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Re: FIX 144 FPS BUG

You don't need a higher refresh rate monitor than this actual 144fps cap to benefit from the lower input latency higher framerates yield even if the monitor is lower refresh rate. This is the reason why FPS pros don't use any kind of adaptive sync because it would require them to run a cap on the framerate to work, even when eSports norm was only 120Hz monitors, they would still run the games at 300+ frames. I honestly didn't expect raising the cap from 144 to 300fps to be such a hard task for the devs, i would've liked to enjoy 240Hz properly.

1 Reply

  • NtQueryAim's avatar
    NtQueryAim
    7 years ago

    I know that, because your input is processed every frame, and not every time your monitor updates. The thing is though, that a 240hz monitor user loses much more from this problem than a 144hz or even 60hz user. I just mean that it's not as relevant to those imo as it is to the 240hz users, which is only a small percentage of the player base.

    Imagine they would have accidentally capped the FPS at 60, I bet 1 hour later there would've been a hotfix ready.

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