Under garments showing/clipping through armor. Bug or Intended?
Looking for an answer from someone at KT. A lot of the great looking armor, such as the Human/Kemono path peacock skirt, are completely ruined by the undergarments still showing beneath or sometimes even through the armor. Is this intended? If it's not, it should be an easy fix. Pretty much every game has undergarments showing as part of the nude character skin, but it's turned off as soon as an armor piece is placed in that slot. Please fix so I can glam properly.12KViews33likes69CommentsAn Update From the Team - Updated Feb 17
Hey hunters -We are very happy to see so many of you jumping in and enjoying the hunt this week! We have an update to share with you regarding some of the issues we’ve been tracking. A patch will be released next week on all platforms that addresses several issues and contains the following changes: A CPU threading issue has been fixed. We are seeing significantly improved performance on high end PC's. AMD Radeon RX 7900 XTX visual artefacts fixed. Also added the option to turn off reflections in the settings menu. The default resolution when launching the game for the first time will now be 1080p. We discovered many users are running higher resolutions than the recommended spec can safely support. We are adjusting the recommended spec guidance online and will continue to optimize in this area. If you are running the game comfortably at higher resolutions, you can continue to do so and select alternate resolutions from the settings menu. Additional stability and bug fixes Additional issues tracked that will be fixed in a later patch: A fix is being worked on for audio de-sync issues. For now, if you experience this, rebooting the game will often remedy the problem. Rare PS5 crash when booting the game. Your feedback during the trial period has been greatly appreciated and Omega Force will continue to optimize and address issues as rapidly as possible. Thank you again. Stay safe & stay sharp, hunters!18KViews17likes1CommentWild Hearts - Official PC Requirements
Hear me Hunters! If you are looking for information on Wild Hearts PC requirements check below, this information is pulled directly from our Blog Post: https://www.ea.com/games/wild-hearts/wild-hearts/pc-system-requirements PC SYSTEM REQUIREMENTS Want to find out if your system will be ready for the hunt? To play WILD HEARTS on PC here are the minimum requirements: your PC will need to run under 64-bit Windows 10, have a graphics card such as Radeon™ RX 5500 XT, GeForce GTX 1060, or equivalent, have 12GB of RAM, and an AMD Ryzen 5 2600 or Intel Core i5-8400 processor. For the best gameplay experience, the recommended requirements include 16GB of RAM and a graphics card such as a Radeon RX 5700 XT or GeForce GTX 2070 with a i7-8700K, Ryzen 5 3600 or equivalent processor. Below we have listed the full minimum and recommended system requirements. MINIMUM SYSTEM REQUIREMENTS OS: 64 bit Windows 10 Processor (AMD): AMD Ryzen 5 2600 Processor (Intel): Intel Core i5-8400 Memory: 12GB Graphics card (AMD): Radeon RX 5500 XT (VRAM 8GB) Graphics card (NVIDIA): GeForce GTX 1060 (VRAM 6GB) DirectX: 12 Online Connection Requirements: 512 KBPS or faster internet connection Hard-drive space: 80GB RECOMMENDED SYSTEM REQUIREMENTS OS: 64 bit Windows 10 Processor (AMD): AMD Ryzen 5 3600 Processor (Intel): Intel Core i7-8700K Memory: 16GB Graphics card (AMD): Radeon RX 5700 XT (VRAM 8GB) Graphics card (NVIDIA): GeForce GTX 2070 (VRAM 8GB) DirectX: 12 Online Connection Requirements: 512 KBPS or faster internet connection Hard-drive space: 80GB768Views16likes0CommentsWild Hearts - Pre-order FAQ
WHEN WILL WILD HEARTS™ LAUNCH WORLDWIDE? You will be able to join the hunt on February 17, 2023. WHAT PLATFORMS WILL WILD HEARTS BE AVAILABLE ON? PlayStation®5, Xbox Series X|S, and PC (Origin, EA App, Steam, and Epic Games Store). WILL CROSSPLAY SUPPORT BE AVAILABLE? Yes, WILD HEARTS supports crossplay. You’ll be able to seamlessly join two friends on PlayStation 5, Xbox Series X|S, and PC (Origin, Steam, and Epic Games Store) to hunt down Kemono. WILL THERE BE AN EARLY ACCESS TRIAL FOR EA PLAY MEMBERS? Yes! EA Play members will be able to try WILD HEARTS starting three days prior to launch. EA Play members and Game Pass Ultimate subscribers will be able to play up to the gates of Minato starting February 13, 2023. IS WILD HEARTS AN OPEN-WORLD GAME? It’s structured in large regions based on the four seasons, in addition to your home base (the village of Minato) and the final stage on the Sacred mountain. Each region is vast, with lots of exploring, hunting, and crafting; you will encounter loading sequences when you travel between each region. WHAT ARE KEMONO? Kemono are giant beasts that have undergone a unique evolution by fusing with nature; they have different powers that can be used to modify their environment and in combat against hunters. WHAT IS THE KARAKURI? Karakuri is an ancient technology that enables you to craft and build new, highly flexible, and creative hunting grounds to take down giant Kemono. WILD HEARTS will feature many Karakuri that you’ll be able to unlock by stocking up on materials and instantly build at will. The three types of Karakuri include: Basic Karakuri – that can assist you in exploring hunting areas and fighting Kemono Fusion Karakuri – that can offer protection or increased damage Dragon Karakuri – extra-powerful weapons and devices with special characteristics, but requiring more materials to build WILL THE GAME BE AVAILABLE TO PLAY ONLINE? In WILD HEARTS, there are several multiplayer options that allow you to team up with up to three other players online to complete quests. WHAT IS THE “MULTIPLAYER WITH FRIENDS” EXPERIENCE? WILD HEARTS features campfire locations where you’ll be able to “Create” or “Search” for multiplayer sessions. The game will prioritize any active and open sessions created by your platform friend, and you’ll continue to stay together through any and all content until the host decides to quit or end the session. WHAT ARE “TARGETED MULTIPLAYER QUESTS”? When you start WILD HEARTS, you can begin any specific quest you want to target on the map and open it up to global multiplayer. If another player is already on that quest in open multiplayer, you’ll be able to join them. But if you’re the only player on the quest, you will start a hosted session solo and other players will join if they search for that quest. WHAT IS THE “HUNTERS GATE MULTIPLAYER SYSTEM”? Hunters Gates are placed all around WILD HEARTS’s world and these act as active portals when you are online. Interacting with the Hunters Gate will show you five currently active quests that players are on, as well as quests that are most relevant to your progress through the game. For more pre-order information you can visit our official FAQ blog or check out the Wild Hearts store page.1.1KViews14likes0CommentsWild Hearts AMA
Hey, Lewis, Executive Producer on Wild Hearts recently held and AMA over on Reddit, you can check it out here for the full context, and here's a copy of the main questions. Q: How many Kemonos are in the game? Are there plans for adding more after launch? A: Answering this in reverse order: 1/ Yes! There are plans to add more Kemono after launch! 2/ We're a new IP and we'll have over 20 Kemono in the game at launch as our focus has been on quality over quantity. We haven't revealed all of them yet as we want to keep some as surprises, but we're excited to see everyone's reactions to our full collection of Kemono when the game launches on Feb 17. Q: Does the 20 kemonos include only big ones, or small ones too? A: Our 20+ Kemono are all large in size. The deers and rabbits from our trailers don't count as Kemono in this context 🙂 Q: Hello Lewis! How do the permissions in multiplayer hunts work. Can visitors interact with the host's non combat karakuri? Can they destroy or add their own? How do the kemono scale in multiplayer hunts? Are the servers separated by continent/region or can we play with users across the world. A: Hello! Yes, visitors to your world can interact with your Karakuri and build their own in your world. Only the world host has the permissions to proactively destroy Karakuri. It has been designed specifically to avoid that kind of potential toxic behavior in multiplayer. The game difficulty will dynamically scale up and down depending on how many hunters are present. If someone joins, the challenge bumps up, if someone drops, it goes down! Our multiplayer infrustructure is peer to peer based, you can play with players all over the world 🙂 Q:Thanks for doing this. How is the team looking to balance aerial vs grounded combat? It appears right now aerial moves are generally dealing a lot more damage. A: Great question! We feel all eight weapons in the game have been well balanced to be viable in all situations. Players skill and mastery of the weapon types will come into play here. In all our playtests, we've seen the most powerful attacks have come from some of the more grounded weapons. I'm all about the Maul personally! Q: I'm curious if multiple Kemono will be spotted on the map at once and if they'll interact with each other. Like how Monsters in Monster Hunter World can call each other or get into turf wars will there be similar interactions? The other thing I'm curious about are the maps, mainly how large they will be and how many different locales we can expect to see. A: Yes, it is a rare occurance but players will see Kemono battling each other throughout the game. Azuma is made up of 4 large explorable areas that all represent a different season. We also have the hub city of Minato and some other places we are keeping a secret 😉 Q: Will there be any type of NPC AI party members like in Toukiden? This was one of the main reasons I loved the game. Also will we be able to customize a Karakuri load out? A: For starters, yes you can customise your base Karakuri loadout for combat 🙂 In terms of NPCs, you'll meet the Tsukumo early in the game, who are little celestial Karakuri beings that can be collected all across the land of Azuma and you can choose one of them to follow you as an A.I. companion in solo play. The Tsukumo can also be upgraded at your camp to support you in different ways during your hunts! Q: Will there be a way to modify your character's appearance (body/face/hair/make up) after creating it ? A: Yes, we have a Karakuri for that 🙂 You will be able to unlock and craft a unique Karakuri in the city of Minato that lets you do just that. Q: Are there any status effects and or ailments that can be inflicted on Kemono or to our Hunter? A: Absolutely. Elements play a huge role in WILD HEARTS, players and Kemono can be set alight, poisoned, slowed by ice etc, it will be important to defend yourself against a Kemono's core element with your armour and target thier weaknesses with your weapon choice. Q: Will we get a demo for the game? A: Players with a subscription to EA Play or GamePass Ultimate will be able to play a 10 hour trial of WILD HEARTS four days early starting on Feb 13th Q: Any details for the endgame? A: After completing the campaign players will get a new quest to investigate a new highly dangerous variant of Kemono appearing in the world "Volatile Kemono". These powerful Kemono will lead the player to an even more difficult tier of Kemono that we won't spoil today 😉 We are preparing a blog with more details about the endgame soon! The endgame systems and threats will continue to expand over the course of our free content updates. Q: Hi, could you please please please confirm whether the game has female design options for all the armour sets? (like how Monster Hunter has dedicated male & female designs for every monster) or does all the gear only have one male design? I’m a HUGE fashion hunter so I am absolutely desperate to know!! Are armour pieces mix & match & customisable with different colours/pigments? Finally - is the game online only & needs an internet connection to be played, or is it possible to play solo offline? Thank you so much for your time 💜 A: Unfortunately we do not have seperate female armour sets at this time ☹️ sorry! But, you will be able to mix and match armour pieces and some of our armour allows you to alter the look to be more human focused or Kemono focused. The stats will change with these transformations too. We also have cosmetic ornaments that can be crafted and equipped to your armour for extra personalisation. Yes, you can play solo completely offline! Thank you so much for the questions, we will take your feedback on the female armour sets back to the team. Q: All the gameplay we've seen has been of kills, but are you able to capture them and if so, are there benefits to doing so? A: You are not able capture the large Kemono, that concept doesn't really line up with the story in the game. There are small creatures in the world that can be captured as pets and give you special rewards via Karakuri enclosures you can build for them. Q: Will there be a guild feature where we make our own guilds or nah? A: Currently we have no plans for official in-game clans or guilds. However you can set a multiplayer session 'tag' and share this with your wider group of friends. They will then be able to find each other more easily online to hunt together if some of them are not direct connections in real life. Q: Hello there Lewis, I suppose one of the biggest questions outta the gate is what should we expect for the games monetization? Will there be microtransactions? If so what kind of items will be for sale? A: All post launch contents will be free, including new Kemono and more! We don't have any plans to feature MTX. Q: Hey Lewis, What’s your favourite weapon and why? A: Great question! Right now I'm loving the Maul! It's incredibly over the top and powerful but also requires precise timing to then extend the hilt and deal massive damage at longer ranges! BONK! Q: Is the game running at a locked 60 fps on PS5 performance mode? in the preview demo that we have seen a few months back the game didn't run so well. Will the game run better on PS5 on release? Also, thank you for doing this AMA 🙂 A: For both PS5 and XSX WILD HEARTS offers a default performance mode 1080p at 60fps and optional picture quaity mode up to 4k and 30fps. Thanks for the question Q: Will there be a pause button if you play singleplayer and/or a group pause button for multiplayer? A: Yes, the game will allow you to pause in solo play only. 🙂 Q: Welcome Lewis! This game came as a surprise to many of us 3 months ago and can't wait to get into this new fantasy feudal world! Were there any challenges with localizing such a strongly themed game as Wild Hearts for the west? I imagine it would be an undertaking! I saw the an EA account is required. Does this mean the game will have cross saves as well as cross play? A: Hi! Localisation for the west was a huge undertaking and one of the many ways in which EA has been able to support Koei Tecmo and build a higher quality experience. We have the full experience of EA helping support with text translation and bringing in great voice actors for the english version. We do support full cross play but not cross progression/saves at this time. Q: I know not all games are fully optimistic for Steam Deck, but is Wild Hearts playable on Steam Deck? A: The game won't be supported on the Steam Deck at launch. I have one though and want this as much as you! Hopefully we can get to this in the future. Q: But can you pet the dog? A: You can pet... the rabbit! Don't try to pet the ice dogs! Q: I'm curious to hear more about the background and inspiration for the games from the devs! Not really a specific question, but I'd love to give the devs an opportunity to share their perspective A: When we partnered with Koei Tecmo on WILD HEARTS, we were blown away by the passion and innovation they are bringing to the hunting genre. In their own words, here's how the game was first concepted. "This project began as an attempt to create a Japanese-style hunting game that a new generation of players around the world could have fun with. It was informed by our experience developing hunting games, specifically the Toukiden series. Our goal of creating a Japanese-style hunting game for a new generation remained consistent from start to finish, but making this core idea a reality was not something that happened overnight. One challenge we faced was creating something unique with universal appeal that would be accepted by players around the world. To achieve this, we went through several prototypes and trial and error over a very long period of time. The ideas that formed the core of the project were Kemono, a fusion of nature and animals; and Karakuri, a craft element that was added specifically to suit the hunting elements of this game. We believe that WILD HEARTS, born from these core ideas, is a hunting game that offers a new and innovative experience." Q: Hi guys! Will we be able to carve most of the body? A: I think you're asking if we have breakable body parts of Kemono? :P If so, yes! All large Kemono have different breakable parts that can be carved separately from the Kemono. Happy hunting! Q: Hello! Thanks for coming to Reddit to answer questions. I have one regarding support classes. I love to play the role of support in games, be that a straight up healer or, more team support like the hunting horn in MH. Will any weapons or abilities lean into this play style? I don't expect spoilers, just generalisation really. Looking forward to the game! Thanks A: Hey! Thanks for coming and I'm so glad you're looking forward to the game! Your weapon choice and your actions with Karakuri sort of define your role in WILD HEARTS. We have the Bladed Wagasa umbrella which is more of a 'tank' based parry weapon but when it comes to healing and buffs this is all baked into our Karakuri and food systems. If you want to support your team with heals you can absolutely task yourself with conjuring healing, defense buff and even bubble shield Karakuri whilst your team use their resources to focus on damage! Q: Pretty small question: What does the Final Blow do besides play a animation? Do you get extra rewards if you do the Final? Is it nessecary to beat a Hunt? A: No question is too small here! The final blow is essentially just a super cool animation that caps off the hunt in a way that feels rewarding after a big fight. It does not change the outcome of the hunt and is required to finish. The final blow will trigger the results and rewards screen for the hunt and let you know how fast you were 🙂 Q: How many weapons are there going to be, and is there going to be a level akin to low and high in MH A: We have eight different weapons in the game that we're planning to provide more details on later this week. Stay tuned to our social channels for more info soon. In WILD HEARTS players will start to encounter "Mighty Kemono" mid way through the campaign. These are sort of our 'high rank' versions of the early Kemono. Players can switch back to the previous world state at any time from the map if they wish to fight the early game Kemono again.726Views13likes0CommentsWelcome to the Wild Hearts boards on Answers HQ!
Hi Hunters, If you are looking for a place to talk everything Wild Hearts with other players, looking for more information on Wild Hearts, or need technical help you've come to the right place! Prepare to tame a world gone wild – the hunt begins February 17, 2023! For the latest information on Wild Hearts posted by the team you can check out Wild Hearts news feed here: https://www.ea.com/games/wild-hearts/wild-hearts/news Index Looking for Wild Hearts PC Specs? Check out our official post for more information. Check out Pre-order information here. Creating a new post Store Pages: EA App, Playstation, Xbox, Steam, EGS Are you new to Answers HQ? If you looking for information on how to use or navigate EA's forums check out our Getting Started guide. You can also find an awesome guide here on replying to threads that might be more relevant to you. Each and every community has its own rules and guidelines by using this forum you are agreeing to abide by Answers HQ's house rules, be sure to check them out before engaging with the community. 🙌555Views13likes1CommentWild Hearts Comic
Hey Hunters! It's been an incredible journey in Azuma so far, so I wanted to take a moment to share something pretty cool in case you've missed it while you were out hunting a Kingtusk or taking on a Lavaback. Wild hearts now has an official comic created by Velnna, who recently shared it over on Twitter. You can check out their post here, or read the first page below: Stay safe & stay sharp, hunters!956Views12likes5Comments