@VPPTrue wrote:
I don't want to sound like a * here but he's coming from a reasonable position. I've been gaming for around 20 years now and this game is quite the phenomenon. The average skill level is remarkably low in this game, I've really never anything like it. I'm not pointing the finger at you or anyone else here and I'm not saying their opinions are invalid, like he is. But I will say that perhaps their opinions should be taken with a grain of salt.
Also, Counter-Strike was very Quake-esque back in the early versions. You could group CS in the same arena shooter genre as Quake. Both have skill based movement that really adds to the overall skill ceiling. It still has bhopping but it's very nerfed. Maybe that's the point you're trying to make why CS is still so popular. But the thing is at the same time people love seeing highlight reels where someone hits some good hops. Quake died because they forgot their roots. They turned the game into a weird class based game that didn't resemble Quake at all. They messed around too much with what made the game great and tried to "modernize" it and that's why it flopped.
There isn't anything else in this game that could separate a good player from an average and below player aside from aim if bhopping is removed. What would be next? Remove the ability to heal while sliding? After that? Remove sliding? That's being dramatic, I know. But that is where these players start to go. They want to remove anything that gives someone else the advantage because they don't want to learn the skill (which again is very very easy to do in this game) and therefore it is unfair. I just don't agree with that logic.
I'm sick of games getting dumbed down. Every FPS is starting to follow a generic formula and it's not making for anything interesting. I'm actually having fun with this game -primarily- because of how fluid the movement is. Again, the use of a macro to bhop is just insanely unnecessary in Apex. Removing macro usage in general wouldn't affect bhopping in the slightest, so if that's what they want to do, go for it.
I've complained about being paired with noobs too which is why there needs to be skill matching. But I don't flame them when they are on my team if they actually try and are cordial. Thats some poor sportsmanship.
CS was more popular because unlike the elitist attitude of "screw people in the pubs they don't count" Or the "I'm entitled to pwn noobs" mentality. CS had good admin'd servers with auto team balance mods, they also had all sorts of community run leagues for all skill levels. Quake never had this until quakelive. And the devs let elitist players totally undermine the whole system. Quake players and devs never believed in such things because they were too self entitled and almost resented it being in quakelive. Again, all sports start with kids in the playground. There would be no sports if noone wants to play the game because a bunch of elitists feel entitled to disrespect them or ruin their matches. And society in general can't respect players who don't even treat their own game as as sport and act unsportsmanlike. Hence Quake!
Further, what separates good players from bad is aim, tactics, and strategy, map knowledge. I mean are you kidding me? You need to be able to heal while bunny hopping? You seriously need that advantage like it your crutch? Its Fear mongering to say they would then move slide jumping. That was actually a mechanic intended by the devs.
The wingman itself is an example of a huge difference between players. I hope you know how ridiculous your statements sound. The goal of devs balancing a game is to keep it competitive. Any supposed "pro" player against this, is really not competitive at all, especially if wanting advantages over others that weren't even intended in the game. Everyone could bunny hop in cs, and they can in this game. That is not the issue. Macro healing is.
And whats the problem if you are a "pro" player and everyone can do this in pro lobbies. Whats the difference if its there are not? So this elitist can go around having an easier time pwning more noobs for his stream money!!!! $#!@ his stream!
Did you play titanfall 2. It has everything you wanted but noone played it. I for one loved titanfall 2 and love the movement and high skill gap and learning curve. Comes from my love of Quake. But the game is dead and I believe thats partly why the movement in this one was dumb'd down for Apex. They want a bigger playerbase and more of the map used. Even the improved matchmaker has not attracted many players to titanfall 2. And the MM is very very good. I find it baffling you are here playing APex and not titanfall. Thowing turds against a wall can be a competitive sport if treated as so. There is a skill gap to anything and macro bhop healing won't change that for apex. And the pros are paid to play whatever is popular.
I mean if you want games like titanfall 2 to be popular. You don't go around smashing noobs and putting them down. Noone does that in real life. Cause they would get the horse manure beat right out of them or they would be alone playing by themselves, which is what happens to alot of these video games. Its what happened the latest generation of nyc handball players lmao.... Playing noobs is not productive and not fun for truly competitive players. It makes you a worse player and no real pro wants that. And Being high skilled doesn't make you competitive, neither does being a sore loser. Sports wouldn't even be on tv if people acted like they do online. Its that simple. If you are truly competitive, you look for competitive matches. Period. Otherwise you are just a fake pro who gets kicks out of exploiting lesser skilled players and ragequitting them.