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Re: Dev: Let reduce time to KILL , which means reduce time to DIE as well.


@IDTAKEN192000 wrote:

@LordloshBang wrote:

Of course its a bad change. This is not a arena game. Your spending way too much time on choosing legends, waiting on lobby to fill and loading screens, to drop, and to die in 0.5 seconds, and to wait on your teammates, and the whole experience is totally ******.

While in pubs 99% just leave, its reduce your actual play time and its bad, but in ranked you have to wait, which reduce your actual fight play to even lower.

I don`t see how lowering the TTK is a good thing in Apex. It was literally 1 of the main reason i prefer Apex over Warzone.

People saying that the TTK was high are mainly bad players with potato aim, that need 1 minute to aim on someone.

Most of the time you are killing someone within a second. What stretches the fight and a whole battle, was a broken ability like a Lifeline auto-revive, and going on cover for healing, which now will be even worst and way more often, which also reduce the gun fight to even more, which also reduce the actual important skill to be used, like aim/movement.

If you have a good aim(good, not insane, beast, GOD and so), you can pretty much wreck with a one mag or switch to secondary and finish it off. With heavy mag guns you can pretty much finish the whole squad without reloading, just switching to your secondary. Not to mention you can wreck a whole squad with Mastiff only

If a good aim one mag with R301/R99/Flatline and so on.

With Havoc you can wreck a whole team, same with Spitfire ....

TTK was never high, there was factors that stretched the fights, but this was not a TTK related. If anything they should have nerf healing and ability that interact in a gun fights.

They did the worst possible thing and they will paid the price. I expect a huge drop rate.

I`m done with this game, until they remove auto-revive, Nerf Devotion big time, and brings back the old TTK or even make it higher.

Higher TTK always rewards skills. You can`t get kill by a luck or because your enemy get a better first reaction at you.

This will lower the skill ceiling even more. GJ respawn.


Lmao, if you are so skilled you will do better. Unless you mean skill as in getting lucky finding a level 4 shield and then find players with low level loot to destroy while missing 25% of your shots. The mental gymnastics on display are amazing.


I stated million time i gave the game a break in S5.

But you need to start using your brain before commenting on something, otherwise you just look lets said bad to be civil.

But let me try:

Explain to me how in the blue hell lowering the TTK, have any effects on RNG and the luck at all ?

We still can drop and you get no armor or white one, while i get a purple/gold and your even in a more trouble, because i will kill you way easier. Now if your running 30 minutes without knowing what to do and wearing white armor, while i was been in 10-15 fights and got full purple or EVO, thats on you, and has nothing to do with the TTK, and you still have higher change to do something, compare to having a white armor with only 25 shields .....

So your point doesn`t have any sense at all.

TTK has nothing to do with the luck factor in loot. Actually higher TTK rewards the highly skilled player. Unlike CS:GO, which you can die if your not paying attention or not get a good reaction, or just someone shoot you from a direction your not looking or he just got lucky with his spray that he can`t even control, but because of the low TTK he hit you once in the head and its over for you.

Higher TTK means you need to have a good reaction, to track the target, to be able to read his movement, keep the recoil on the gun for the whole mag(most of the time), and even reload or switch weapon and do the work + on top of that, you need to be strafing/moving to dodge the bullets.

Guess which ones require more skill, a one shot, that could very well be a lucky shot, or the described above.

Not to mention how dumb the Gold armor is now. I mean you still need to use 2 cells to fully heals it, but to 175 ....

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