reconzero
2 years agoSeasoned Ace
Re: Why is the nemesis even in the game?
@NewWorld998
Apart from the nemesis, about which I agree almost completely, I'm not really sure if we're playing the same game.
None of these weapons, except the charge rifle, can hit a target if the target is more than 25 meters away, even nemesis. If you've found a way to control the kick and/or drop on any of these guns I'd sure like to know how you do it.
For me there is no gun that's useful unless I can use it over long range. I've tried the nemesis with every scope and if the target is any distance away at all then the first bullet hits and the second is a meter over the head and the third is straight up in the air at a 90 degree angle to the ground. Useless. When I encounter an enemy using it effectively over distance I'm convinced they have anti-recoil at a minimum, maybe even an aimbot. Up close is a different story, but from away there is just no way to control it enough to be accurate. Up close it's laughably over-powered.
The 3030? I don't think I've ever been hit with that gun, let alone picked it up and hit anyone with it. Ditto bocek. The rampage used to be a thing, but I feel like I hardly ever encounter it anymore. It doesn't have the range to be effective in the same way as a tripletake, and it's too slow as an up-close automatic.
Yes, the charge rifle is easy to aim. That's why it only fires three shots and takes 20 minutes to reload. Great for nudging squads away, but virtually useless for kills, or even for downs, unless you enemies are willing to just stand still and take it.
I guess my question is, what exactly is it that you mean when you describe them all as "easy to use?" Are you getting killed by them all the time with what seems like low effort on the part of the enemy? Or are you yourself getting tons of effortless kills with them? Personally I'm waiting for the day when I can do anything in this game and be able to honestly call it "effortless."
Apart from the nemesis, about which I agree almost completely, I'm not really sure if we're playing the same game.
None of these weapons, except the charge rifle, can hit a target if the target is more than 25 meters away, even nemesis. If you've found a way to control the kick and/or drop on any of these guns I'd sure like to know how you do it.
For me there is no gun that's useful unless I can use it over long range. I've tried the nemesis with every scope and if the target is any distance away at all then the first bullet hits and the second is a meter over the head and the third is straight up in the air at a 90 degree angle to the ground. Useless. When I encounter an enemy using it effectively over distance I'm convinced they have anti-recoil at a minimum, maybe even an aimbot. Up close is a different story, but from away there is just no way to control it enough to be accurate. Up close it's laughably over-powered.
The 3030? I don't think I've ever been hit with that gun, let alone picked it up and hit anyone with it. Ditto bocek. The rampage used to be a thing, but I feel like I hardly ever encounter it anymore. It doesn't have the range to be effective in the same way as a tripletake, and it's too slow as an up-close automatic.
Yes, the charge rifle is easy to aim. That's why it only fires three shots and takes 20 minutes to reload. Great for nudging squads away, but virtually useless for kills, or even for downs, unless you enemies are willing to just stand still and take it.
I guess my question is, what exactly is it that you mean when you describe them all as "easy to use?" Are you getting killed by them all the time with what seems like low effort on the part of the enemy? Or are you yourself getting tons of effortless kills with them? Personally I'm waiting for the day when I can do anything in this game and be able to honestly call it "effortless."