Re: Why overwatch died, and why apex should change
They did really mess up Overwatch, i never got into it since it seemed obvious from the start that it would inevitably start suffering from the same illness as MOBA's.
"Balance" changes.
How did this work out for Apex btw?
You now have these bizarre juxtapositions where lower DPS weapons also have smaller magazine sizes, and smaller legends have the largest 100% damage torso hitboxes and yet also have damage taken increased, while the "large" hitbox literally only has a head and 2 legs and has significant damage reduction on top.
Because 32 round magazines on pickup for highest DPS gun and automatically losing to a tank pick is fair and balanced I guess.