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Genuine question as I'm a console player and don't really experience "soft aimbotting" as an issue, but what does it actually look like?
As aim assist literally just slightly slows momentum over a target or snaps to central torso if you're aiming around knee height.
I assume it behaves much more precisely than that otherwise there would be no point surely?
@MandatoryIDtagYes, it's much worse/more precise, except most can't track moving targets very well or the player will get banned too quickly. I feel like if you have a shred of dignity and want to improve, you won't use it. A legit diamond - pred player or smurf will have 10/10 tracking aim, which is what bots can't do very well but they're facing 50/50 robot humans who can see through walls and autoclick.. so it still doesn't compare
most still track players through walls so there's that. i mean its just a joke
- DarthValtrex6 years agoHero (Retired)
@7cyanideI have been having a heck of time tracking lately. I think it's because I was messing with my aim/ads sensitivity.
Some people just have good rounds, others have lucky rounds. I had one a few weeks in which I landed 6 consecutive head shots with a long bow in the span of 4 minutes or so. Some of it was luck, some of it was skill. I got hate mail over that because one of the players on the first squad spectated. The funny part was the guy who accused me of it, walked right into the crosshair of the longbow, when he jumped after the first shot he basically landed smack dab int he recoil path for the second shot. - 6 years ago
Yeaah I get how aimbots works lol, I just figured the comparison would be way off between "soft aimbotting" and aim assist.
I've not played PC in a good few years and aimbots were much more aggressive and easy to spot back then so I was just curious as to how much harder to detect these "soft" ones were.
Cheers!
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