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Re: There is definitely an issue with spectating the person who killed you

I´ve seen it happen, when teams are running into aimbotters - or if a known cheater is on the kill fee. They might try to team up against said cheater.

Meaning they won't attack each other until the cheater is dead. Spotting the cheater is kind of easy, the one that headbops you 4 times in a row.

But yeah spectator mode does need a bit of polish, for instance (recoil cheats) would be nice if you could actually see what attachment people have on their weapons.

At the end of the day, though, you won't ever be able to see the difference between controller players on PC and soft aimbotters. Aim assist really needs to be tuned down in this game.

6 Replies

  • MandatoryIDtag's avatar
    MandatoryIDtag
    5 years ago

    @NitromethaneAP 

    Genuine question as I'm a console player and don't really experience "soft aimbotting" as an issue, but what does it actually look like?

    As aim assist literally just slightly slows momentum over a target or snaps to central torso if you're aiming around knee height.

    I assume it behaves much more precisely than that otherwise there would be no point surely?

  • DarthValtrex's avatar
    DarthValtrex
    Hero (Retired)
    5 years ago

    @NitromethaneAPI don’t know if it’s a cheat. But it’s extremely rare. I might have it happen once every 300-400 rounds. Sometimes it happens more frequently, but it’s still really rare.

    I was originally writing it off as the person who killed me died so I was sent to spectate some random person on the map.

    @BaldWraithSimp i know, apologies. It was so rare and most of the instances I had experienced it, it seemed like the player died.

  • DarthValtrex's avatar
    DarthValtrex
    Hero (Retired)
    5 years ago
    @MandatoryIDtag You can see videos of aimbot players on youtube. There is typically more going on then just aimbot.

    Things that give it away. They can use guns at ranges most people can’t. For example they can use an R-99 like at ranges most people can’t use the 99. They have really good aim, but other game play is average or below average. Things like movement, legend ability use and so on is what you’d see from a gold tier player, but their aim is that of a Pred.

    If they are running an aimbot they are likely running a recoil script. So their guns never have recoil movement. Even some of the best recoil control players I know still show some recoil movement.

    You have to look at everything they are doing. But even still it can be really hard to pick out a cheater from a highly skilled gamer or someone who’s just getting lucky. Unless the cheating is extremely egregious.
  • 7cyanide's avatar
    7cyanide
    Seasoned Ace
    5 years ago

    @MandatoryIDtagYes, it's much worse/more precise, except most can't track moving targets very well or the player will get banned too quickly. I feel like if you have a shred of dignity and want to improve, you won't use it. A legit diamond - pred player or smurf will have 10/10 tracking aim, which is what bots can't do very well but they're facing 50/50 robot humans who can see through walls and autoclick.. so it still doesn't compare

    most still track players through walls so there's that. i mean its just a joke

  • DarthValtrex's avatar
    DarthValtrex
    Hero (Retired)
    5 years ago

    @7cyanideI have been having a heck of time tracking lately. I think it's because I was messing with my aim/ads sensitivity. 

    Some people just have good rounds, others have lucky rounds. I had one a few weeks in which I landed 6 consecutive head shots with a long bow in the span of 4 minutes or so. Some of it was luck, some of it was skill. I got hate mail over that because one of the players on the first squad spectated. The funny part was the guy who accused me of it,  walked right into the crosshair of the longbow, when he jumped after the first shot he basically landed smack dab int he recoil path for the second shot. 

  • Yeaah I get how aimbots works lol, I just figured the comparison would be way off between "soft aimbotting" and aim assist.

    I've not played PC in a good few years and aimbots were much more aggressive and easy to spot back then so I was just curious as to how much harder to detect these "soft" ones were.

    Cheers!

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