Re: I want a weapon
@EdwardDLuffy I've been thinking a long while ago about an UI widget that can support more options than the quip wheel, while also being as easy to navigate and not taking up the whole screen. I have a solution, but unfortunately lack the time to detail it properly.
Basically, there should be a horizontal menu with request categories (weapons / gear / other), that opens just like the quip wheel. At the center, there would be a box highlighting the default category (weapons) and moving the cursor horizontally left and right would slide the menu, making other categories centering on the highlight box. Moving the cursor upwards would make the menu slide to the subcategories of the highlighted one (if weapons is selected, subcategories would be pistols / smg/ ar/ lmg / shotguns / snipers), while moving down would step back to the previous list of categories. There could be many levels, to make the request as specific as you want, and releasing the input would ping what's in the highlight box. This would produce all kinds of requests, from very generic to very detailed, for example: "I need a weapon", "I need a sniper", I'm looking for a Longbow", "I need an extended sniper mag for a Longbow", "I need a purple extended sniper mag for a Longbow". Optionally, pinging a certain category could set a ping flag to active, so that the next time you select the same category, you cancel that ping: "Don't need a purple extended sniper mag for a Longbow anymore".
Because this menu would be horizontal and showing only one level of categories at a time, it would block less off the player's view of the world, which is a good trade for the longer time it takes to browse through multiple levels of categories.
Basically, there should be a horizontal menu with request categories (weapons / gear / other), that opens just like the quip wheel. At the center, there would be a box highlighting the default category (weapons) and moving the cursor horizontally left and right would slide the menu, making other categories centering on the highlight box. Moving the cursor upwards would make the menu slide to the subcategories of the highlighted one (if weapons is selected, subcategories would be pistols / smg/ ar/ lmg / shotguns / snipers), while moving down would step back to the previous list of categories. There could be many levels, to make the request as specific as you want, and releasing the input would ping what's in the highlight box. This would produce all kinds of requests, from very generic to very detailed, for example: "I need a weapon", "I need a sniper", I'm looking for a Longbow", "I need an extended sniper mag for a Longbow", "I need a purple extended sniper mag for a Longbow". Optionally, pinging a certain category could set a ping flag to active, so that the next time you select the same category, you cancel that ping: "Don't need a purple extended sniper mag for a Longbow anymore".
Because this menu would be horizontal and showing only one level of categories at a time, it would block less off the player's view of the world, which is a good trade for the longer time it takes to browse through multiple levels of categories.