problematic. Battlefield was never helicopter-only, but itās increasingly becoming infantry-only. So if large maps are played almost exclusively with helicopters (or hardly at all) the developers will draw further conclusions from this and make BF even more like COD than it already is. But I donāt just want to criticise the bad aspects; Iād also like to suggest some improvements: a player should only be allowed to spend a set amount of time in a particular type of vehicle (e.g. 10 minutes) and must then take a break (e.g. 20 minutes) before they can use the same vehicle again. And this sort of cooldown system would then apply to both land and air vehicles. This would put a stop to pure kill farming, and vehicles might then be used more tactically ā that is, in a way that better serves the team! Well, that's my opinion... battlefield-dad out!The Carrier Campers Problem
Before we get into this let me just say launch day of the patch this mode felt awesome, now that some creators have posted some videos tho and people have realized the power of this tactic its just became who camps who's carrier hardest. This sucks for all kinds of reasons but let me get some going please add any experiences you've had as I believe this needs a hotfix asap and my fix is simple enemy carrier is out of bounds till mcoms are triggered, simple. Like I mentioned this becomes who has more people on the enemy carrier denying them their vehicles from min 1 of the match which leaves the flag capping part of the game to be essentially a driving tour of the island where you bump into almost no resistance. People who want to try the new content that they are actually excited for just get spawn camped repeatedly instead and just stop playing. A scummy no skill tactic becomes the meta and it just snowballs into base camp simulator with the new vehicles carcasses just as ornaments strewn across the deck never making it to the skies. As a side note I like to play cross play off as I have no interest in being part of the PC has more advantages or Console has more advantages debate, I would just rather know everyone has the same hardware/chance as everyone else no argument. However the day after the patch launches at 6pm on a weekday it either takes an eternity for the server to fill or it gets to about 20 players and people just give up and leave. I had to re queue like 8 times in a row 1 day after the patch at peak time in the UK and cant get in a game for the patches special fan favorite returning mode (server browser/persistent servers can't come fast enough imo) this is unacceptable for a triple A game. How many other people have had similar issues as the ones mentioned above? Please sound off, we need hotfixes asap imo.141Views5likes7Comments