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  • MapleSimmer's avatar
    MapleSimmer
    Seasoned Ace
    6 years ago

    @SimGuruNick Thanks for letting us know it’s not actually a bug however, as you can may be able to tell from some of the comments, it’s not the best design for those of us who like to do challenges. I personally prefer having sims have the same birthday vs having their lifespan shortened.  It’s an even bigger issue if you play on normal or short lifespans. It would be nice if there was a toggle or option to turn it off as I’d prefer not to have to use a mod or a workaround to avoid this, though I guess that’s currently the only way at the moment. 🙂

    Thanks and regards,

    Jennifer

  • Sid1701d9's avatar
    Sid1701d9
    Seasoned Ace
    6 years ago

    New families created with create a sim start with random days of their life state usually 2 to 3 days apart to give the illusion that they have lived longer or you would have families that all had birthdays on the same day and that would be no fun.  This was a fix to The Sims 3 and 2 version of the game and is by design to keep the different sims a little bit different.  The sims in the gallery should keep the life state age of what they where when they where uploaded.

    For example when I played my family that started during base game,

    Amy had a age of 96, while Adam had a age of 93, not too far apart in age, really this keeps the birthdays from falling on the same day.

    Edit I posted too late, but the gallery stuff is still important.

  • crinrict's avatar
    crinrict
    Hero+
    6 years ago

    I remember a few saying that random numbers days were also added on aging.

    Can anyone confirm to me that is still happening to them (aka, no CAS involved but aging through cake or by the game).

    If that's the case for you, does it happen for 

    • Played Sims
    • Active Sims
    • NPCs ?

    @IrisGottaBelieve 

    If it happens for Sims on AGING (not if you place them from CAS or the Gallery), please create a new thread. As Nick stated above, the random days added are by design.

  • MapleSimmer's avatar
    MapleSimmer
    Seasoned Ace
    6 years ago

    @crinrict  I've not noticed days being added with the cake, but I'll continue to pay attention when I next age up some sims.

    I also wanted to add that I noticed recently that two different sets of twins that I created came out of CAS with different 'ages' (ie one twin of both pairs of twins had more days passed than the other in both cases).  I don't think twins should be coming out of CAS at different ages 🙂. Also, I thought the way it worked before was fine since you could easily have a birthday whenever you wanted by aging a sim up on a cake and it gave the player more control over their sim. 

    Thanks and regards, 
    Jennifer

  • SimQARobo's avatar
    SimQARobo
    Icon for EA Staff rankEA Staff
    6 years ago

    Hello @MapleSimmer 

    I've been told that there is no true concept of "Twins" in CAS.  There is the "Randomize Twin" button in Genetics, but that is only for physical features and not for birthdates.  However, if your Sim siblings have different birthdates, you can fix that by manually aging them up with birthday cake(s) on the same day.  They will then have the same birthday from then on out.

  • MapleSimmer's avatar
    MapleSimmer
    Seasoned Ace
    6 years ago

    @SimQARobo Thank you for letting me know that.  I am sorry to hear that there are no true twins as I made them twins because I was trying to avoid them having different ages since I'm not a fan of the random days being added in CAS, even though I know it's by design.  I agree using a birthday cake is indeed an option, it does mean they will be older than I want them to be since I created them at the age I wanted, not the age below what I wanted them to be.  Also, one pair are toddlers, so unfortunately there is no option to create them younger than toddlers.  I can have the young adult twins take the youth potion from the room Euphorial Queen uploaded on the gallery, but as I mentioned, the other pair are toddlers, so that's not an option for them.  Luckily neither of these were for a challenge household, since that's where having random days added can be a bigger problem.  I would prefer not to put a big mod like MCCC in my game just to avoid having random days being added, but I may have to reconsider that if I want to avoid it.  As I mentioned in a previous post, it would be great if there was a toggle, just like MCCC has, to either enable or disable the random days being added when creating sims, though I realize it might not be as simple to add as it is for a modder to add.

    Thanks again

    Jennifer

  • SimQARobo's avatar
    SimQARobo
    Icon for EA Staff rankEA Staff
    6 years ago

    @MapleSimmer 

    You can keep them as Toddlers and then age them up on the same day whenever you want them to age up.

    That said, your feedback is noted 🙂 .

  • StarryMight's avatar
    StarryMight
    6 years ago

    @SimGuruNick wrote:

    I'm being told this issue is by design, it was purposefully changed when we fixed this issue: https://answers.ea.com/t5/Bug-Reports/FIXED-S-Twin-toddlers-children-don-t-have-birthday-on-the-same/m-p/6884258

    The design is that we have randomized ages so that Sims don't all end up having the same birthday when coming out of CAS. 


    So it was indeed intentional? Thanks for the info. 🙂 (And I just noticed while writing this that you said this a month ago... ^_^; )

    @MapleSimmer : You could try Scarlet's standalone mod for that (do an online search for "scarlet aging fix"), if that's all you want. 🙂

  • MapleSimmer's avatar
    MapleSimmer
    Seasoned Ace
    6 years ago

    @StarryMightThanks! I had heard there was a stand alone mod, but the old tweet I found about it had a link that didn’t work and seemed to refer to the original issue vs this one. Your suggestion was helpful so I was able to find a working link, so I’ll have to try that. 😊

    Thanks again!

    Jennifer

  • EuphorialQueen's avatar
    EuphorialQueen
    Hero (Retired)
    6 years ago

    @crinrict wrote:

    I remember a few saying that random numbers days were also added on aging.

    Can anyone confirm to me that is still happening to them (aka, no CAS involved but aging through cake or by the game).

    If that's the case for you, does it happen for 

    • Played Sims
    • Active Sims
    • NPCs ?

    @IrisGottaBelieve 

    If it happens for Sims on AGING (not if you place them from CAS or the Gallery), please create a new thread. As Nick stated above, the random days added are by design.


    I echo the reply from @MapleSimmer 
    I have only ever seen the days added when newly created Sims are placed direct from CAS.
    Birthday Cake and forgotten birthdays start at the beginning of the stage with the full amount of days available.
    That would apply to both played and active Sims. I really cannot tell about NPC's though since only their current stage (teen, ys, adult etc) is shown with their name.

    I have noticed a few immortal /not vampire/ Sims in the not in world population.
    Baby Ariel (Fet Famous) is the most notable as she seems to be perpetually a teenager,

  • StarryMight's avatar
    StarryMight
    6 years ago

    @MapleSimmer wrote:

    @StarryMightThanks! I had heard there was a stand alone mod, but the old tweet I found about it had a link that didn’t work and seemed to refer to the original issue vs this one. Your suggestion was helpful so I was able to find a working link, so I’ll have to try that. 😊

    Thanks again!

    Jennifer


    You're welcome! ^_^

  • EuphorialQueen's avatar
    EuphorialQueen
    Hero (Retired)
    6 years ago

    @SimQARobo wrote:

    @MapleSimmer 

    You can keep them as Toddlers and then age them up on the same day whenever you want them to age up.

    That said, your feedback is noted 🙂 .


    Toddlers are cute and adorable and do the sweetest things and I am okay with them only being toddlers for 7 days.

    When toddlers were first added to the game myself and a couple others created toddler challenges.

    The challenge requires a single Sim to raise 7 toddlers.  It is a race against time to train all 7 and have their birthdays on the 7th day.


    The only way that I can tell to keep Sims in the toddler stage (especially if they are to be same age twins) would be either to speed up the training/learning stage or play with aging off
    Just adding my voice to the feedback ❤️

  • Nekoboy69's avatar
    Nekoboy69
    New Hotshot
    6 years ago

    I'm ok with random days added. But I don't know if its bugged or something. I have used MCCC to change the days on teens and young adults to 200 resp 150. But lately, the teens I create in CAS always start with about 11 days left to age up and this force me to cheat to give them them points to buy the youth potion. And its pretty much the same with YA and Adults too. And adults have standard days, but always start with an almost full agebar. It pretty much destroy the game to only have a few simdays left until a sim becomes elder.

  • Aoife516's avatar
    Aoife516
    Seasoned Traveler
    6 years ago

    I'm having the same problem. 

    I also have sims I've downloaded from the gallery to add as townies who will auto age to the next life stage as soon as I unpause the game. I want the whole town to age normally, not like this. I've had to make them one stage younger in CAS knowing they will auto age as soon as I start playing. Which makes creating families pretty difficult. 

  • crinrict's avatar
    crinrict
    Hero+
    6 years ago
    @Aoife516 As you can see, this is by design. Please post in the feedback forums if you don't like it.
  • Nekoboy69's avatar
    Nekoboy69
    New Hotshot
    6 years ago
    @crinrict I doubt its by design to make sims age up almost directly as soon as the game starts. Pretty much destroys the fun of playing.
  • Aoife516's avatar
    Aoife516
    Seasoned Traveler
    6 years ago

    Hey Crin, 

    I'm seeing the 1 or 2 days added thing is by design but what I am referring to is when you start a new game, create a new household or merge gallery sims to create a household and start playing. Right as you unpause the game, sims auto age up. That means they are at the max age when you first start playing. 

    For example the townies I just created is an adult that I want in my town, to be a potential love interest for my Sim. He isn't in a played house yet and as soon as I unpause the game he ages up to an elder. I end up deleting that household, going back and put him in my game again but turn off the aging. When I check his age days, for example says it's 100/100.

    You're saying they said this is by design? I just want to make sure we understand. 

  • Nekoboy69's avatar
    Nekoboy69
    New Hotshot
    6 years ago
    @Aoife516 Mine isn't that bad, but almost. Though, I don't know how it is with non-played housholds, but most likely it is, as I have had to use MCCC to make Landgrab family the right age.

    But as I said, I doubt that is by design. If it is, it's very bad as it destroys most of the gameplay. I usually only play teens and YA. But might try out playing an adult couple.

    I will get back in the thread after I've done some testing. But will be a bit later. Need food. hehe
  • Nekoboy69's avatar
    Nekoboy69
    New Hotshot
    6 years ago

    @crinrictI have. And there is a differance in adding random days and giving sims almost full lifebar every time. And I had a YA and an A sim in the same household that had the same birthday bc they both had almost full lifebar, causing them to have same amount days left. I didn't care about the adult becoming elder as he was only their for a background story.

    And the random age by design was to make it so they dont have same birthday.

  • SimGuruNick's avatar
    SimGuruNick
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    6 years ago

    @Nekoboy69 @Aoife516 What you guys are describing sounds like a bug, but I'm just not able to reproduce, I'm not seeing any close-to-full age bars. 

    I started a New Game, created 4 Teens and 4 Adults in CAS, went into the Options to change the Sim Lifespan to Normal, then placed the household down onto the Sandtrap Flat in Oasis Springs. When I got into Live Mode every Sim's age bar was pretty low. The most full I saw was a teenager with 12 days remaining til age up. I've repeated this process a few times now and I always see the same.

    I've also tried adding a new Sim to an existing household and leaving that household as unplayed. So like, I added an Adult to the Pancakes household, then went back to the household I was playing and had a Sim visit the Pancakes, and I'm not seeing the Adult immediately age up. 

    I've also downloaded a random Teen from the Gallery, placed them on a random lot, and had one of my Sims go visit the Teen, and yeah he's not aging up.

    Could the issue you're seeing possibly be related to Mods? If you move your entire Mods folder to your Desktop and restart your game, do you still see it occurring? Or how about if you move your entire TS4 folder? If that doesn't do the trick, could you possibly share a video or save file? Thanks for the help! https://answers.ea.com/t5/Bug-Reports/INFORMATION-How-to-Send-User-Files-to-The-Sims-4-Team/m-p/6065302

    Edited to add: If you're able to reproduce this issue without mods, could you possibly file a new AHQ Report? Maybe something called "Sims age up immediately when coming out of CAS" or something like that. Thanks so much!

  • Aoife516's avatar
    Aoife516
    Seasoned Traveler
    6 years ago
    @SimGuruNick Thank you for the response. I'll try it this weekend, I hope it fixes my age issue!
  • Nekoboy69's avatar
    Nekoboy69
    New Hotshot
    6 years ago

    @SimGuruNickI tried it out. Both with and without mods. It seems that the Adult and YA sims always start with 22 - 24 days left on normal age post-patch. And the reason it seems to be almost full bar when playing with mods, is that the "random age" don't seem to registrate the age settings in MCCC. I don't know if this is something DP needs to fix in MCCC or if its something EA needs to fix. Or is it something I can fix within the settings of the game?

    With mods the bars look like this. This is in the same household. Darnell and Neil are supposed to be halfbrothers but the random age made them twinbrothers.

  • Aoife516's avatar
    Aoife516
    Seasoned Traveler
    6 years ago

    @SimGuruNick I tried your suggestions and seem to be having the same age issue as @Nekoboy69 when I try playing a new save and no mods.

    I can only reproduce the "sims age up immediately from CAS" with 1 household right now. Can a single household be bugged like that? Even when switching their ages, the age bar stays at max. I did have it with with a few other sims but they are currently showing 12 days left or 2 days left until age up. 

    Here is my save file : https://drive.google.com/file/d/1lblv_WA0N4IA8vMoNb6-uyMd_EBYNRit/view?usp=sharing 

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