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Re: Plants vs Zombies: Heroes is not a well balanced game

So are the zombies. Both sides have distinct advantages and disadvantages in the arena, but neither side is clearly better than the other without analyzing every single card and play style each hero can bring. Zombies get the element of surprise, trickery, deadliness, and cheap bonus attacks while plants get boosting, healing, strikethrough, and team up

While there are many plant cards that are pretty powerful, zombies have plenty of other cards that can both counter and over whelm them.

24 Replies

  • Anonymous's avatar
    Anonymous
    9 years ago
    You're joking right? Plants have massive healing, strike through, team up, and loads of aoe damage and zombies have what? Gargantuars that take 8 brain to use? The only op zombie cards have HUGE downsides, what downsides do nut teams have? They take no sun to use, have huge beef up bonuses, and when combined with team ups are literally unstoppable. Only an idiot would think plants don't have a clear advantage.
  • Anonymous's avatar
    Anonymous
    9 years ago

    @CarolusRex0313 wrote:
    You're joking right? Plants have massive healing, strike through, team up, and loads of aoe damage and zombies have what? Gargantuars that take 8 brain to use? The only op zombie cards have HUGE downsides, what downsides do nut teams have? They take no sun to use, have huge beef up bonuses, and when combined with team ups are literally unstoppable. Only an idiot would think plants don't have a clear advantage.

    You're joking right? Zombies have massive creatures, strike through, afterlife, and loads of low brain cost tricks and plants have what? Low power mushrooms and nuts that get swept by weedkiller? The only op plant cards have HUGE downsides but what downsides do pet teams have? They take no brains to use, have huge beef up bonuses, and with all the synergy are literally unstoppable. Only an idiot would think zombies don't have a clear advantage.

    Whichever side you choose to play is going to be the weaker one in your mind. If you play Plants then Zombies are overpowered or vice versa. I play Plants so I feel like Zombies are unbalanced but if I take a moment to think like a rational adult I realize that both sides complain which means things must be fair.

    When one side stops pointing fingers then we have a problem.

  • Anonymous's avatar
    Anonymous
    9 years ago
    Weed killer only works for plants with 2 or less attack. That's useless against mushroom and nut decks because every other card increases attack and health. That's what makes them so ridiculous. Play one of those team up shrooms then play the Sharon that gives all other shrooms +2/+2 and viola no weed killer. The issue is there are no weak zombies that can be beefed up but there are plenty of weak plants that can get loads of bonuses with little to no sun. And what the * do you mean zombies have strike through? There's only what, 2? The hot dog zombie and whatever the hell the other ones called. Meanwhile every * flower and mushroom deck has like 5 each. Learn your facts kid
  • Anonymous's avatar
    Anonymous
    9 years ago

    @CarolusRex0313 wrote:
    Weed killer only works for plants with 2 or less attack. That's useless against mushroom and nut decks because every other card increases attack and health. That's what makes them so ridiculous. Play one of those team up shrooms then play the Sharon that gives all other shrooms +2/+2 and viola no weed killer. The issue is there are no weak zombies that can be beefed up but there are plenty of weak plants that can get loads of bonuses with little to no sun. And what the * do you mean zombies have strike through? There's only what, 2? The hot dog zombie and whatever the hell the other ones called. Meanwhile every * flower and mushroom deck has like 5 each. Learn your facts kid

    Who are you talking to?

    Why are you calling someone "kid"? Does that make you feel superior somehow?(In my experience, the person throwing that term around is usually a kid themselves).

    You're telling someone to learn their facts, yet you can't seem to get any straight yourself.

    A "sharon" that gives all other shrooms +2/2 you say??? There's no such thing. There's no shroom that has that ability either.

    "every other card increases attack and health" Really? Every other you say?

    There are three zombies with the Strikethrough ability. And until a couple weeks ago, there were four plants with that ability(There are currently five).

    "every * flower and mushroom deck has like 5 each" Haha, no they don't.

    "there are no weak zombies that can be beefed up" Wrong again!

    Have you played this game longer than 15 minutes - little girl? (See, the condescending assumption isn't nice, is it?)

  • Anonymous's avatar
    Anonymous
    9 years ago

    the only thing that's really strong in plants is repeat moss, and that's a common card that's not easy to use.

    Also, mushrooms SUCKS!!!! They are literally just pineclone enablers. The only good shroom card is doomshroom.

    Yes, I like to hear which deck wins every single game, cuz i haven't tested one deck that even come close to that.

    again.....weed killer is not a good card (good card would be a card that's usable in every situation), it is what CCG would call a "TECH CARD", as in, you include it in your deck for 2 to 3 specific situations that will create trouble for your deck, and weed killer is a good solution to those problems.

    Just on strikethrough....it is not a great ability that's "broken", and zombies have frenzy, which is a much better ability anyways. (frenzy nurse zombie once healed me 12 hps in one turn haha). 

  • They don't have that many Strikethrough Zombies if you have already looked at how many there are so I would not really depend on Strikethrough with that in mind which is why I suggested that the Zombies get more to Counter the Massive amount of Team Up Plants or give Zombies Team Up too since all Deadly can do is only kill 1plant in a lane at a time and with 2 in the same lane and the other ones getting boosted it's not really going to matter, they'll just kill off your Deadly
  • Anonymous's avatar
    Anonymous
    9 years ago
    Go ahead, explain what disadvantages plants have * face.
  • Anonymous's avatar
    Anonymous
    9 years ago
    Clearly no advantages here, totally fair
  • Gabochido's avatar
    Gabochido
    Seasoned Veteran
    9 years ago

    @CarolusRex0313 wrote:
    Clearly no advantages here, totally fair

    I could also whip up an image capture of any situation in which my opponent let me play my Zombie strategy freely and make it seem like an unfair board position. You can do that in any other card game too. You can't really say that a game is unbalanced from the state of a couple of games.

  • Not to mention that any plant, no matter how many cards or turns the plant player pushed into it (example being Fertilizer), can be shut down with a simple deadly zombie or a destroying/resetting trick (Trampoline, Rocket Science, Weed Spray, Locust Swarm). Depending on what cards are drawn for each turn, both sides have a chance to look OP given the randomness of the cards you draw(you could draw several weak combos while the opponent can draw a huge combo that can wreck you at some random point)

    In the pictures you took, the zombie hero seems to have had some pretty bad draws while you got good ones. The Smash could have had a Rolling Stone, Locust swarm, Weed Spray, or other debuffers in the beginning of the match to deal with a growing Double Mint, but he didn't. In the mean time, the plant hero was able to buff up Double Mint and guaranteed a win as the Smash kept earning not so great cards to deal with the current situation.

    However, the Smash could win other rounds against even the same plant hero if luck is on their side. For example, say Captain Combustible drew a Double Mint and placed it with a little boost. But unluckily for him, the Smash has a Locust Swarm and a Rolling Stone or two. The Smash lets Combustible build up a Double Mint with tons of cards (Fertilizer, Embiggen, Plant Food) and eventually ends up losing lots of cards to keep it alive. Smash uses a single card, and then he has a HUGE card advantage. 

    While some cards seem WAY too strong by themselves with nothing to counter them, there are equal amounts of OP cards on both sides depending on the luck of your situation.

  • Anonymous's avatar
    Anonymous
    9 years ago

    For zombies, I hate teleport, and for plants, I hate bounce. I hope they will nerf those two abilities.

  • Well you're not looking at the Team Up aspect of the Plants like I explained or the huge shortage of Strikethrough Zombies there are and how they need more
  • Anonymous's avatar
    Anonymous
    9 years ago

    @bringerofdarknes

    So what do you call frenzy? You are discussing this "team-up" as if frenzy doesn't exist. Also, they have sumo zombie and terrify to create a lot of advantageous plays, I bet you don't use those cards, even thou they are ridiculously good.

  • Frenzy is more difficult to use because you have to kill the plant you are attacking in order for it to attack again and it has to survive, Strikethrough is easier because you attack all without having to kill any plant in order to do it even if it dies, that's why I prefer Strikethrough, I have used Sumo Zombie and even though it's moving ability is good it only moves Plants at the Start of Tricks I've had opponents use Fertilizer or Embiggen to boost the Plant I wanted to move into his lane so I could kill it but once he boosted it which i wasn't counting on him to do it became bad because my other lanes were open so I either moved him into another lane or let him kill my sumo wrestler
  • Anonymous's avatar
    Anonymous
    8 years ago
    Frenzy overshoot deadly toxic waste imp the only thing plant had going for them was clique peas and those are getting nerfed cause these zombie scrubs can't get good
  • Anonymous's avatar
    Anonymous
    8 years ago
    Zombie turn 9
  • Anonymous's avatar
    Anonymous
    8 years ago
    Zombot hahaha
  • Anonymous's avatar
    Anonymous
    8 years ago
    Zombies can bounce more and better than plants
  • daalnnii's avatar
    daalnnii
    8 years ago
    again, you're necroing a post made about a year ago when it was a completely different game.

    And clique peas is all plants have? When you say things like that, it makes me think you may not be qualified or experienced enough to discuss balance.
  • Anonymous's avatar
    Anonymous
    8 years ago

    Well I read a lot of interesting stuff here and decided to try to proof it. I was tweaking the whole day at one of my best plant decks to validate the assumption. Now I think this deck is more or less unbeatable. I think he is right even though his arguments are quite weak. Don’t get me wrong my view is nOt biased I have also strong zombie decks but this one is just ridiculous 😂 I also think that with the tomato event I will be able to make an infinite heal wall knight deck. My opinion is that plants are currently slightly stronger and that you need much more good zombie cards to make an evenly strong zombie deck. You can create a good plant deck which will reach quite easy the taco league with less legendaries and super rares I would say. Just test it yourself!

  • Anonymous's avatar
    Anonymous
    8 years ago
    We all know you are ultimate league @Dave058182 you let us know in virtually every post. And I have said before that you can have 1500 stars in UL and it doesn't matter because all of them came vs lower level and/or lower league players.

    And for someone who is not bias, I find it mildly amusing that every time someone lately has started a unbalanced discussion, you are right in there like a dirty shirt. And each time you have to point out that you have no bias, and that you have good zombie decks....but this plant deck I have is absolutely ridiculous (emoji laughing so hard it's crying)
    I'm not meaning to single you out, but this has been going on the last few weeks and you contradict yourself each time.
    And I have noticed that the only posts that the person you bumped these year old threads made were the 4 here and one in the other year old thread.
    Which means to me that someone who has an account started a new one on forum for this purpose.
  • Anonymous's avatar
    Anonymous
    8 years ago

    Yea so what. Its a forum that's the point of it? People can constitute their opinion and discuss as often as they want. If you are annoyed of similar posts than just report the last four balanced/unbalanced topics. And yes I created a new account here so whats wrong with that? I never showed my deck so that's new so that people can test It themselves. I just hope to see one guy who answers with a zombie deck screenshot built which is close to this plant decks winrate. Talking about abilities on both sides is not leading anywhere. Additionally, there numerous users in this threat which I did not see before. So I don't understand the problem here.

  • Anonymous's avatar
    Anonymous
    8 years ago

    Do you want to speak about the card that give all the zombies frenzy and +1/+1? 

    Do you want to speak about the card that give frenzy +5/+5 (and basically kill the game)?

    Do you want to speak about the card that transform ALL your zombies in zombies that cost 5 brains and more? (kill the game too!)

    Do you want to speak about the coach that protect from damage all the sport zombie ? 

    Do you want to speak about the sport mascot that give to ALL sport zombies +1/+1 per tour? (not just one time!)

    Do you want to speak about the card that do 2 damage to all plants and cost only 4? (in comparison plants have a card that cost 5 and give 2 damage to 3 lanes lol)

    Do you want to speak about the card that is 2/6 and give +1/+1 to all your card in your deck each time you pick up a card (the famous dino-roar)?

    Come on! Zombie cards are way better. 

  • Anonymous's avatar
    Anonymous
    8 years ago

    Easy just play a deadly zombie against it. 

    Plants do not have frenzy! 

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