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Re: Why is the coop vs AI so unbalanced?

@Guanfei The only issue I have with them is the tanks. They are sharp shots, and a droid tank can siege without switching to siege mode. Big problem on Felucia. Just have someone as a heavy equip ion rockets and you are fine, three rockets kill from a range they cant shoot at you. For hero play, if no one destroys the tank, flank the left side and try to get some abilities in. The right side is trash because of all the solid plants. That map is my least favorite for coop, but it's the only one I really struggle on. You can farm in the tight hallways of the first point of Kamino as the republic, so that makes up for it.

25 Replies

  • Guanfei's avatar
    Guanfei
    5 years ago

    Sorry guys, you can say whatever you want, but after spending more than my share of hours on it, I maintain that the AI is voluntarily overpowered, to the point the coop mode is now absolutely uninteresting.

    What's the point in playing a mode against bots that basically roll over you in a matter of seconds? That's just plain *. I thought it was to compensate the lack of human intelligence, but I'm starting to think they did it to push people toward the pvp. Making the AI this overpowered is nothing more than sabotaging the mode. Especially with nothing else than living gods as AI heroes.

  • grrr33nflash's avatar
    grrr33nflash
    New Veteran
    5 years ago
    @Guanfei I'm on the winning team the majority of time playing Coop. You just need to be a good group of players, get a good position, and work that yellow manual cooldown on your weapon and you can get 50-100 eliminations every match as an infantry class alone. I know because I do it. It's great fun once you get the hang of it, and on Double and Triple XP days you can rank up like gangbusters
  • Guanfei's avatar
    Guanfei
    5 years ago
    @grrr33nflash Sorry but that's bull.
    I'll take the example of my last game, on Naboo. We can hold one point but the other ones are stormed literally in seconds. In less than 10 seconds, you have more than 20 enemies right on the defense point.
    Best being the last stand in the palace, where you have a whole army literally appearing at the exact second the round starts, with one, sometimes 2, heroes leading them.
    I'm not even exaggerating. The round starts, and boom, here's the whole CIS army storming through every gate, with Dokuu and Maul at their head. It doesn't take them more that a dozen of seconds to empty the place and then you can't take it back.
    And it's like that all the time.
  • as experienced player this is the trend.....lately no one cant win naboo on Republic side on last post, FYI there is a couple of dice's guys doing adjustings and stuff to the game server side

  • grrr33nflash's avatar
    grrr33nflash
    New Veteran
    5 years ago

    you have to learn to play the game

    1. learn to use your yellow manual cool down. I use it every single game and my side wins lots of matches. Not 9 out of 10. But 6 out of 10? that's a decent bet

    2. every map has choke points. LEARN THE MAP. it's like that movie 300. Doesn't matter how big the army is if they can't all fit through a doorway at the same time. Master those choke points.

    3. The key is to get to the final stage of the round. That's the "master choke point" and when the poop hits the fan. you do need to be on a team with people who can work together and know the rules of the game. Just need to play the game to get to that final stage 

    Is the AI too much lots of the time? You bet. THAT'S THE GAME. 

    If you really want to complain about something, complain about playing against 5 rocket troopers at one time in a round of Blast.

  • soapy_catuses's avatar
    soapy_catuses
    5 years ago
    @grrr33nflash More like a team of officers who instantly take every single reinforcement and are like a 700 lvl jet trooper wish I would love blast I wish
  • ArchAngeL-PCX's avatar
    ArchAngeL-PCX
    5 years ago
    @soapy_catuses Blast never seems to have panned out in Battlefront. My few experiences with it in Battlefront 2 is getting mowed down by a near full team of Wookie Warriors or Death Troopers lol In Battlefront 2015, it was a pistol spam mode...the Battlefront version of the COD SMG. OP DL-44 at first, then DH-17 and others.
  • ArchAngeL-PCX's avatar
    ArchAngeL-PCX
    5 years ago

    I end up using the Heavy class a lot in co-op.  The mini gun is excellent at clearing out AIs and the shield helps too.  It's pretty easy to build reinforcement points, then depending on the map and situation, I swap to either a tank or hero.  Sometimes I will go with another reinforcement.  The AI seems to go with tanks a lot more now, so as Republic, I often go Clone Commando to take out their armor quickly.

    But overall...as others have said you really need a squad that wants to play the objective most of the time.

  • MissSnowiie's avatar
    MissSnowiie
    5 years ago
    @grrr33nflash Last 2 has a point to some extend but the first one is just a joke 🙂

    It doesn't matter how you handle your weapon. You can have a minigun with no overheat if you wish, once you start spinning it to a swarm, you can either get a secondary fire of clone commando perfectly aimbotted at you or a battledroid just one shots you 🙂

    Choke points doesn't apply to every map either. Not even with Leia you can spam enough greandes to clear out an entire hallway, but the hallways aren't the point. There are multiple entries they can storm through that you can't hold and then just swarm you from back which you are pretty much dead.

    The biggest problem of the coop is your AI team. I'm pretty good at clearing waves and open a path to my team, but it's not being enough. Because you are playing against 20 heavily boosted enemies each time while 5 of your AI team die to 1 regular troop. They are dumb enough to shoot walls but dumber to shoot enemy 1 meter front.

    I'm not saying we should have an AI team which every regular troop playing like hero, but the ally AI team needs a significant amount of boost and should stop deploying their shield right in front of you to block your shoot.

    It's nearly impossible to kill saber heroes and Bossk on 1 on 1. and it's not just they have higher defense and damage stats compared to you. It's also they are absolutely perfect at blocking more than 90% of your abilities. Whenever I press Q, E or F, they are instantly doing a blocking which is just wasting my long cooldown ability. Infiltrators and Enforcers doing the same thing with dodging roll move. They are far better than any human player I have ever seen in that regard. Even the BB8 is powerful enough to take 700-800 health from me on close combat.

    Playing against 5 rocket troopers in Blast surely can be annoying and I understand you. but this doesn't make coop not worth to complain.

    I'm sure no EA staff will ever read these nor to care or bother to do a balance on coop or anything. "THAT'S THE EA". They don't really care their playerbase or their thoughts since it's not really a game company but purely money focused and driven company. They don't make games to entertain people, they make it to earn money. Same as how Elon Musk does with Starlink.

    Anyways, I came here to drop my thoughts as well but saw this topic and the creator of the topic pretty much adressed everyhing I wished to express.
  • @MissSnowiieThere's definitely not a "use this weapon and you'll win co-op every time" guarantee. Use the weapons and classes you are best at. For me that's starting with the heavy class. I clear out a point while moving in on it, and immediately secure the point. I don't want to even give the AI the chance to swarm and lock down the point.

    That said, if my teammates aren't with me? Then I'll get overrun in the next AI wave lol!!! You need teammates willing to secure the points with you no matter what guns you use or what part of the map you are on.

    I do agree the friendly AI could be better. I can't count on them to do much more than serve as a distraction so that enemy AI isn't just focused on me.

    Speaking of heroes, I will actively avoid 1v1 on them because you are 100% right. They are too good at blocks and such. I either flank them or try to lure them into taking fire from the flanks.

    I still find Co-op honestly the best way to play online. It's got variety. I can actually get a hero and have fun. If I lose...on to the next map. And the matches usually don't take long...except for Endor Overtime lol Supremacy matches can drag on forever.  I had one last night go for over an hour lol!!!

  • grrr33nflash's avatar
    grrr33nflash
    New Veteran
    5 years ago

    All I was describing was my way to play Coop. This method:

    1. helps the team I'm on win 50%-60% of matches (roughly - largely depends if I'm loaded into a group of fools or good players, of course)

    2. helps me get 50-100 personal eliminations using 1 of the 4 Infantry classes only 

    3. helped me get my personal best elimination tally - 179 - using Assault Infantry class only. Was on the Jabba's Palace map, worked that yellow manual cooldown on the E-11B blaster, worked the choke points on the map - that last stage was INSANE - must have had my trigger firing non-stop for at least 5 minutes. 

    Y'all can play anyway you want. That's what works for me. 

  • MissSnowiie's avatar
    MissSnowiie
    5 years ago
    @grrr33nflash I understand :D Yeah it must have fun :D I have a lot of fun using Leia, Iden and Phasma. Even if I lose they are just so fun to play lol

    @ArchAngeL-PCX You are so right. The only time I actually go 1 on 1 against heros are if they can't deflect my shots and if I'm using a blaster hero. I'm just keeping the distance and keep shooting lol :D The ones can deflect blaster shots have like 100% accuracy deflecting every shots to you. By the by ally AI is being distraction but enemy AI mostly ignoring them if we are close. Especially the heros, I saw very little an enemy hero attacking my AI team lol :D They are purely focused on us.
  • I just hate when I’m on Geonosis as a hero and get two shot killed by a aim bot tank

  • ArchAngeL-PCX's avatar
    ArchAngeL-PCX
    5 years ago

    @XxDeepDiveJrxXThat tank at the last point is a serious problem. It's one shotting in siege mode while on the move!! lol!!! And it constantly respawns. Your team requirement now seems to be some combination to counter it...a Republic tank or ion damage loadout or Clone Commando...

  • @MissSnowiie Leia, Iden and Phasma are a lot of fun and outstanding in co-op. I think blaster heroes are the better choice over lightsaber heroes in co-op. They can deal with waves of AI and take less damage doing it. Finn might be my favorite with his lockon and team boost with Leia and Iden high on my list too.
  • TRlALON's avatar
    TRlALON
    5 years ago

    Use BB-8 and BB-9E to obliberate all groups and when using Han on the last phase of Kessel, throw detonite charges into the spawn tunnel when the enemy wave arrives, looks like a Monty Python movie then.

    Against enemy heroes, just spam blaster shots against their block wo wear their stamina down, the AI is not clever enough to manage their stamina and will close in to you even when completely out of stamina.

    Take cover a lot and don't lock your jaws on that one bot you're currently shooting at, rather seek to survive. This helps a lot to make kill streaks and be more effective for your team efforts.

    You'll realize that the bots are really just good in swarming you, they don't look for cover and march straight against your machine gun like soviet conscripts.

    Like on first phase of Starkiller base as the defending team, two people alone can hold one objective from the covers and gadgets usage.

    Use gadgets a lot and in a clever way, like the officer turret, heavy sentry gun, assault grenade (especially when paired with ability resetting shotgun).

    For specialist you only need your main weapon to wreck the bots, nothing else. Distance aim tracking doesn't work well for the bots.

  • Valar81Morghuli's avatar
    Valar81Morghuli
    5 years ago

    The ONLY two levels that are difficult to win on in Co-Op are the last phase of Geonosis as the Galactic Republic (due to the ridiculously unrealistic AAT + bad teammates) and the final phase of Kashyyyk as the Galactic Republic (due to moronic teammates who refuse to play the objective).

  • grrr33nflash's avatar
    grrr33nflash
    New Veteran
    5 years ago

    Just to prove my point, then I'll stop talking about it.

    Played 10 matches in a row of Coop this morning and went 8-2, 8 wins, 2 losses. 

    Played the way I was suggesting:

    1. Worked the yellow manual cool down (single best piece of advice in Coop. Doesn't matter what infantry class or weapon you use - it's about HOW you use it)

    2. Worked the objective 100%. You can't control other players, but you control you. I'm usually literally standing in top of the objective waiting for the next AI wave

    3. Worked the choke points where I could find them. Doors. Hallways. Yes, some maps like Trippa Hive don't have them. Just work what you can.

    Or maybe it was just "luck" with good teammates, eh? 

  • MissSnowiie's avatar
    MissSnowiie
    5 years ago
    @XxDeepDiveJrxX I was never able to win Geonosis no matter which side I was in. Tried many ways too. The best one I had was while at Clones side, I sat on the rock near the cliff. Put anti vehicle turret and kept shooting ion torpedo on the tank. Along with explosive sentry. and used T-21 with scope to shoot the heros and troops best I can. Managed to get my team to the last flag but it's impossible to capture it since like 20 enemies spawn at once 10 meters away from it... Maybe it can be done if we had BB8.

    @ArchAngeL-PCX Lightsaber heros are truly the worst choice in coop. Especially Rey since she doesn't have any ranged attack ability. Vader, Kylo and Maul is kinda good but if there is a lot of coverage you can wait and peek from the corner until the enemy wave comes close to you. Yesterday I decided to play with BB8 for the first time, (because I was very doubtful of leveling it up to 25 but since triple xp bonus active now I thought of giving it a try) I was very doubtful at the beginning but it turned out a lot better than most of the lightsaber heros lol :D The fun of fighting against BB9 while using BB8 is one side, clearing out 20 enemies under the last flag at 6 seconds is very satisfactory :D I found the little Yoda is very good though against heros because of it's additional damage to dark side heros card <3

    @Valar81Morghulis If it's Geonosis, truly don't play it to win. It's nearly impossible and it's the only map I was never able to win once. At Kashyyk, when you are at the 3rd retreat, spawn with tank and drive it inside. It's too difficult to hold 3rd retreat anyway. Then just wait behind the flag and keep shooting everything comes. If you take too much damage, try using the defensive cards of the tank. You can also jump on the crashed ship right on top of the flag at put a turret on it. It doesn't do too much help but still helps with slowing down waves, forces enemy AI to keep taking cover instead of running marathon towards the flag. It's possible to win it but requires a good team focuses on objective. If they are just shooting from the behind or spawn as sniper, don't bother yourself at all :P
  • I have won as the Republic many a times on Geonosis, but maxed out Anakin a long time ago, so I seldom him use him anymore (despite him clearly being a Top 3 H/V vs. the AI). I have also long since maxed out my Armor, so I will seldom use that either. Well, unless of course I join an ongoing game where my squad is clearly outmatched or not playing the objective.

    I can win quite regularly on Kashyyyk as the Separatists with Dooku, Maul, a B2, or Droideka yet it is very difficult to do so by yourself. I have long since maxed out Bossk and Grievous so I will very rarely ever use them (despite both of them being capable of taking the final phase solo). The key to winning the final phase as the attacker on Kashyyyk is once again, competent teammates. Yeah, get on top of the LAAT or in the back of it with a lightsaber villain to help contest the objective.

    I always play to win, because that is the purpose (not just "having fun") of objective based games. Farming the AI is & always will be very boring, and will never truly make you that much better at this game (or any video game). My handle on the PS4 is ValarMorghulisDL and I am legit a very, very good player and one of the best teammates on the Battlefront.

    If you play on the PS4, I would be glad to help you win on Geonosis. Even if that means I would have to deploy a maxed out Heavy unit or a maxed out TX-130 on the final phase.

  • Kanrei13's avatar
    Kanrei13
    5 years ago

    One tip I learned early on is to try to be at a higher elevation than the AI troopers. For some reason they pay far less attention to you than if you were at the same elevation as them.

  • At the very least, that god awful bug where the AI would land every single shot with their blaster in full auto when force pulled/pushed was fixed a while back.

    _That was the worst_

    Co op and standard multiplayer are two different beasts - learn to master both and you're unstoppable!

  • Guanfei's avatar
    Guanfei
    5 years ago

    I maintain what I said. And after much more hours of it, I can even add a few things to it.

    This is straight up bull.

    The enemy heroes are over-OP. Special mention to Darth Maul who is basically a god. And most of them are much better than any you can have, even trained.

    Enemies have no cooldown for respawn.They keep swarming while you have to wait to respawn.

    They're straight up teleported right next to the nearest entrances of the defense point (and that I've seen many times).

    You own AI allies are not just useless, they're also most of the time annoying you as much as the enemies as they keep getting in your line of fire.

    Enemies don't give a rat * about anything that could block their view, therefore flash grenade is useless.

    They appear in your back where there was no one a second before (witnessed that too a few times).

    They shoot you through walls (that, too, I have seen more often than I wanted).

    They always know where you are, and it doesn't matter if you're hidden in a room or behind a cover, they know you're there, and they will shoot you as soon as 1 millimeter of your left buttcheek appear.

    But overall the main thing is the enemy heroes. They're way too OP and most of them can just come and take a defense point, and once they're there, you can't do * about it.

  • Well, it's been more than a year, reinstalled the game this week, hoping EA would have done something.

    But no, nothing has been done. AI in this mode is still insanely overpowered, they're also omniscient, they know when you're aiming at them, they always know where you are, they appear out thin air in your back, they have the aim of a sniper god, and enemy heroes would make Hercules look like a toddler.

    Too bad EA, you had something different here, fun, but you vomited all over it. I wonder if it was on purpose, to push people away from it, so they'll play your PvP. In any case, coop vs AI is not even interesting. Sure, you can manage to win a game or two, but overall, the AI will ram you in the butt like a greek galley.

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